effectcraft/crates
Brandon Thomas dfd8aac431 keyframe: never-crash deny lints (craftrules standards/never-crash.md)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
(cherry picked from commit 2232354b902238827b2e80a29ef266c2e5bde272)
(cherry picked from commit 95da7943454ca5b2575993d11f9ba046822ce255)
2026-10-06 08:41:33 -04:00
..
automation G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
av1enc G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
color G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
effects G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
engine Merge PR #95: Improve AE-style editing, easing fidelity and Windows GPU rendering 2026-10-06 08:41:33 -04:00
export G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
expr Merge pull request #6 from storybored379/pr/expr-runtime-stack-leak 2026-10-05 12:10:53 +07:00
geom Never crash: deny panic lints in the already-clean crates and apps 2026-10-04 14:52:39 -04:00
gpu G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
hevcenc Never crash: HEVC encoder without expect()/unreachable!() 2026-10-04 13:23:03 -04:00
host G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
interchange Never crash: reject timeline documents nested too deeply 2026-10-04 14:05:57 -04:00
keyframe keyframe: never-crash deny lints (craftrules standards/never-crash.md) 2026-10-06 08:41:33 -04:00
lottie G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
media G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
model G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
opusenc G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
path G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
pdf G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
plugin G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
project G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
psd G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
raster G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
render G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
script Merge pull request #10 from storybored379/pr/spatial-tangent-getter-names 2026-10-05 12:11:18 +07:00
segment G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
svg G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
text G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
time Never crash: Tick and timecode arithmetic can't overflow or divide by zero 2026-10-04 14:20:33 -04:00
track G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
ui-egui Merge PR #95: Improve AE-style editing, easing fidelity and Windows GPU rendering 2026-10-06 08:41:33 -04:00
vp9enc G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00