effectcraft/crates/effects
Kristian Myram 8eece41c7e #1063: keep the Gradient Ramp inside the layer's alpha
The Gradient Ramp wrote alpha 1.0 to every pixel, so a shape layer's transparent area filled up with
the ramp and the layer's bounds showed instead of the shape. The ramp now uses the pixel's own alpha
on the CPU and in the GPU kernel, as the #939 fix does for the noise effects. A regression test
checks that transparent pixels stay transparent at two Blend With Original values.

Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
2026-10-13 01:37:03 +02:00
..
src #1063: keep the Gradient Ramp inside the layer's alpha 2026-10-13 01:37:03 +02:00
tests UI.9: share docking transactions and preserve viewer lifecycle 2026-10-10 17:14:12 -06:00
Cargo.toml M13.35: Roto Brush trained model — swappable segment module, MobileSAM in pure Rust 2026-10-05 17:55:02 +07:00