Problem: the Render Queue had no single-file uncompressed output, so handing a render to an external encoder meant a lossy codec, ProRes, or an image sequence plus a separate WAV. Fix: add the "QuickTime (Uncompressed)" Output Module format. Frames are stored as QuickTime 'raw ' samples: 8-bit RGB (depth 24, rows padded to even bytes) or ARGB with RGB + Alpha (depth 32), written through FilmCraft's existing QuickTime muxer with PCM audio (16/24-bit or float) like ProRes. Format name `uncompressed` on the control channel; disk-space estimate and Sample Format menu included. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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| .. | ||
| audio_sample_positions.rs | ||
| hevc_av1_roundtrip.rs | ||
| mov_audio_sample_positions.rs | ||
| native_audio_sample_positions.rs | ||
| opus_roundtrip.rs | ||
| render_settings.rs | ||
| roundtrip.rs | ||
| uncompressed_mov.rs | ||
| vp9_roundtrip.rs | ||