effectcraft/crates/gpu/src
Jonas Neubauer 22ce74ea0d Fix NVIDIA Dust & Scratches threshold rounding (#211)
Squashed from #211 without its before/after PNG (we don't commit binary images).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 00:22:05 -04:00
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shaders Fix NVIDIA Dust & Scratches threshold rounding (#211) 2026-10-09 00:22:05 -04:00
adv3d.rs fix: contain GPU initialization and retire failed readbacks 2026-10-06 16:40:12 -05:00
bokeh.rs M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports 2026-10-03 10:31:31 -04:00
classic3d.rs M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports 2026-10-03 10:31:31 -04:00
context.rs GPU: the compositor declines OpenGL adapters at once (#243) 2026-10-08 13:57:08 +07:00
deferred.rs Effects: Turbulent Displace displaces the whole layer, not one quadrant (#227) 2026-10-08 12:20:10 +07:00
effects.rs Merge main into M13.28 worktree 2026-10-04 02:57:55 -04:00
fx_color.rs M13.23: GPU colour management (LUTs, OCIO, Color Profile Converter, Lumetri LUT/look) 2026-10-03 17:43:24 -04:00
fx_depth.rs M13.23: GPU 3D Channel effects (aux channels as textures) 2026-10-03 17:33:41 -04:00
fx_distort.rs Effects: Turbulent Displace displaces the whole layer, not one quadrant (#227) 2026-10-08 12:20:10 +07:00
fx_extra.rs M13.13: GPU Circle, Ellipse, Iris Wipe, Bevel Alpha, Bevel Edges, Gaussian Blur (Legacy) 2026-10-03 10:53:00 -04:00
fx_gen2.rs M13.28: GPU generators (fx_gen2): Lightning, Advanced Lightning, Beam, Lens Flare, Radio Waves, Vegas, Stroke, Scribble, Write-on, Paint Bucket, Eyedropper Fill, CC Glue Gun, CC Threads, Audio Spectrum/Waveform, Basic Text, Path Text 2026-10-04 02:56:00 -04:00
fx_generate.rs M13.13: GPU Circle, Ellipse, Iris Wipe, Bevel Alpha, Bevel Edges, Gaussian Blur (Legacy) 2026-10-03 10:53:00 -04:00
fx_key.rs M13.28: GPU pixel ports (fx_pixel2): CC Cross/Radial/Vector Blur, Reduce Interlace Flicker, CC Composite, Color Link, Cineon, HDR Compander/Highlight Compression, Grow Bounds, CC Overbrights, CC Block Load, CC Burn Film, CC Glass/Plastic, CC HexTile, CC Mr. Smoothie, Inner/Outer Key, CC Simple Wire Removal, Basic 3D 2026-10-04 01:33:54 -04:00
fx_light.rs M13.22: GPU CC light family (CC Light Rays, CC Light Burst 2.5, CC Light Sweep, CC Light Wipe) 2026-10-03 17:31:26 -04:00
fx_lut.rs M13.29: GPU effects part D (particles and remaining fallbacks) 2026-10-04 01:35:56 -04:00
fx_noise.rs Fix NVIDIA Dust & Scratches threshold rounding (#211) 2026-10-09 00:22:05 -04:00
fx_particles.rs M13.29: GPU effects part D (particles and remaining fallbacks) 2026-10-04 01:35:56 -04:00
fx_pixel2.rs M13.28: GPU pixel ports (fx_pixel2): CC Cross/Radial/Vector Blur, Reduce Interlace Flicker, CC Composite, Color Link, Cineon, HDR Compander/Highlight Compression, Grow Bounds, CC Overbrights, CC Block Load, CC Burn Film, CC Glass/Plastic, CC HexTile, CC Mr. Smoothie, Inner/Outer Key, CC Simple Wire Removal, Basic 3D 2026-10-04 01:33:54 -04:00
fx_sim.rs M13.29: GPU effects part D (particles and remaining fallbacks) 2026-10-04 01:35:56 -04:00
fx_stylize.rs M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports 2026-10-03 10:31:31 -04:00
fx_text.rs M13.22: GPU transitions and perspective (Block Dissolve, CC Glass/Grid/Image Wipe, CC Jaws, CC Line Sweep, CC Radial ScaleWipe, CC Scale Wipe, CC Twister, CC WarpoMatic, Radial Shadow, CC Bender, CC Blobbylize, CC Cylinder, CC Sphere, CC Spotlight, CC Environment, 3D Glasses) and text (Numbers, Timecode: CPU glyph coverage, GPU composite) 2026-10-03 17:48:02 -04:00
fx_time.rs M13.29: GPU effects part D (particles and remaining fallbacks) 2026-10-04 01:35:56 -04:00
fx_tone.rs M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports 2026-10-03 10:31:31 -04:00
fx_transition.rs M13.22: GPU transitions and perspective (Block Dissolve, CC Glass/Grid/Image Wipe, CC Jaws, CC Line Sweep, CC Radial ScaleWipe, CC Scale Wipe, CC Twister, CC WarpoMatic, Radial Shadow, CC Bender, CC Blobbylize, CC Cylinder, CC Sphere, CC Spotlight, CC Environment, 3D Glasses) and text (Numbers, Timecode: CPU glyph coverage, GPU composite) 2026-10-03 17:48:02 -04:00
fx_vr.rs M13.23: GPU Immersive Video effects 2026-10-03 17:53:23 -04:00
fx_warp.rs M13.29: GPU effects part D (particles and remaining fallbacks) 2026-10-04 01:35:56 -04:00
lib.rs Render: render.backend says why it renders on the CPU; mcp --gpu documented (#262) 2026-10-08 18:09:01 +07:00
ops.rs G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
particles.rs fix: contain GPU initialization and retire failed readbacks 2026-10-06 16:40:12 -05:00
readback.rs fix: contain GPU initialization and retire failed readbacks 2026-10-06 16:40:12 -05:00
tests.rs G3: GL adapters pass the WebGL2-limits decline test (FreeBSD CI) 2026-10-08 23:19:24 -04:00
tests_3d.rs Merge main into M13.6 2026-10-03 07:53:31 -04:00
tests_adjust.rs M13.28: GPU generators (fx_gen2): Lightning, Advanced Lightning, Beam, Lens Flare, Radio Waves, Vegas, Stroke, Scribble, Write-on, Paint Bucket, Eyedropper Fill, CC Glue Gun, CC Threads, Audio Spectrum/Waveform, Basic Text, Path Text 2026-10-04 02:56:00 -04:00
tests_adv3d.rs GPU on wgpu's OpenGL backend: renderable depth target, portable shaders, serialised tests 2026-10-05 10:08:21 -04:00
tests_deferred.rs fix: contain GPU initialization and retire failed readbacks 2026-10-06 16:40:12 -05:00
tests_deferred_jobs.rs M13.30: web depth and polish 2026-10-04 02:57:17 -04:00
tests_fx_color.rs Merge main into M9.13 (GPU kernels defer CPU-only controls via catalog::gpu_supported) 2026-10-03 07:29:30 -04:00
tests_fx_depth.rs M13.23: GPU 3D Channel effects (aux channels as textures) 2026-10-03 17:33:41 -04:00
tests_fx_distort.rs Effects: Turbulent Displace displaces the whole layer, not one quadrant (#227) 2026-10-08 12:20:10 +07:00
tests_fx_extra.rs M13.13: GPU Circle, Ellipse, Iris Wipe, Bevel Alpha, Bevel Edges, Gaussian Blur (Legacy) 2026-10-03 10:53:00 -04:00
tests_fx_gen2.rs M13.28: GPU generators (fx_gen2): Lightning, Advanced Lightning, Beam, Lens Flare, Radio Waves, Vegas, Stroke, Scribble, Write-on, Paint Bucket, Eyedropper Fill, CC Glue Gun, CC Threads, Audio Spectrum/Waveform, Basic Text, Path Text 2026-10-04 02:56:00 -04:00
tests_fx_generate.rs M12.7: GPU blur/transition/generate effects (radial, camera lens, CC radial fast, wipes, venetian, cell pattern, checkerboard, grid, 4-color, noise, add grain) 2026-10-03 02:46:09 -04:00
tests_fx_key.rs G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
tests_fx_light.rs M13.22: GPU CC light family (CC Light Rays, CC Light Burst 2.5, CC Light Sweep, CC Light Wipe) 2026-10-03 17:31:26 -04:00
tests_fx_lut.rs M13.29: GPU effects part D (particles and remaining fallbacks) 2026-10-04 01:35:56 -04:00
tests_fx_noise.rs Fix NVIDIA Dust & Scratches threshold rounding (#211) 2026-10-09 00:22:05 -04:00
tests_fx_particles.rs M13.29: GPU effects part D (particles and remaining fallbacks) 2026-10-04 01:35:56 -04:00
tests_fx_pixel2.rs M13.28: GPU generators (fx_gen2): Lightning, Advanced Lightning, Beam, Lens Flare, Radio Waves, Vegas, Stroke, Scribble, Write-on, Paint Bucket, Eyedropper Fill, CC Glue Gun, CC Threads, Audio Spectrum/Waveform, Basic Text, Path Text 2026-10-04 02:56:00 -04:00
tests_fx_sim.rs M13.29: GPU effects part D (particles and remaining fallbacks) 2026-10-04 01:35:56 -04:00
tests_fx_stylize.rs M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports 2026-10-03 10:31:31 -04:00
tests_fx_text.rs M13.22: GPU transitions and perspective (Block Dissolve, CC Glass/Grid/Image Wipe, CC Jaws, CC Line Sweep, CC Radial ScaleWipe, CC Scale Wipe, CC Twister, CC WarpoMatic, Radial Shadow, CC Bender, CC Blobbylize, CC Cylinder, CC Sphere, CC Spotlight, CC Environment, 3D Glasses) and text (Numbers, Timecode: CPU glyph coverage, GPU composite) 2026-10-03 17:48:02 -04:00
tests_fx_time.rs M13.29: GPU effects part D (particles and remaining fallbacks) 2026-10-04 01:35:56 -04:00
tests_fx_tone.rs M13.9: gpu Color Stabilizer apply pass 2026-10-03 08:28:27 -04:00
tests_fx_transition.rs M13.22: GPU transitions and perspective (Block Dissolve, CC Glass/Grid/Image Wipe, CC Jaws, CC Line Sweep, CC Radial ScaleWipe, CC Scale Wipe, CC Twister, CC WarpoMatic, Radial Shadow, CC Bender, CC Blobbylize, CC Cylinder, CC Sphere, CC Spotlight, CC Environment, 3D Glasses) and text (Numbers, Timecode: CPU glyph coverage, GPU composite) 2026-10-03 17:48:02 -04:00
tests_fx_vr.rs M13.23: GPU Immersive Video effects 2026-10-03 17:53:23 -04:00
tests_fx_warp.rs M13.29: GPU effects part D (particles and remaining fallbacks) 2026-10-04 01:35:56 -04:00
tests_init.rs GPU: the compositor declines OpenGL adapters at once (#243) 2026-10-08 13:57:08 +07:00
tests_particles.rs M13.30: web depth and polish 2026-10-04 02:57:17 -04:00
walk.rs M13.22: GPU compositing of Advanced 3D runs with blend modes, track mattes (2D and 3D), Preserve Transparency, and environment backgrounds (Classic and Advanced 3D skies) 2026-10-03 18:26:06 -04:00