effectcraft/crates/render/src/disk_cache.rs

1006 lines
34 KiB
Rust

//! The persistent disk cache (Settings ▸ Media & Disk Cache ▸ Disk Cache): RAM-preview frames
//! and layer cache entries kept on disk between sessions, like After Effects' disk cache.
//!
//! * Entries are files keyed by a 128-bit content hash (`<folder>/v1/<kind>/<2 hex>/<32 hex>.ecc`):
//! frames by the hash of the composition's content (the comp and everything it uses, footage
//! files' size and modification time included) plus frame, scale and view; layer buffers by
//! the layer cache's content key salted with the project's footage fingerprint. A changed
//! project therefore never reads stale pixels: its keys simply change.
//! * Payloads are LZ4-compressed (`lz4_flex`, MIT): frames as 8-bit premultiplied RGBA, layer
//! buffers as `f32` RGBA with the bytes shuffled into planes (exact, so cached and fresh
//! renders are bit-identical). Every file ends in a checksum; damaged files read as misses and
//! are deleted.
//! * Size limit with least-recently-used eviction. The in-memory index is rebuilt from the
//! folder when the cache opens (file modification times order it), so the cache survives
//! restarts; reads refresh a file's time.
//! * Safe concurrent access: writes go to a unique temporary file that is renamed into place
//! (atomic on every desktop OS), so readers in this or another process never see a partial
//! entry; a missing or damaged file is just a miss. Writes run on a background thread with a
//! bounded queue (a full queue drops the write rather than stalling rendering).
use std::collections::HashMap;
use std::path::{Path, PathBuf};
use std::sync::atomic::{AtomicU64, Ordering};
use std::sync::{Arc, Condvar, Mutex};
use effectcraft_effects::Buf;
use effectcraft_raster::Image;
/// File format version (part of the folder layout).
const VERSION: &str = "v1";
const MAGIC: &[u8; 4] = b"ECDC";
/// Pending writes before new ones are dropped.
#[cfg(not(target_arch = "wasm32"))]
const QUEUE_LIMIT: usize = 64;
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
pub enum Kind {
Frame,
Layer,
}
impl Kind {
/// The kind's folder name.
pub fn dir(self) -> &'static str {
match self {
Kind::Frame => "frames",
Kind::Layer => "layers",
}
}
fn tag(self) -> u8 {
match self {
Kind::Frame => 1,
Kind::Layer => 2,
}
}
}
/// A cached viewer frame: 8-bit premultiplied RGBA.
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct Frame8 {
pub width: u32,
pub height: u32,
pub rgba: Vec<u8>,
}
/// Counters for tests, the Info panel and `cache.diskStats`.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
pub struct DiskStats {
pub entries: usize,
pub bytes: u64,
pub max_bytes: u64,
pub hits: u64,
pub misses: u64,
pub writes: u64,
pub evictions: u64,
pub dropped: u64,
}
struct Meta {
bytes: u64,
last_use: u64,
}
/// The cache's index: entry sizes and least-recently-used order under a size limit. Portable
/// (no file system): [`DiskCache`] keeps one over its folder, and the browser keeps one over the
/// Origin Private File System (`apps/effectcraft-web`, where the files are written by workers).
#[derive(Default)]
pub struct DiskIndex {
map: HashMap<(Kind, u128), Meta>,
total: u64,
clock: u64,
}
impl DiskIndex {
/// Record an entry (`bytes` on disk) as the most recently used; replaces an older record.
pub fn insert(&mut self, kind: Kind, key: u128, bytes: u64) {
self.clock += 1;
let c = self.clock;
if let Some(old) = self.map.insert((kind, key), Meta { bytes, last_use: c }) {
self.total -= old.bytes;
}
self.total += bytes;
}
/// Mark an entry as just used (a read). `false` when it is not indexed.
pub fn touch(&mut self, kind: Kind, key: u128) -> bool {
self.clock += 1;
let c = self.clock;
match self.map.get_mut(&(kind, key)) {
Some(m) => {
m.last_use = c;
true
}
None => false,
}
}
/// Forget an entry; its size, if it was indexed.
pub fn remove(&mut self, kind: Kind, key: u128) -> Option<u64> {
let m = self.map.remove(&(kind, key))?;
self.total -= m.bytes;
Some(m.bytes)
}
pub fn contains(&self, kind: Kind, key: u128) -> bool {
self.map.contains_key(&(kind, key))
}
pub fn len(&self) -> usize {
self.map.len()
}
pub fn is_empty(&self) -> bool {
self.map.is_empty()
}
/// Bytes of every indexed entry.
pub fn total(&self) -> u64 {
self.total
}
/// Keys of one kind (unordered).
pub fn keys(&self, kind: Kind) -> Vec<u128> {
self.map.keys().filter(|k| k.0 == kind).map(|k| k.1).collect()
}
/// Entries from least to most recently used.
pub fn lru_order(&self) -> Vec<(Kind, u128)> {
let mut v: Vec<(u64, (Kind, u128))> = self.map.iter().map(|(k, m)| (m.last_use, *k)).collect();
v.sort_unstable_by_key(|e| e.0);
v.into_iter().map(|e| e.1).collect()
}
/// Remove least recently used entries until the total fits `max` bytes; returns them (the
/// caller deletes their files).
pub fn evict(&mut self, max: u64) -> Vec<(Kind, u128)> {
if self.total <= max {
return vec![];
}
let mut out = vec![];
for k in self.lru_order() {
if self.total <= max {
break;
}
self.remove(k.0, k.1);
out.push(k);
}
out
}
pub fn clear(&mut self) {
*self = DiskIndex::default();
}
}
/// Which layer buffers a browser frame worker should fetch from the disk cache before its next
/// frame (its lookups mid-render are synchronous, the Origin Private File System is not): the
/// layer-cache misses the workers reported for recent frames, most recent first, that are on
/// disk ([`DiskIndex`], kind [`Kind::Layer`]).
#[derive(Default)]
pub struct LayerPrefetch {
recent: std::collections::VecDeque<u128>,
}
/// Misses [`LayerPrefetch`] remembers.
const PREFETCH_RECENT: usize = 512;
impl LayerPrefetch {
/// A frame's layer-cache misses (salted keys).
pub fn note_misses(&mut self, keys: impl IntoIterator<Item = u128>) {
for k in keys {
self.recent.retain(|x| *x != k);
self.recent.push_front(k);
}
self.recent.truncate(PREFETCH_RECENT);
}
/// Up to `max` keys to fetch before the next frame.
pub fn plan(&self, index: &DiskIndex, max: usize) -> Vec<u128> {
self.recent.iter().copied().filter(|k| index.contains(Kind::Layer, *k)).take(max).collect()
}
pub fn clear(&mut self) {
self.recent.clear();
}
}
#[cfg_attr(target_arch = "wasm32", allow(dead_code))]
enum Job {
Write(Kind, u128, Vec<u8>),
}
struct Queue {
jobs: std::collections::VecDeque<Job>,
busy: bool,
}
pub struct DiskCache {
dir: PathBuf,
index: Mutex<DiskIndex>,
max_bytes: AtomicU64,
hits: AtomicU64,
misses: AtomicU64,
writes: AtomicU64,
evictions: AtomicU64,
dropped: AtomicU64,
tmp_counter: AtomicU64,
queue: Arc<(Mutex<Queue>, Condvar)>,
/// Layer buffers that took less than this to render are not written (ms).
min_layer_ms: AtomicU64,
}
/// FNV-1a 128-bit (content keys).
#[derive(Clone, Copy)]
pub struct Hash128(u128);
impl Default for Hash128 {
fn default() -> Self {
Hash128(0x6c62_272e_07bb_0142_62b8_2175_6295_c58d)
}
}
impl Hash128 {
pub fn write(&mut self, bytes: &[u8]) {
for &b in bytes {
self.0 ^= b as u128;
self.0 = self.0.wrapping_mul(0x0000_0000_0100_0000_0000_0000_0000_013b);
}
}
pub fn write_u64(&mut self, v: u64) {
self.write(&v.to_le_bytes());
}
pub fn finish(&self) -> u128 {
self.0
}
}
fn checksum(data: &[u8]) -> u64 {
let mut h: u64 = 0xcbf2_9ce4_8422_2325;
for &b in data {
h ^= b as u64;
h = h.wrapping_mul(0x0000_0100_0000_01b3);
}
h
}
/// The platform's default disk cache folder.
pub fn default_folder() -> PathBuf {
let home = std::env::var_os("HOME").map(PathBuf::from);
if cfg!(target_os = "macos")
&& let Some(h) = &home
{
return h.join("Library/Caches/EffectCraft/Disk Cache");
}
if cfg!(windows)
&& let Some(l) = std::env::var_os("LOCALAPPDATA")
{
return PathBuf::from(l).join("EffectCraft").join("Disk Cache");
}
if let Some(x) = std::env::var_os("XDG_CACHE_HOME") {
return PathBuf::from(x).join("effectcraft/disk-cache");
}
home.map(|h| h.join(".cache/effectcraft/disk-cache")).unwrap_or_else(|| std::env::temp_dir().join("effectcraft-disk-cache"))
}
impl DiskCache {
/// Open (or create) the cache in `folder`, holding at most `max_bytes`.
pub fn open(folder: impl AsRef<Path>, max_bytes: u64) -> std::io::Result<Arc<DiskCache>> {
let dir = folder.as_ref().join(VERSION);
std::fs::create_dir_all(&dir)?;
let dc = Arc::new(DiskCache {
dir,
index: Mutex::new(DiskIndex::default()),
max_bytes: AtomicU64::new(max_bytes),
hits: AtomicU64::new(0),
misses: AtomicU64::new(0),
writes: AtomicU64::new(0),
evictions: AtomicU64::new(0),
dropped: AtomicU64::new(0),
tmp_counter: AtomicU64::new(0),
queue: Arc::new((Mutex::new(Queue { jobs: Default::default(), busy: false }), Condvar::new())),
min_layer_ms: AtomicU64::new(30),
});
dc.rescan();
dc.evict();
#[cfg(not(target_arch = "wasm32"))]
{
let weak = Arc::downgrade(&dc);
let q = dc.queue.clone();
std::thread::Builder::new().name("ec-disk-cache".into()).spawn(move || writer(weak, q))?;
}
Ok(dc)
}
pub fn folder(&self) -> &Path {
self.dir.parent().unwrap_or(&self.dir)
}
/// Rebuild the index from the folder (oldest files first).
pub fn rescan(&self) {
let mut found: Vec<(std::time::SystemTime, Kind, u128, u64)> = vec![];
for kind in [Kind::Frame, Kind::Layer] {
let Ok(shards) = std::fs::read_dir(self.dir.join(kind.dir())) else { continue };
for shard in shards.flatten() {
let Ok(files) = std::fs::read_dir(shard.path()) else { continue };
for f in files.flatten() {
let p = f.path();
let name = p.file_name().and_then(|n| n.to_str()).unwrap_or("");
if name.contains(".tmp") {
// A writer that died mid-write; old temporaries are removed.
if f.metadata().and_then(|m| m.modified()).is_ok_and(|t| t.elapsed().is_ok_and(|e| e.as_secs() > 600)) {
let _ = std::fs::remove_file(&p);
}
continue;
}
let Some(hex) = name.strip_suffix(".ecc") else { continue };
let Ok(key) = u128::from_str_radix(hex, 16) else { continue };
let Ok(md) = f.metadata() else { continue };
found.push((md.modified().unwrap_or(std::time::UNIX_EPOCH), kind, key, md.len()));
}
}
}
found.sort_by_key(|e| e.0);
let mut idx = DiskIndex::default();
for (_, kind, key, bytes) in found {
idx.insert(kind, key, bytes);
}
if let Ok(mut g) = self.index.lock() {
*g = idx;
}
}
fn path(&self, kind: Kind, key: u128) -> PathBuf {
let hex = format!("{key:032x}");
self.dir.join(kind.dir()).join(&hex[..2]).join(format!("{hex}.ecc"))
}
pub fn max_bytes(&self) -> u64 {
self.max_bytes.load(Ordering::Relaxed)
}
/// Change the size limit (evicts the least recently used entries when shrinking).
pub fn set_max_bytes(&self, b: u64) {
self.max_bytes.store(b, Ordering::Relaxed);
self.evict();
}
/// Layer buffers faster to render than this are not worth a disk write.
pub fn set_min_layer_ms(&self, ms: u64) {
self.min_layer_ms.store(ms, Ordering::Relaxed);
}
pub fn min_layer_ms(&self) -> u64 {
self.min_layer_ms.load(Ordering::Relaxed)
}
pub fn contains(&self, kind: Kind, key: u128) -> bool {
self.index.lock().is_ok_and(|g| g.contains(kind, key))
}
/// Keys of one kind (unordered).
pub fn keys(&self, kind: Kind) -> Vec<u128> {
self.index.lock().map(|g| g.keys(kind)).unwrap_or_default()
}
pub fn stats(&self) -> DiskStats {
let (entries, bytes) = self.index.lock().map(|g| (g.len(), g.total())).unwrap_or_default();
DiskStats {
entries,
bytes,
max_bytes: self.max_bytes(),
hits: self.hits.load(Ordering::Relaxed),
misses: self.misses.load(Ordering::Relaxed),
writes: self.writes.load(Ordering::Relaxed),
evictions: self.evictions.load(Ordering::Relaxed),
dropped: self.dropped.load(Ordering::Relaxed),
}
}
/// Delete every entry (Edit ▸ Purge ▸ All Disk Cache / Empty Disk Cache).
pub fn clear(&self) {
self.flush();
if let Ok(mut g) = self.index.lock() {
g.clear();
}
for kind in [Kind::Frame, Kind::Layer] {
let _ = std::fs::remove_dir_all(self.dir.join(kind.dir()));
}
}
/// Wait until queued writes are on disk.
pub fn flush(&self) {
let (m, cv) = &*self.queue;
let Ok(mut q) = m.lock() else { return };
#[cfg(target_arch = "wasm32")]
{
q.jobs.clear();
}
while !q.jobs.is_empty() || q.busy {
q = match cv.wait(q) {
Ok(q) => q,
Err(_) => return,
};
}
}
fn read(&self, kind: Kind, key: u128) -> Option<Vec<u8>> {
if !self.contains(kind, key) {
self.misses.fetch_add(1, Ordering::Relaxed);
return None;
}
let path = self.path(kind, key);
let data = std::fs::read(&path).ok();
let ok = data.as_deref().and_then(|d| verify(d, kind));
match ok {
Some(payload) => {
let payload = payload.to_vec();
self.hits.fetch_add(1, Ordering::Relaxed);
if let Ok(mut g) = self.index.lock() {
g.touch(kind, key);
}
// Persist the recency for the next session (best effort).
if let Ok(f) = std::fs::File::options().append(true).open(&path) {
let _ = f.set_modified(std::time::SystemTime::now());
}
Some(payload)
}
None => {
self.misses.fetch_add(1, Ordering::Relaxed);
// Gone (another process evicted it) or damaged: forget it.
if data.is_some() {
let _ = std::fs::remove_file(&path);
}
self.forget(kind, key);
None
}
}
}
fn forget(&self, kind: Kind, key: u128) {
if let Ok(mut g) = self.index.lock() {
g.remove(kind, key);
}
}
fn enqueue(&self, kind: Kind, key: u128, payload: Vec<u8>) {
#[cfg(target_arch = "wasm32")]
{
self.write_now(kind, key, &payload);
}
#[cfg(not(target_arch = "wasm32"))]
{
let (m, cv) = &*self.queue;
let Ok(mut q) = m.lock() else { return };
if q.jobs.len() >= QUEUE_LIMIT {
self.dropped.fetch_add(1, Ordering::Relaxed);
return;
}
q.jobs.push_back(Job::Write(kind, key, payload));
cv.notify_all();
}
}
/// Write an entry now (atomic rename), then evict down to the limit.
fn write_now(&self, kind: Kind, key: u128, payload: &[u8]) {
if self.contains(kind, key) {
return;
}
let path = self.path(kind, key);
let Some(parent) = path.parent() else { return };
if std::fs::create_dir_all(parent).is_err() {
return;
}
let data = seal(kind, payload);
let n = self.tmp_counter.fetch_add(1, Ordering::Relaxed);
let tmp = parent.join(format!("{key:032x}.tmp.{}.{n}", std::process::id()));
if std::fs::write(&tmp, &data).is_err() {
let _ = std::fs::remove_file(&tmp);
return;
}
if std::fs::rename(&tmp, &path).is_err() {
let _ = std::fs::remove_file(&tmp);
return;
}
self.writes.fetch_add(1, Ordering::Relaxed);
if let Ok(mut g) = self.index.lock() {
g.insert(kind, key, data.len() as u64);
}
self.evict();
}
/// Remove least recently used entries until the cache fits its limit.
fn evict(&self) {
let max = self.max_bytes();
let victims = match self.index.lock() {
Ok(mut g) => g.evict(max),
Err(_) => return,
};
for (kind, key) in victims {
let _ = std::fs::remove_file(self.path(kind, key));
self.evictions.fetch_add(1, Ordering::Relaxed);
}
}
// ------------------------------------------------------------ typed entries
pub fn get_frame(&self, key: u128) -> Option<Frame8> {
let p = self.read(Kind::Frame, key)?;
decode_frame(&p)
}
/// Queue a frame for writing (8-bit premultiplied RGBA, `width * height * 4` bytes).
pub fn put_frame(&self, key: u128, width: u32, height: u32, rgba: &[u8]) {
if self.contains(Kind::Frame, key) || rgba.len() != width as usize * height as usize * 4 {
return;
}
self.enqueue(Kind::Frame, key, encode_frame(width, height, rgba));
}
pub fn get_layer(&self, key: u128) -> Option<Buf> {
let p = self.read(Kind::Layer, key)?;
decode_layer(&p)
}
/// Queue a layer buffer for writing.
pub fn put_layer(&self, key: u128, buf: &Buf) {
if self.contains(Kind::Layer, key) {
return;
}
self.enqueue(Kind::Layer, key, encode_layer(buf));
}
/// Write a layer buffer synchronously (tests).
pub fn put_layer_now(&self, key: u128, buf: &Buf) {
self.write_now(Kind::Layer, key, &encode_layer(buf));
}
/// Write a frame synchronously (tests).
pub fn put_frame_now(&self, key: u128, width: u32, height: u32, rgba: &[u8]) {
self.write_now(Kind::Frame, key, &encode_frame(width, height, rgba));
}
}
#[cfg(not(target_arch = "wasm32"))]
fn writer(dc: std::sync::Weak<DiskCache>, q: Arc<(Mutex<Queue>, Condvar)>) {
let (m, cv) = &*q;
loop {
let job = {
let Ok(mut g) = m.lock() else { return };
loop {
if let Some(j) = g.jobs.pop_front() {
g.busy = true;
break j;
}
if dc.strong_count() == 0 {
return;
}
g = match cv.wait_timeout(g, std::time::Duration::from_millis(500)) {
Ok((g, _)) => g,
Err(_) => return,
};
}
};
let Some(cache) = dc.upgrade() else { return };
match job {
Job::Write(kind, key, payload) => cache.write_now(kind, key, &payload),
}
drop(cache);
if let Ok(mut g) = m.lock() {
g.busy = false;
}
cv.notify_all();
}
}
/// An entry file's bytes: header (magic, kind), payload, checksum.
pub fn seal(kind: Kind, payload: &[u8]) -> Vec<u8> {
let mut data = Vec::with_capacity(payload.len() + 16);
data.extend_from_slice(MAGIC);
data.push(kind.tag());
data.extend_from_slice(&[0, 0, 0]);
data.extend_from_slice(payload);
let sum = checksum(&data);
data.extend_from_slice(&sum.to_le_bytes());
data
}
/// A sealed frame entry ([`seal`] of the encoded frame): what the browser's frame workers
/// write to the Origin Private File System.
pub fn frame_entry(width: u32, height: u32, rgba: &[u8]) -> Vec<u8> {
seal(Kind::Frame, &encode_frame(width, height, rgba))
}
/// A frame from a sealed entry's bytes (`None` when damaged).
pub fn read_frame_entry(data: &[u8]) -> Option<Frame8> {
decode_frame(verify(data, Kind::Frame)?)
}
/// A sealed layer-buffer entry: what the browser's frame workers write to the Origin Private
/// File System (`layers/<32 hex>.ecc`).
pub fn layer_entry(buf: &Buf) -> Vec<u8> {
seal(Kind::Layer, &encode_layer(buf))
}
/// A layer buffer from a sealed entry's bytes (`None` when damaged).
pub fn read_layer_entry(data: &[u8]) -> Option<Buf> {
decode_layer(verify(data, Kind::Layer)?)
}
impl crate::cache::LayerStore for DiskCache {
fn get_layer(&self, key: u128) -> Option<Arc<Buf>> {
DiskCache::get_layer(self, key).map(Arc::new)
}
fn put_layer(&self, key: u128, buf: &Buf) {
DiskCache::put_layer(self, key, buf);
}
fn min_layer_ms(&self) -> u64 {
DiskCache::min_layer_ms(self)
}
}
/// An entry's file name in its kind's folder (`<32 hex>.ecc`).
pub fn entry_name(key: u128) -> String {
format!("{key:032x}.ecc")
}
/// The key of an entry file name (`None` for temporaries and other files).
pub fn parse_entry_name(name: &str) -> Option<u128> {
let hex = name.strip_suffix(".ecc")?;
(hex.len() == 32).then(|| u128::from_str_radix(hex, 16).ok()).flatten()
}
/// Check magic, kind and checksum; returns the payload.
fn verify(d: &[u8], kind: Kind) -> Option<&[u8]> {
if d.len() < 16 || &d[..4] != MAGIC || d[4] != kind.tag() {
return None;
}
let (body, sum) = d.split_at(d.len() - 8);
let mut s = [0u8; 8];
s.copy_from_slice(sum);
(checksum(body) == u64::from_le_bytes(s)).then_some(&body[8..])
}
fn encode_frame(w: u32, h: u32, rgba: &[u8]) -> Vec<u8> {
let mut out = Vec::with_capacity(rgba.len() / 2 + 16);
out.extend_from_slice(&w.to_le_bytes());
out.extend_from_slice(&h.to_le_bytes());
out.extend_from_slice(&lz4_flex::compress_prepend_size(rgba));
out
}
fn decode_frame(p: &[u8]) -> Option<Frame8> {
if p.len() < 8 {
return None;
}
let w = u32::from_le_bytes(p[0..4].try_into().ok()?);
let h = u32::from_le_bytes(p[4..8].try_into().ok()?);
let rgba = lz4_flex::decompress_size_prepended(&p[8..]).ok()?;
(rgba.len() == w as usize * h as usize * 4).then_some(Frame8 { width: w, height: h, rgba })
}
fn encode_layer(b: &Buf) -> Vec<u8> {
let (w, h) = (b.img.width, b.img.height);
let n = b.img.data.len();
// Byte planes: all first bytes of every float, then all second bytes… (compresses well).
let mut planes = vec![0u8; n * 16];
for (i, px) in b.img.data.iter().enumerate() {
for c in 0..4 {
let bytes = px[c].to_le_bytes();
for (k, byte) in bytes.iter().enumerate() {
planes[(k * 4 + c) * n + i] = *byte;
}
}
}
let mut out = Vec::with_capacity(planes.len() / 4 + 40);
out.extend_from_slice(&w.to_le_bytes());
out.extend_from_slice(&h.to_le_bytes());
out.extend_from_slice(&b.offset[0].to_le_bytes());
out.extend_from_slice(&b.offset[1].to_le_bytes());
out.extend_from_slice(&b.scale.to_le_bytes());
out.extend_from_slice(&lz4_flex::compress_prepend_size(&planes));
out
}
fn decode_layer(p: &[u8]) -> Option<Buf> {
if p.len() < 32 {
return None;
}
let w = u32::from_le_bytes(p[0..4].try_into().ok()?);
let h = u32::from_le_bytes(p[4..8].try_into().ok()?);
let f = |i: usize| -> Option<f64> { Some(f64::from_le_bytes(p[i..i + 8].try_into().ok()?)) };
let offset = [f(8)?, f(16)?];
let scale = f(24)?;
let planes = lz4_flex::decompress_size_prepended(&p[32..]).ok()?;
let n = w as usize * h as usize;
if planes.len() != n * 16 {
return None;
}
let mut img = Image::new(w, h);
for (i, px) in img.data.iter_mut().enumerate() {
for c in 0..4 {
let mut bytes = [0u8; 4];
for (k, byte) in bytes.iter_mut().enumerate() {
*byte = planes[(k * 4 + c) * n + i];
}
px[c] = f32::from_le_bytes(bytes);
}
}
Some(Buf { img, offset, scale })
}
// ---------------------------------------------------------------- content keys
/// Bump when rendering changes in a way that makes old disk entries wrong.
const RENDER_VERSION: &str = "effectcraft-render-1";
fn hash_debug(h: &mut Hash128, v: &impl std::fmt::Debug) {
h.write(format!("{v:?}").as_bytes());
h.write(&[0xff]);
}
/// A file's size and modification time (so edited footage gets new keys).
fn file_stamp(h: &mut Hash128, path: &str) {
if path.is_empty() {
return;
}
if let Ok(md) = std::fs::metadata(path) {
h.write_u64(md.len());
if let Ok(t) = md.modified()
&& let Ok(d) = t.duration_since(std::time::UNIX_EPOCH)
{
h.write_u64(d.as_nanos() as u64);
}
}
}
fn footage_stamp(h: &mut Hash128, f: &effectcraft_project::Footage) {
file_stamp(h, &f.path);
for p in &f.sequence {
file_stamp(h, p);
}
}
/// Salt for layer cache keys on disk: the renderer version and every footage file's identity
/// (layer keys name footage items, not file contents).
pub fn footage_salt(project: &effectcraft_project::Project) -> u64 {
let mut h = Hash128::default();
h.write(RENDER_VERSION.as_bytes());
for (id, it) in &project.items {
if let effectcraft_project::ItemKind::Footage(f) = &it.kind {
h.write_u64(id.0);
hash_debug(&mut h, f);
footage_stamp(&mut h, f);
}
}
let v = h.finish();
(v as u64) ^ ((v >> 64) as u64)
}
/// Content key of a composition's pixels: project render settings, the comp and everything it
/// uses (nested comps, footage, solids, footage files' size and time). With expressions in play
/// (which can read any comp) the whole project counts.
pub fn comp_content_key(project: &effectcraft_project::Project, comp: effectcraft_project::ItemId) -> u128 {
use effectcraft_project::{ItemKind, LayerSource};
let mut h = Hash128::default();
h.write(RENDER_VERSION.as_bytes());
hash_debug(&mut h, &project.settings);
let mut seen = std::collections::BTreeSet::new();
let mut stack = vec![comp];
let mut expressions = false;
while let Some(id) = stack.pop() {
if !seen.insert(id) {
continue;
}
let Some(it) = project.item(id) else { continue };
if let ItemKind::Comp(c) = &it.kind {
for l in &c.layers {
if let LayerSource::Comp { item } | LayerSource::Footage { item } | LayerSource::Solid { item } = l.source {
stack.push(item);
}
if !expressions {
l.props.walk("", &mut |_, p| expressions |= p.expr.is_some());
}
}
}
}
let ids: Vec<effectcraft_project::ItemId> = if expressions { project.items.keys().copied().collect() } else { seen.into_iter().collect() };
for id in ids {
let Some(it) = project.item(id) else { continue };
h.write_u64(id.0);
h.write(it.name.as_bytes());
hash_debug(&mut h, &it.kind);
if let ItemKind::Footage(f) = &it.kind {
footage_stamp(&mut h, f);
}
}
h.write_u64(comp.0);
h.finish()
}
/// Disk key of one viewer frame.
pub fn frame_key(content: u128, frame: i64, scale_milli: u32, view: u64) -> u128 {
let mut h = Hash128::default();
h.write(&content.to_le_bytes());
h.write_u64(frame as u64);
h.write_u64(scale_milli as u64);
h.write_u64(view);
h.finish()
}
#[cfg(test)]
mod tests {
use super::*;
fn tmpdir(name: &str) -> PathBuf {
let d = std::env::temp_dir().join(format!("effectcraft-disk-cache-{name}-{}", std::process::id()));
let _ = std::fs::remove_dir_all(&d);
d
}
fn buf(seed: u32, w: u32, h: u32) -> Buf {
let mut img = Image::new(w, h);
for (i, p) in img.data.iter_mut().enumerate() {
let v = ((i as u32).wrapping_mul(2654435761u32).wrapping_add(seed) % 1000) as f32 / 999.0;
*p = [v, v * 0.5, 1.0 - v, if i % 7 == 0 { 0.0 } else { 1.0 }];
}
Buf { img, offset: [1.5, -2.25], scale: 0.5 }
}
#[test]
fn index_evicts_least_recently_used() {
let mut ix = DiskIndex::default();
ix.insert(Kind::Frame, 1, 100);
ix.insert(Kind::Frame, 2, 100);
ix.insert(Kind::Layer, 3, 100);
assert_eq!((ix.len(), ix.total()), (3, 300));
assert!(ix.touch(Kind::Frame, 1));
assert!(!ix.touch(Kind::Frame, 3));
assert_eq!(ix.lru_order(), vec![(Kind::Frame, 2), (Kind::Layer, 3), (Kind::Frame, 1)]);
assert_eq!(ix.evict(250), vec![(Kind::Frame, 2)]);
assert!(ix.evict(250).is_empty());
ix.insert(Kind::Frame, 1, 50);
assert_eq!(ix.total(), 150);
assert_eq!(ix.remove(Kind::Layer, 3), Some(100));
assert_eq!(ix.keys(Kind::Frame), vec![1]);
ix.clear();
assert!(ix.is_empty() && ix.total() == 0);
}
#[test]
fn frame_entries_round_trip_and_names_parse() {
let rgba: Vec<u8> = (0..4 * 6 * 3).map(|i| (i * 7 % 256) as u8).collect();
let e = frame_entry(6, 3, &rgba);
assert_eq!(read_frame_entry(&e), Some(Frame8 { width: 6, height: 3, rgba: rgba.clone() }));
let mut bad = e.clone();
bad[20] ^= 1;
assert!(read_frame_entry(&bad).is_none());
let key = 0x0123_4567_89ab_cdef_0011_2233_4455_6677u128;
assert_eq!(parse_entry_name(&entry_name(key)), Some(key));
assert_eq!(parse_entry_name("abc.ecc"), None);
assert_eq!(parse_entry_name(&format!("{key:032x}.tmp.1")), None);
}
#[test]
fn hit_miss_and_exact_round_trip() {
let dir = tmpdir("hit");
let dc = DiskCache::open(&dir, 1 << 30).unwrap();
assert!(dc.get_layer(42).is_none());
let b = buf(1, 33, 17);
dc.put_layer(42, &b);
dc.flush();
let back = dc.get_layer(42).unwrap();
assert_eq!(back.img, b.img);
assert_eq!((back.offset, back.scale), (b.offset, b.scale));
let rgba: Vec<u8> = (0..20 * 10 * 4).map(|i| (i % 251) as u8).collect();
dc.put_frame(7, 20, 10, &rgba);
dc.flush();
assert_eq!(dc.get_frame(7).unwrap().rgba, rgba);
let st = dc.stats();
assert_eq!((st.entries, st.hits, st.misses, st.writes), (2, 2, 1, 2));
// Wrong kind is a miss.
assert!(dc.get_frame(42).is_none());
}
#[test]
fn persists_across_restarts_and_clears() {
let dir = tmpdir("persist");
{
let dc = DiskCache::open(&dir, 1 << 30).unwrap();
dc.put_layer_now(1, &buf(1, 8, 8));
dc.put_frame_now(2, 2, 2, &[9; 16]);
}
let dc = DiskCache::open(&dir, 1 << 30).unwrap();
assert_eq!(dc.stats().entries, 2);
assert!(dc.contains(Kind::Layer, 1) && dc.contains(Kind::Frame, 2));
assert_eq!(dc.get_frame(2).unwrap().rgba, vec![9; 16]);
dc.clear();
assert_eq!(dc.stats().entries, 0);
assert!(dc.get_frame(2).is_none());
let again = DiskCache::open(&dir, 1 << 30).unwrap();
assert_eq!(again.stats().entries, 0);
}
#[test]
fn lru_eviction_respects_the_limit() {
let dir = tmpdir("lru");
let dc = DiskCache::open(&dir, u64::MAX).unwrap();
for k in 0..6u128 {
dc.put_layer_now(k, &buf(k as u32, 64, 64));
}
let per = dc.stats().bytes / 6;
// Touch 0 so it is the most recently used.
assert!(dc.get_layer(0).is_some());
dc.set_max_bytes(per * 3 + per / 2);
let st = dc.stats();
assert!(st.bytes <= per * 3 + per / 2, "{st:?}");
assert_eq!(st.entries, 3);
assert!(dc.contains(Kind::Layer, 0), "recently used survives");
assert!(!dc.contains(Kind::Layer, 1) && !dc.contains(Kind::Layer, 2) && !dc.contains(Kind::Layer, 3));
assert_eq!(st.evictions, 3);
// Files are really gone.
let files = walk(&dir);
assert_eq!(files, 3);
// New writes keep evicting.
dc.put_layer_now(99, &buf(9, 64, 64));
assert!(dc.stats().bytes <= per * 3 + per / 2);
}
fn walk(d: &Path) -> usize {
let mut n = 0;
if let Ok(rd) = std::fs::read_dir(d) {
for e in rd.flatten() {
let p = e.path();
if p.is_dir() {
n += walk(&p);
} else if p.extension().is_some_and(|x| x == "ecc") {
n += 1;
}
}
}
n
}
#[test]
fn damaged_files_are_misses() {
let dir = tmpdir("damaged");
let dc = DiskCache::open(&dir, 1 << 30).unwrap();
dc.put_frame_now(5, 4, 4, &[1; 64]);
let p = dc.path(Kind::Frame, 5);
let mut d = std::fs::read(&p).unwrap();
let n = d.len();
d[n / 2] ^= 0xff;
std::fs::write(&p, d).unwrap();
assert!(dc.get_frame(5).is_none());
assert!(!dc.contains(Kind::Frame, 5));
assert!(!p.exists());
}
#[test]
fn concurrent_readers_and_writers() {
let dir = tmpdir("concurrent");
let a = DiskCache::open(&dir, 1 << 30).unwrap();
// A second instance on the same folder (another process, in effect).
let b = DiskCache::open(&dir, 1 << 30).unwrap();
std::thread::scope(|s| {
for t in 0..4u32 {
let (a, b) = (a.clone(), b.clone());
s.spawn(move || {
for i in 0..20u128 {
let k = i % 5;
let w = if t % 2 == 0 { &a } else { &b };
w.put_layer_now(k, &buf(k as u32, 16, 16));
if let Some(x) = w.get_layer(k) {
assert_eq!(x.img, buf(k as u32, 16, 16).img);
}
}
});
}
});
b.rescan();
for k in 0..5u128 {
assert_eq!(b.get_layer(k).unwrap().img, buf(k as u32, 16, 16).img);
}
}
}