effectcraft/crates/engine/src/lib.rs

474 lines
17 KiB
Rust

//! The EffectCraft engine façade.
//!
//! Every user-visible action is a command with a stable id (`layer.newSolid`, `prop.set`,
//! `keys.easyEase`…) and JSON parameters, dispatched through [`Session::execute`]. The egui UI,
//! the CLI, the control channel and the MCP server all use this one entry point; that is what
//! makes the UI swappable and the whole app agent-drivable.
//!
//! The project is an `Arc<Project>` edited copy-on-write; undo keeps whole-project snapshots
//! (compositions are `Arc`s, so untouched comps are shared).
pub mod commands;
pub mod demo;
pub mod links;
pub mod menus;
pub mod render_queue;
use std::sync::Arc;
use effectcraft_project::{Comp, ItemId, Layer, LayerId, Project, Uid};
use effectcraft_raster::Image;
use effectcraft_render::{ExprHost, FootageSource, LayerCache, NoFootage, RenderOpts, Renderer};
use effectcraft_time::Tick;
use serde::{Deserialize, Serialize};
use serde_json::Value;
pub use commands::{CommandSpec, command_specs, find as find_command};
pub use effectcraft_color as color;
pub use effectcraft_effects as effects;
pub use effectcraft_geom as geom;
pub use effectcraft_keyframe as keyframe;
pub use effectcraft_project as project;
pub use effectcraft_render as render;
pub use effectcraft_time as time;
pub use render_queue::{ExportJob, ExportResult, Exporter, JobState};
#[derive(Debug, thiserror::Error)]
pub enum EngineError {
#[error("unknown command `{0}`")]
UnknownCommand(String),
#[error("command `{0}` is not available right now: {1}")]
Disabled(String, String),
#[error("invalid parameters for `{cmd}`: {msg}")]
BadParams { cmd: String, msg: String },
#[error("no active composition")]
NoComp,
#[error("{0}")]
Project(#[from] effectcraft_project::ProjectError),
#[error("{0}")]
Other(String),
}
pub type Result<T> = std::result::Result<T, EngineError>;
/// Host services (file access) injected by the frontend.
pub trait Services: Send + Sync {
fn read_file(&self, path: &str) -> std::io::Result<Vec<u8>>;
fn write_file(&self, path: &str, data: &[u8]) -> std::io::Result<()>;
}
/// Native filesystem.
pub struct FsServices;
impl Services for FsServices {
fn read_file(&self, path: &str) -> std::io::Result<Vec<u8>> {
std::fs::read(path)
}
fn write_file(&self, path: &str, data: &[u8]) -> std::io::Result<()> {
let p = std::path::Path::new(path);
let tmp = p.with_extension("ecproj.tmp");
std::fs::write(&tmp, data)?;
std::fs::rename(&tmp, p)
}
}
/// Imports media files into the project (implemented by the media layer).
pub trait Importer: Send + Sync {
/// Probe a file and return footage metadata.
fn probe(&self, path: &str) -> std::result::Result<effectcraft_project::Footage, String>;
}
/// Undo history of whole-project snapshots.
#[derive(Clone, Default)]
pub struct History {
pub undo: Vec<(String, Arc<Project>)>,
pub redo: Vec<(String, Arc<Project>)>,
/// Key of the last merged step: a continuous gesture with the same key folds into one step.
pub merge_key: Option<String>,
}
/// A keyframe reference: layer, property uid, key time (layer time).
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub struct KeyRef {
pub layer: LayerId,
pub prop: Uid,
pub time: Tick,
}
/// Keyframes of one property on the keyframe clipboard.
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct KeyClip {
pub layer: LayerId,
/// Match-id path relative to the layer (`transform/position`), portable between layers.
pub path: String,
/// Keys with times relative to the earliest copied key (layer time).
pub keys: Vec<effectcraft_keyframe::Keyframe>,
}
/// A selected mask vertex: layer, mask group uid, vertex index.
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub struct VertexRef {
pub layer: LayerId,
pub mask: Uid,
pub index: usize,
}
/// Editing state that commands depend on (headless-relevant, serde for agents).
#[derive(Clone, Debug, Default, Serialize, Deserialize)]
pub struct EditorState {
pub active_comp: Option<ItemId>,
/// Open compositions (viewer/timeline tabs), in tab order.
pub open_comps: Vec<ItemId>,
/// Current time per comp (the CTI).
pub times: std::collections::BTreeMap<ItemId, Tick>,
pub selected_layers: Vec<LayerId>,
/// Selected properties / groups (by uid) of selected layers.
pub selected_props: Vec<(LayerId, Uid)>,
pub selected_keys: Vec<KeyRef>,
pub project_selection: Vec<ItemId>,
/// Layer clipboard (serialized layers) and keyframe clipboard.
#[serde(skip)]
pub clipboard: Vec<Layer>,
/// Copied keyframes (times relative to the earliest copied key).
#[serde(skip)]
pub key_clipboard: Vec<KeyClip>,
/// The last copy was keyframes (Paste pastes keys at the CTI).
#[serde(skip)]
pub clip_is_keys: bool,
/// Selected mask vertices (viewer Selection tool / pen).
#[serde(default)]
pub selected_vertices: Vec<VertexRef>,
pub snapping: bool,
/// Last applied effect id (Effect ▸ last effect).
pub last_effect: Option<String>,
/// Viewer region of interest `[x, y, w, h]` in comp pixels (Composition ▸ Crop Comp to Region
/// of Interest).
#[serde(default)]
pub region_of_interest: Option<[f64; 4]>,
/// Property-link clipboard (Edit ▸ Copy with Property Links / Copy Expression Only).
#[serde(skip)]
pub link_clipboard: Option<LinkClip>,
/// File ▸ Interpret Footage ▸ Remember Interpretation.
#[serde(skip)]
pub interpretation: Option<effectcraft_project::Footage>,
/// Viewer 3D view per comp (Active Camera / Front / … / Custom View 3 and edited view cameras).
#[serde(default)]
pub views3d: std::collections::BTreeMap<ItemId, effectcraft_render::three_d::Views3D>,
}
/// What Copy with Property Links / Copy Expression Only put on the clipboard.
#[derive(Clone, Debug, PartialEq)]
pub enum LinkClip {
/// Expressions that link back to the source properties: (match path, expression text).
Links { relative: bool, links: Vec<(String, String)> },
/// Expressions only: (match path, expression).
Expressions(Vec<(String, effectcraft_project::Expression)>),
}
/// Events for frontends (drained each frame).
#[derive(Clone, Debug, PartialEq, Serialize)]
pub enum Event {
ProjectChanged {
revision: u64,
},
Toast {
message: String,
error: bool,
},
OpenComp(ItemId),
OpenUrl(String),
/// A frontend-only command (viewer zoom, panels, dialogs…) ran: the UI performs it. Headless
/// sessions ignore these.
Frontend {
command: String,
params: Value,
},
/// Drop cached frames / renders (Edit ▸ Purge).
PurgeCaches,
}
pub struct Session {
pub project: Arc<Project>,
pub history: History,
pub revision: u64,
pub saved_revision: u64,
pub path: Option<String>,
pub state: EditorState,
pub services: Arc<dyn Services>,
pub footage: Arc<dyn FootageSource>,
pub expr: Option<Arc<dyn ExprHost>>,
/// Expression syntax checker (set by the host that links the expression engine).
pub expr_check: Option<fn(&str) -> std::result::Result<(), String>>,
pub importer: Option<Arc<dyn Importer>>,
/// Render Queue encoder (the export layer); `None` = export unavailable.
pub exporter: Option<Arc<dyn Exporter>>,
/// The running (or finished, not yet polled) render.
pub render_job: Option<render_queue::RenderJob>,
pub events: Vec<Event>,
/// Commands executed: (id, params).
pub journal: Vec<(String, Value)>,
/// Processed-layer pixels reused across frames and edits (content-keyed, never stale).
pub layer_cache: Arc<LayerCache>,
}
impl Default for Session {
fn default() -> Self {
Session {
project: Arc::new(Project::default()),
history: History::default(),
revision: 0,
saved_revision: 0,
path: None,
state: EditorState { snapping: true, ..Default::default() },
services: Arc::new(FsServices),
footage: Arc::new(NoFootage),
expr: None,
expr_check: None,
importer: None,
exporter: None,
render_job: None,
events: vec![],
journal: vec![],
layer_cache: Arc::new(LayerCache::default()),
}
}
}
impl Session {
pub fn new() -> Session {
Session::default()
}
/// Run a command by id.
pub fn execute(&mut self, id: &str, params: Value) -> Result<Value> {
let spec = commands::find(id).ok_or_else(|| EngineError::UnknownCommand(id.to_string()))?;
if let Err(why) = (spec.enabled)(self) {
// Explicit targets (agents, scripts) don't need a UI selection.
let explicit = ["layer", "layers", "prop", "keys"].iter().any(|k| params.get(k).is_some()) && commands::has_comp(self).is_ok();
if !explicit {
return Err(EngineError::Disabled(id.to_string(), why));
}
}
let r = (spec.run)(self, &params)?;
if spec.journal {
self.journal.push((id.to_string(), params));
if self.journal.len() > 10_000 {
self.journal.drain(..1000);
}
}
Ok(r)
}
/// [`Session::execute`] for agents and scripts (MCP, CLI, control channel): unknown top-level
/// parameters are rejected with the accepted keys instead of being silently ignored.
pub fn execute_checked(&mut self, id: &str, params: Value) -> Result<Value> {
let spec = commands::find(id).ok_or_else(|| EngineError::UnknownCommand(id.to_string()))?;
commands::check_params(spec, &params)?;
self.execute(id, params)
}
pub fn is_enabled(&self, id: &str) -> bool {
commands::find(id).is_some_and(|c| (c.enabled)(self).is_ok())
}
/// Apply an undoable edit. `merge`: consecutive edits with the same key fold into one step.
pub fn edit<T>(&mut self, label: &str, merge: Option<&str>, f: impl FnOnce(&mut Project, &mut EditorState) -> Result<T>) -> Result<T> {
let before = self.project.clone();
let mut p = (*self.project).clone();
let mut st = self.state.clone();
let r = f(&mut p, &mut st)?;
// Layer styles: one Global Light per comp, whichever layer edited it.
effectcraft_project::styles::sync_global_light(&before, &mut p);
let same = merge.is_some() && merge.map(str::to_string) == self.history.merge_key;
if !same {
self.history.undo.push((label.to_string(), before));
if self.history.undo.len() > 500 {
self.history.undo.remove(0);
}
}
self.history.merge_key = merge.map(str::to_string);
self.history.redo.clear();
self.project = Arc::new(p);
self.state = st;
self.bump();
Ok(r)
}
pub fn bump(&mut self) {
self.revision += 1;
self.events.push(Event::ProjectChanged { revision: self.revision });
}
pub fn undo(&mut self) -> bool {
let Some((label, p)) = self.history.undo.pop() else { return false };
let cur = std::mem::replace(&mut self.project, p);
self.history.redo.push((label, cur));
self.history.merge_key = None;
self.sanitize_state();
self.bump();
true
}
pub fn redo(&mut self) -> bool {
let Some((label, p)) = self.history.redo.pop() else { return false };
let cur = std::mem::replace(&mut self.project, p);
self.history.undo.push((label, cur));
self.history.merge_key = None;
self.sanitize_state();
self.bump();
true
}
/// Drop selections that no longer exist.
pub fn sanitize_state(&mut self) {
let p = self.project.clone();
self.state.open_comps.retain(|c| p.comp(*c).is_some());
if self.state.active_comp.is_some_and(|c| p.comp(c).is_none()) {
self.state.active_comp = self.state.open_comps.first().copied();
}
if let Some(c) = self.active_comp() {
let ids: Vec<LayerId> = c.layers.iter().map(|l| l.id).collect();
self.state.selected_layers.retain(|l| ids.contains(l));
self.state.selected_props.retain(|(l, _)| ids.contains(l));
self.state.selected_keys.retain(|k| ids.contains(&k.layer));
self.state.selected_vertices.retain(|v| ids.contains(&v.layer));
}
self.state.project_selection.retain(|i| p.item(*i).is_some());
}
pub fn is_dirty(&self) -> bool {
self.revision != self.saved_revision
}
pub fn active_comp(&self) -> Option<&Comp> {
self.project.comp(self.state.active_comp?)
}
pub fn active_comp_id(&self) -> Option<ItemId> {
self.state.active_comp.filter(|c| self.project.comp(*c).is_some())
}
/// Current time of the active comp.
pub fn time(&self) -> Tick {
self.state.active_comp.and_then(|c| self.state.times.get(&c).copied()).unwrap_or(Tick::ZERO)
}
pub fn set_time(&mut self, t: Tick) {
if let Some(c) = self.state.active_comp {
let comp = self.project.comp(c);
let t = match comp {
Some(comp) => comp.frame_rate.snap_nearest(t.clamp(Tick::ZERO, comp.duration - comp.frame_duration())),
None => t,
};
self.state.times.insert(c, t);
}
}
/// Open a comp in the viewer/timeline and make it active.
pub fn open_comp(&mut self, id: ItemId) {
if self.project.comp(id).is_none() {
return;
}
if !self.state.open_comps.contains(&id) {
self.state.open_comps.push(id);
}
if self.state.active_comp != Some(id) {
self.state.active_comp = Some(id);
self.state.selected_layers.clear();
self.state.selected_props.clear();
self.state.selected_keys.clear();
self.state.selected_vertices.clear();
}
self.events.push(Event::OpenComp(id));
}
pub fn toast(&mut self, msg: impl Into<String>) {
self.events.push(Event::Toast { message: msg.into(), error: false });
}
pub fn drain_events(&mut self) -> Vec<Event> {
std::mem::take(&mut self.events)
}
/// The 3D view camera of a comp's viewer (None = the active camera).
pub fn view_camera(&self, comp: ItemId) -> Option<effectcraft_render::three_d::CameraState> {
let c = self.project.comp(comp)?;
if !c.has_3d() {
return None;
}
self.state.views3d.get(&comp)?.override_camera(c.width as f64, c.height as f64)
}
/// Render a comp frame with the session's footage + expression hosts.
pub fn render(&self, comp: ItemId, t: Tick, opts: RenderOpts) -> Image {
let mut r = Renderer::new(&self.project, self.footage.as_ref(), opts);
r.expr = self.expr.as_deref();
r.cache = Some(&self.layer_cache);
r.comp_frame(comp, t)
}
/// Resolve a comp reference (item id number or name; `None`/null = the active comp).
pub fn resolve_comp(&self, comp: Option<&Value>) -> Result<ItemId> {
let p = match comp {
Some(v) if !v.is_null() => serde_json::json!({ "comp": v }),
_ => serde_json::json!({}),
};
commands::comp_id(self, &p)
}
/// Render a comp frame (comp time `t`) as opaque 8-bit RGBA over the comp background, scaled
/// so the longest side is at most `max_side` pixels (0 = full size). Returns (width, height, rgba).
pub fn render_rgba8(&self, comp: ItemId, t: Tick, max_side: u32) -> Result<(u32, u32, Vec<u8>)> {
let c = self.project.comp(comp).ok_or(EngineError::NoComp)?;
let long = c.width.max(c.height).max(1) as f64;
let scale = if max_side == 0 { 1.0 } else { (max_side as f64 / long).min(1.0) };
let img = self.render(comp, t, RenderOpts { scale, ..Default::default() });
Ok((img.width, img.height, img.to_rgba8_over(c.background)))
}
/// Replace the whole project (open/new), resetting history and state.
pub fn replace_project(&mut self, mut p: Project, path: Option<String>) {
if self.stop_render()
&& let Some(mut job) = self.render_job.take()
{
// Let the worker notice the cancel; its updates refer to the old project.
job.wait();
}
self.render_job = None;
p.fix_next_id();
self.project = Arc::new(p);
self.history = History::default();
self.state = EditorState { snapping: true, ..Default::default() };
self.path = path;
self.bump();
self.saved_revision = self.revision;
let first = self.project.comps().next().map(|(id, _)| *id);
if let Some(c) = first {
self.open_comp(c);
}
}
}
#[cfg(test)]
mod rq_tests;
#[cfg(test)]
mod tests;
#[cfg(test)]
mod tests_3d;
#[cfg(test)]
mod tests_menu_cmds;
#[cfg(test)]
mod tests_styles;
#[cfg(test)]
mod tests_text;
#[cfg(test)]
mod tests_timeline;
/// Font families available to text layers (bundled + scanned system fonts).
/// Text animation presets: (id, name), for menus.
pub fn text_presets() -> Vec<(String, String)> {
commands::text_preset_list()
}
pub fn text_families() -> Vec<String> {
effectcraft_text::families().into_iter().map(|(f, _)| f).collect()
}