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shaders
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Fix NVIDIA Dust & Scratches threshold rounding (#211)
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2026-10-09 00:22:05 -04:00 |
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adv3d.rs
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fix: contain GPU initialization and retire failed readbacks
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2026-10-06 16:40:12 -05:00 |
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bokeh.rs
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M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
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2026-10-03 10:31:31 -04:00 |
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classic3d.rs
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M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
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2026-10-03 10:31:31 -04:00 |
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context.rs
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GPU: the compositor declines OpenGL adapters at once (#243)
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2026-10-08 13:57:08 +07:00 |
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deferred.rs
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Effects: Turbulent Displace displaces the whole layer, not one quadrant (#227)
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2026-10-08 12:20:10 +07:00 |
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effects.rs
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Merge main into M13.28 worktree
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2026-10-04 02:57:55 -04:00 |
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fx_color.rs
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M13.23: GPU colour management (LUTs, OCIO, Color Profile Converter, Lumetri LUT/look)
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2026-10-03 17:43:24 -04:00 |
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fx_depth.rs
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M13.23: GPU 3D Channel effects (aux channels as textures)
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2026-10-03 17:33:41 -04:00 |
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fx_distort.rs
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Effects: Turbulent Displace displaces the whole layer, not one quadrant (#227)
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2026-10-08 12:20:10 +07:00 |
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fx_extra.rs
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M13.13: GPU Circle, Ellipse, Iris Wipe, Bevel Alpha, Bevel Edges, Gaussian Blur (Legacy)
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2026-10-03 10:53:00 -04:00 |
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fx_gen2.rs
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M13.28: GPU generators (fx_gen2): Lightning, Advanced Lightning, Beam, Lens Flare, Radio Waves, Vegas, Stroke, Scribble, Write-on, Paint Bucket, Eyedropper Fill, CC Glue Gun, CC Threads, Audio Spectrum/Waveform, Basic Text, Path Text
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2026-10-04 02:56:00 -04:00 |
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fx_generate.rs
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M13.13: GPU Circle, Ellipse, Iris Wipe, Bevel Alpha, Bevel Edges, Gaussian Blur (Legacy)
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2026-10-03 10:53:00 -04:00 |
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fx_key.rs
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M13.28: GPU pixel ports (fx_pixel2): CC Cross/Radial/Vector Blur, Reduce Interlace Flicker, CC Composite, Color Link, Cineon, HDR Compander/Highlight Compression, Grow Bounds, CC Overbrights, CC Block Load, CC Burn Film, CC Glass/Plastic, CC HexTile, CC Mr. Smoothie, Inner/Outer Key, CC Simple Wire Removal, Basic 3D
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2026-10-04 01:33:54 -04:00 |
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fx_light.rs
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M13.22: GPU CC light family (CC Light Rays, CC Light Burst 2.5, CC Light Sweep, CC Light Wipe)
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2026-10-03 17:31:26 -04:00 |
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fx_lut.rs
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M13.29: GPU effects part D (particles and remaining fallbacks)
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2026-10-04 01:35:56 -04:00 |
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fx_noise.rs
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Fix NVIDIA Dust & Scratches threshold rounding (#211)
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2026-10-09 00:22:05 -04:00 |
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fx_particles.rs
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M13.29: GPU effects part D (particles and remaining fallbacks)
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2026-10-04 01:35:56 -04:00 |
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fx_pixel2.rs
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M13.28: GPU pixel ports (fx_pixel2): CC Cross/Radial/Vector Blur, Reduce Interlace Flicker, CC Composite, Color Link, Cineon, HDR Compander/Highlight Compression, Grow Bounds, CC Overbrights, CC Block Load, CC Burn Film, CC Glass/Plastic, CC HexTile, CC Mr. Smoothie, Inner/Outer Key, CC Simple Wire Removal, Basic 3D
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2026-10-04 01:33:54 -04:00 |
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fx_sim.rs
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M13.29: GPU effects part D (particles and remaining fallbacks)
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2026-10-04 01:35:56 -04:00 |
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fx_stylize.rs
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M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
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2026-10-03 10:31:31 -04:00 |
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fx_text.rs
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M13.22: GPU transitions and perspective (Block Dissolve, CC Glass/Grid/Image Wipe, CC Jaws, CC Line Sweep, CC Radial ScaleWipe, CC Scale Wipe, CC Twister, CC WarpoMatic, Radial Shadow, CC Bender, CC Blobbylize, CC Cylinder, CC Sphere, CC Spotlight, CC Environment, 3D Glasses) and text (Numbers, Timecode: CPU glyph coverage, GPU composite)
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2026-10-03 17:48:02 -04:00 |
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fx_time.rs
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M13.29: GPU effects part D (particles and remaining fallbacks)
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2026-10-04 01:35:56 -04:00 |
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fx_tone.rs
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M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
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2026-10-03 10:31:31 -04:00 |
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fx_transition.rs
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M13.22: GPU transitions and perspective (Block Dissolve, CC Glass/Grid/Image Wipe, CC Jaws, CC Line Sweep, CC Radial ScaleWipe, CC Scale Wipe, CC Twister, CC WarpoMatic, Radial Shadow, CC Bender, CC Blobbylize, CC Cylinder, CC Sphere, CC Spotlight, CC Environment, 3D Glasses) and text (Numbers, Timecode: CPU glyph coverage, GPU composite)
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2026-10-03 17:48:02 -04:00 |
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fx_vr.rs
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M13.23: GPU Immersive Video effects
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2026-10-03 17:53:23 -04:00 |
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fx_warp.rs
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M13.29: GPU effects part D (particles and remaining fallbacks)
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2026-10-04 01:35:56 -04:00 |
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lib.rs
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Render: render.backend says why it renders on the CPU; mcp --gpu documented (#262)
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2026-10-08 18:09:01 +07:00 |
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ops.rs
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G2: improve editing reliability and Windows rendering fidelity
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2026-10-06 00:00:31 -05:00 |
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particles.rs
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fix: contain GPU initialization and retire failed readbacks
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2026-10-06 16:40:12 -05:00 |
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readback.rs
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fix: contain GPU initialization and retire failed readbacks
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2026-10-06 16:40:12 -05:00 |
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tests.rs
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G3: GL adapters pass the WebGL2-limits decline test (FreeBSD CI)
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2026-10-08 23:19:24 -04:00 |
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tests_3d.rs
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Merge main into M13.6
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2026-10-03 07:53:31 -04:00 |
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tests_adjust.rs
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M13.28: GPU generators (fx_gen2): Lightning, Advanced Lightning, Beam, Lens Flare, Radio Waves, Vegas, Stroke, Scribble, Write-on, Paint Bucket, Eyedropper Fill, CC Glue Gun, CC Threads, Audio Spectrum/Waveform, Basic Text, Path Text
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2026-10-04 02:56:00 -04:00 |
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tests_adv3d.rs
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GPU on wgpu's OpenGL backend: renderable depth target, portable shaders, serialised tests
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2026-10-05 10:08:21 -04:00 |
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tests_deferred.rs
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fix: contain GPU initialization and retire failed readbacks
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2026-10-06 16:40:12 -05:00 |
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tests_deferred_jobs.rs
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M13.30: web depth and polish
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2026-10-04 02:57:17 -04:00 |
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tests_fx_color.rs
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Merge main into M9.13 (GPU kernels defer CPU-only controls via catalog::gpu_supported)
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2026-10-03 07:29:30 -04:00 |
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tests_fx_depth.rs
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M13.23: GPU 3D Channel effects (aux channels as textures)
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2026-10-03 17:33:41 -04:00 |
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tests_fx_distort.rs
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Effects: Turbulent Displace displaces the whole layer, not one quadrant (#227)
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2026-10-08 12:20:10 +07:00 |
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tests_fx_extra.rs
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M13.13: GPU Circle, Ellipse, Iris Wipe, Bevel Alpha, Bevel Edges, Gaussian Blur (Legacy)
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2026-10-03 10:53:00 -04:00 |
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tests_fx_gen2.rs
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M13.28: GPU generators (fx_gen2): Lightning, Advanced Lightning, Beam, Lens Flare, Radio Waves, Vegas, Stroke, Scribble, Write-on, Paint Bucket, Eyedropper Fill, CC Glue Gun, CC Threads, Audio Spectrum/Waveform, Basic Text, Path Text
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2026-10-04 02:56:00 -04:00 |
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tests_fx_generate.rs
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M12.7: GPU blur/transition/generate effects (radial, camera lens, CC radial fast, wipes, venetian, cell pattern, checkerboard, grid, 4-color, noise, add grain)
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2026-10-03 02:46:09 -04:00 |
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tests_fx_key.rs
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G2: improve editing reliability and Windows rendering fidelity
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2026-10-06 00:00:31 -05:00 |
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tests_fx_light.rs
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M13.22: GPU CC light family (CC Light Rays, CC Light Burst 2.5, CC Light Sweep, CC Light Wipe)
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2026-10-03 17:31:26 -04:00 |
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tests_fx_lut.rs
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M13.29: GPU effects part D (particles and remaining fallbacks)
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2026-10-04 01:35:56 -04:00 |
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tests_fx_noise.rs
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Fix NVIDIA Dust & Scratches threshold rounding (#211)
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2026-10-09 00:22:05 -04:00 |
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tests_fx_particles.rs
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M13.29: GPU effects part D (particles and remaining fallbacks)
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2026-10-04 01:35:56 -04:00 |
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tests_fx_pixel2.rs
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M13.28: GPU generators (fx_gen2): Lightning, Advanced Lightning, Beam, Lens Flare, Radio Waves, Vegas, Stroke, Scribble, Write-on, Paint Bucket, Eyedropper Fill, CC Glue Gun, CC Threads, Audio Spectrum/Waveform, Basic Text, Path Text
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2026-10-04 02:56:00 -04:00 |
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tests_fx_sim.rs
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M13.29: GPU effects part D (particles and remaining fallbacks)
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2026-10-04 01:35:56 -04:00 |
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tests_fx_stylize.rs
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M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
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2026-10-03 10:31:31 -04:00 |
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tests_fx_text.rs
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M13.22: GPU transitions and perspective (Block Dissolve, CC Glass/Grid/Image Wipe, CC Jaws, CC Line Sweep, CC Radial ScaleWipe, CC Scale Wipe, CC Twister, CC WarpoMatic, Radial Shadow, CC Bender, CC Blobbylize, CC Cylinder, CC Sphere, CC Spotlight, CC Environment, 3D Glasses) and text (Numbers, Timecode: CPU glyph coverage, GPU composite)
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2026-10-03 17:48:02 -04:00 |
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tests_fx_time.rs
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M13.29: GPU effects part D (particles and remaining fallbacks)
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2026-10-04 01:35:56 -04:00 |
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tests_fx_tone.rs
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M13.9: gpu Color Stabilizer apply pass
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2026-10-03 08:28:27 -04:00 |
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tests_fx_transition.rs
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M13.22: GPU transitions and perspective (Block Dissolve, CC Glass/Grid/Image Wipe, CC Jaws, CC Line Sweep, CC Radial ScaleWipe, CC Scale Wipe, CC Twister, CC WarpoMatic, Radial Shadow, CC Bender, CC Blobbylize, CC Cylinder, CC Sphere, CC Spotlight, CC Environment, 3D Glasses) and text (Numbers, Timecode: CPU glyph coverage, GPU composite)
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2026-10-03 17:48:02 -04:00 |
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tests_fx_vr.rs
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M13.23: GPU Immersive Video effects
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2026-10-03 17:53:23 -04:00 |
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tests_fx_warp.rs
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M13.29: GPU effects part D (particles and remaining fallbacks)
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2026-10-04 01:35:56 -04:00 |
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tests_init.rs
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GPU: the compositor declines OpenGL adapters at once (#243)
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2026-10-08 13:57:08 +07:00 |
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tests_particles.rs
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M13.30: web depth and polish
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2026-10-04 02:57:17 -04:00 |
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walk.rs
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M13.22: GPU compositing of Advanced 3D runs with blend modes, track mattes (2D and 3D), Preserve Transparency, and environment backgrounds (Classic and Advanced 3D skies)
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2026-10-03 18:26:06 -04:00 |