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shaders
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Merge main into M13.28 worktree
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2026-10-04 02:57:55 -04:00 |
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adv3d.rs
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M13.30: web depth and polish
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2026-10-04 02:57:17 -04:00 |
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bokeh.rs
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M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
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2026-10-03 10:31:31 -04:00 |
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classic3d.rs
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M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
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2026-10-03 10:31:31 -04:00 |
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context.rs
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Merge main into M13.28 worktree
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2026-10-04 02:57:55 -04:00 |
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deferred.rs
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M13.24: web app depth (WEB-1) — GPU effects in frame workers, OPFS disk cache, storage manager
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2026-10-03 18:35:03 -04:00 |
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effects.rs
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Merge main into M13.28 worktree
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2026-10-04 02:57:55 -04:00 |
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fx_color.rs
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M13.23: GPU colour management (LUTs, OCIO, Color Profile Converter, Lumetri LUT/look)
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2026-10-03 17:43:24 -04:00 |
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fx_depth.rs
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M13.23: GPU 3D Channel effects (aux channels as textures)
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2026-10-03 17:33:41 -04:00 |
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fx_distort.rs
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M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
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2026-10-03 10:31:31 -04:00 |
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fx_extra.rs
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M13.13: GPU Circle, Ellipse, Iris Wipe, Bevel Alpha, Bevel Edges, Gaussian Blur (Legacy)
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2026-10-03 10:53:00 -04:00 |
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fx_gen2.rs
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M13.28: GPU generators (fx_gen2): Lightning, Advanced Lightning, Beam, Lens Flare, Radio Waves, Vegas, Stroke, Scribble, Write-on, Paint Bucket, Eyedropper Fill, CC Glue Gun, CC Threads, Audio Spectrum/Waveform, Basic Text, Path Text
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2026-10-04 02:56:00 -04:00 |
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fx_generate.rs
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M13.13: GPU Circle, Ellipse, Iris Wipe, Bevel Alpha, Bevel Edges, Gaussian Blur (Legacy)
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2026-10-03 10:53:00 -04:00 |
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fx_key.rs
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M13.28: GPU pixel ports (fx_pixel2): CC Cross/Radial/Vector Blur, Reduce Interlace Flicker, CC Composite, Color Link, Cineon, HDR Compander/Highlight Compression, Grow Bounds, CC Overbrights, CC Block Load, CC Burn Film, CC Glass/Plastic, CC HexTile, CC Mr. Smoothie, Inner/Outer Key, CC Simple Wire Removal, Basic 3D
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2026-10-04 01:33:54 -04:00 |
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fx_light.rs
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M13.22: GPU CC light family (CC Light Rays, CC Light Burst 2.5, CC Light Sweep, CC Light Wipe)
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2026-10-03 17:31:26 -04:00 |
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fx_lut.rs
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M13.29: GPU effects part D (particles and remaining fallbacks)
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2026-10-04 01:35:56 -04:00 |
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fx_noise.rs
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M13.23: GPU Immersive Video effects
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2026-10-03 17:53:23 -04:00 |
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fx_particles.rs
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M13.29: GPU effects part D (particles and remaining fallbacks)
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2026-10-04 01:35:56 -04:00 |
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fx_pixel2.rs
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M13.28: GPU pixel ports (fx_pixel2): CC Cross/Radial/Vector Blur, Reduce Interlace Flicker, CC Composite, Color Link, Cineon, HDR Compander/Highlight Compression, Grow Bounds, CC Overbrights, CC Block Load, CC Burn Film, CC Glass/Plastic, CC HexTile, CC Mr. Smoothie, Inner/Outer Key, CC Simple Wire Removal, Basic 3D
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2026-10-04 01:33:54 -04:00 |
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fx_sim.rs
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M13.29: GPU effects part D (particles and remaining fallbacks)
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2026-10-04 01:35:56 -04:00 |
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fx_stylize.rs
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M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
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2026-10-03 10:31:31 -04:00 |
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fx_text.rs
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M13.22: GPU transitions and perspective (Block Dissolve, CC Glass/Grid/Image Wipe, CC Jaws, CC Line Sweep, CC Radial ScaleWipe, CC Scale Wipe, CC Twister, CC WarpoMatic, Radial Shadow, CC Bender, CC Blobbylize, CC Cylinder, CC Sphere, CC Spotlight, CC Environment, 3D Glasses) and text (Numbers, Timecode: CPU glyph coverage, GPU composite)
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2026-10-03 17:48:02 -04:00 |
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fx_time.rs
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M13.29: GPU effects part D (particles and remaining fallbacks)
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2026-10-04 01:35:56 -04:00 |
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fx_tone.rs
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M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
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2026-10-03 10:31:31 -04:00 |
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fx_transition.rs
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M13.22: GPU transitions and perspective (Block Dissolve, CC Glass/Grid/Image Wipe, CC Jaws, CC Line Sweep, CC Radial ScaleWipe, CC Scale Wipe, CC Twister, CC WarpoMatic, Radial Shadow, CC Bender, CC Blobbylize, CC Cylinder, CC Sphere, CC Spotlight, CC Environment, 3D Glasses) and text (Numbers, Timecode: CPU glyph coverage, GPU composite)
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2026-10-03 17:48:02 -04:00 |
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fx_vr.rs
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M13.23: GPU Immersive Video effects
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2026-10-03 17:53:23 -04:00 |
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fx_warp.rs
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M13.29: GPU effects part D (particles and remaining fallbacks)
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2026-10-04 01:35:56 -04:00 |
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lib.rs
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Merge branch 'main' into worktree-agent-abff9a10f06a98f2c
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2026-10-04 03:16:01 -04:00 |
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ops.rs
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M13.13: fuse 8/16 bpc quantise into the layer composite; steady-state bench traffic
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2026-10-03 10:44:52 -04:00 |
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particles.rs
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M13.30: web depth and polish
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2026-10-04 02:57:17 -04:00 |
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tests.rs
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M13.24: web app depth (WEB-1) — GPU effects in frame workers, OPFS disk cache, storage manager
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2026-10-03 18:35:03 -04:00 |
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tests_3d.rs
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Merge main into M13.6
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2026-10-03 07:53:31 -04:00 |
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tests_adjust.rs
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M13.28: GPU generators (fx_gen2): Lightning, Advanced Lightning, Beam, Lens Flare, Radio Waves, Vegas, Stroke, Scribble, Write-on, Paint Bucket, Eyedropper Fill, CC Glue Gun, CC Threads, Audio Spectrum/Waveform, Basic Text, Path Text
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2026-10-04 02:56:00 -04:00 |
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tests_adv3d.rs
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Merge branch 'main' into worktree-agent-abff9a10f06a98f2c
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2026-10-04 03:16:01 -04:00 |
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tests_deferred.rs
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Merge branch 'main' into worktree-agent-abff9a10f06a98f2c
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2026-10-04 03:16:01 -04:00 |
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tests_deferred_jobs.rs
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M13.30: web depth and polish
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2026-10-04 02:57:17 -04:00 |
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tests_fx_color.rs
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Merge main into M9.13 (GPU kernels defer CPU-only controls via catalog::gpu_supported)
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2026-10-03 07:29:30 -04:00 |
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tests_fx_depth.rs
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M13.23: GPU 3D Channel effects (aux channels as textures)
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2026-10-03 17:33:41 -04:00 |
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tests_fx_distort.rs
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M12.7: GPU distort/stylize effects (Turbulent Displace, Displacement Map, Wave Warp, Ripple, Twirl, Bulge, CC Lens, Mesh Warp, Mosaic, Find Edges, Emboss)
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2026-10-03 02:42:43 -04:00 |
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tests_fx_extra.rs
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M13.13: GPU Circle, Ellipse, Iris Wipe, Bevel Alpha, Bevel Edges, Gaussian Blur (Legacy)
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2026-10-03 10:53:00 -04:00 |
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tests_fx_gen2.rs
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M13.28: GPU generators (fx_gen2): Lightning, Advanced Lightning, Beam, Lens Flare, Radio Waves, Vegas, Stroke, Scribble, Write-on, Paint Bucket, Eyedropper Fill, CC Glue Gun, CC Threads, Audio Spectrum/Waveform, Basic Text, Path Text
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2026-10-04 02:56:00 -04:00 |
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tests_fx_generate.rs
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M12.7: GPU blur/transition/generate effects (radial, camera lens, CC radial fast, wipes, venetian, cell pattern, checkerboard, grid, 4-color, noise, add grain)
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2026-10-03 02:46:09 -04:00 |
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tests_fx_key.rs
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M13.9: gpu Refine Soft / Hard Matte (single-frame refinement)
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2026-10-03 08:41:11 -04:00 |
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tests_fx_light.rs
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M13.22: GPU CC light family (CC Light Rays, CC Light Burst 2.5, CC Light Sweep, CC Light Wipe)
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2026-10-03 17:31:26 -04:00 |
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tests_fx_lut.rs
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M13.29: GPU effects part D (particles and remaining fallbacks)
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2026-10-04 01:35:56 -04:00 |
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tests_fx_noise.rs
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M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
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2026-10-03 10:31:31 -04:00 |
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tests_fx_particles.rs
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M13.29: GPU effects part D (particles and remaining fallbacks)
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2026-10-04 01:35:56 -04:00 |
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tests_fx_pixel2.rs
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M13.28: GPU generators (fx_gen2): Lightning, Advanced Lightning, Beam, Lens Flare, Radio Waves, Vegas, Stroke, Scribble, Write-on, Paint Bucket, Eyedropper Fill, CC Glue Gun, CC Threads, Audio Spectrum/Waveform, Basic Text, Path Text
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2026-10-04 02:56:00 -04:00 |
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tests_fx_sim.rs
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M13.29: GPU effects part D (particles and remaining fallbacks)
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2026-10-04 01:35:56 -04:00 |
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tests_fx_stylize.rs
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M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
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2026-10-03 10:31:31 -04:00 |
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tests_fx_text.rs
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M13.22: GPU transitions and perspective (Block Dissolve, CC Glass/Grid/Image Wipe, CC Jaws, CC Line Sweep, CC Radial ScaleWipe, CC Scale Wipe, CC Twister, CC WarpoMatic, Radial Shadow, CC Bender, CC Blobbylize, CC Cylinder, CC Sphere, CC Spotlight, CC Environment, 3D Glasses) and text (Numbers, Timecode: CPU glyph coverage, GPU composite)
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2026-10-03 17:48:02 -04:00 |
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tests_fx_time.rs
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M13.29: GPU effects part D (particles and remaining fallbacks)
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2026-10-04 01:35:56 -04:00 |
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tests_fx_tone.rs
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M13.9: gpu Color Stabilizer apply pass
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2026-10-03 08:28:27 -04:00 |
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tests_fx_transition.rs
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M13.22: GPU transitions and perspective (Block Dissolve, CC Glass/Grid/Image Wipe, CC Jaws, CC Line Sweep, CC Radial ScaleWipe, CC Scale Wipe, CC Twister, CC WarpoMatic, Radial Shadow, CC Bender, CC Blobbylize, CC Cylinder, CC Sphere, CC Spotlight, CC Environment, 3D Glasses) and text (Numbers, Timecode: CPU glyph coverage, GPU composite)
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2026-10-03 17:48:02 -04:00 |
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tests_fx_vr.rs
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M13.23: GPU Immersive Video effects
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2026-10-03 17:53:23 -04:00 |
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tests_fx_warp.rs
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M13.29: GPU effects part D (particles and remaining fallbacks)
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2026-10-04 01:35:56 -04:00 |
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tests_particles.rs
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M13.30: web depth and polish
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2026-10-04 02:57:17 -04:00 |
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walk.rs
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M13.22: GPU compositing of Advanced 3D runs with blend modes, track mattes (2D and 3D), Preserve Transparency, and environment backgrounds (Classic and Advanced 3D skies)
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2026-10-03 18:26:06 -04:00 |