effectcraft/crates/ui-egui
Claude b4d2d58eeb
Masks and Project panel: selecting a mask selects its points; linked Mask Feather; selection box (#203)
- Selecting a mask in the Timeline (its row or Mask Path), or a shape's
  Path, selects all its points, so dragging one in the viewer moves the
  whole mask, as in After Effects. Delete still removes the mask, and
  selecting another property deselects the points.
- Mask Feather has the chain link (Constrain Proportions, on by
  default, Alt edits one value) and no longer takes negative values;
  Scale's link shows as a toggle too.
- Dragging in the Project panel's empty area draws a selection box
  (Shift / Cmd adds); a click there deselects.

Tests: selecting_a_mask_selects_its_points,
mask_feather_values_are_linked_and_not_negative,
dragging_in_the_empty_area_box_selects_items.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018gnTnH3Jmk5zr4tMq1Mc9f
2026-10-07 22:13:19 +00:00
..
examples Merge main into menu-parity branch; point AE menu entries at main's real commands 2026-10-02 00:12:01 -04:00
src Masks and Project panel: selecting a mask selects its points; linked Mask Feather; selection box (#203) 2026-10-07 22:13:19 +00:00
tests Masks and Project panel: selecting a mask selects its points; linked Mask Feather; selection box (#203) 2026-10-07 22:13:19 +00:00
Cargo.toml M13.11: scriptui concave fills, real images, wasm cfg gating 2026-10-03 10:28:56 -04:00