- Object ▸ Resize to fit (Alt+Shift+Cmd+R, `object.resizeToFit`): frames, sections and
components shrink or grow to their visible contents without moving them on the page; auto
layout frames switch to hug instead.
- Sections get colour swatches (light tints) in the Design panel.
- Frames and sections get a handoff status (`devStatus`: ready for dev / completed) set from
the panel and shown as a badge next to their name on the canvas; `node.get` reports it.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
- Eraser tool (Shift+E) in the vector edit toolbar: drag a brush over paths to remove the parts
it covers; segments are cut exactly where the brush enters and leaves (curves stay curves),
fully covered segments and orphaned points go, and closed shapes open while keeping their
implied fill. A stroke is one undo step; the brush shows under the pointer.
- `vector.edit.erase {points, radius?}` for the CLI, control channel and MCP.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
- Versions now belong to the document (DocState.versions) instead of a process-global map keyed by
document uid, so they survive closing the file. A new, renamed or deleted version marks the file
as changed.
- .figcraft: `versions/index.json` (id, name, description, time, image hashes) plus one deflated
`versions/<id>.json` snapshot per version; images only versions use are stored once and kept with
them. Snapshots read from a file are parsed on first use (and written back as-is). Readers that
don't know versions ignore the entries; files without versions load unchanged. Damaged, missing,
oversized or duplicate entries are skipped and reported, never failing the load. At most 100
versions per file; names and descriptions are clipped.
- Commands: `file.saveVersion {name?, description?}` returns the version; `version.list`;
`version.restore {id | index}` (one undo step, keeps the file name, stays on the current page);
`version.rename {id | index, name, description?}`; `version.delete`; `version.duplicate` (opens
the snapshot in a new tab). Indexes are validated: a negative index used to restore version 0.
`req_index` param helper shared with the guide commands.
- Version history panel in the left sidebar in place of Pages and Layers (File > Show version
history; Save to version history opens it with the form): save form (title, description),
"Current version" on top and the versions newest first on a timeline with name, relative time and
description; per-version menu (also right-click): Restore, Rename (title and description inline),
Duplicate, Delete (confirmed inline). New shared `widgets::button`.
- `figcraft-cli run --out x.figcraft` keeps the version history.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
- A nested instance inside a main component can be exposed (`component.exposeInstance`, an
"Expose properties to instances" toggle in its panel); the main's instances then list it by
name with its variant and component property controls, recursively for exposed instances
inside it. Values set there are nested overrides and survive main edits.
- `instance.exposed {id}` lists an instance's exposed nested copies (for the CLI and MCP).
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
- Feature depth from the weighted table (~59%, graded down to ~58%), parity incl. fidelity,
menu breadth 97%, remaining hours from the table's rows, next/then priorities, command and
test counts; parity report regenerated.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
- Layers gain `maskType` (alpha by default, so files are unchanged): a vector mask clips by the
mask layer's outline whatever its fills and opacity; a luminance mask shows content where the
mask is bright and hides it where it is dark.
- `node.set {maskType}` (validated), `node.get` reports it, and the Appearance section shows a
Mask dropdown when the selection is masks.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
- Code generation moves from the UI into the engine (`codegen.rs`): CSS for the layer as before,
plus SwiftUI and Compose for its subtree (stacks with spacing and padding for auto layout,
offsets inside a ZStack/Box otherwise, text with font and colour, shapes, fills, strokes,
shadows, opacity; other layers become image-asset placeholders). String literals are escaped
per language; deep trees are capped.
- New command `inspect.code {id?, language?}` for the CLI, control channel and MCP.
- Inspect tab: a language picker and Copy for the shown code; Copy as CSS uses the same code.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
- New `figcraft_format::rest`: imports the public REST API file JSON (`GET /v1/files/:key`, and
the nodes endpoint's response) using the published reference only. Pages (name, background,
flow starting points), the layer tree, names, visibility, lock, opacity, blend mode, masks.
- Geometry from `relativeTransform` (children of groups/booleans checked against
`absoluteBoundingBox` to settle their space), else absolute bounds + rotation; sizes, corner
radii (uniform and per corner), smoothing, clip content, constraints, export settings, layout
grids.
- Paints: solid, linear/radial/angular/diamond gradients (handles map 1:1), image fills (fill,
fit, tile, stretch, rotation, filters) with bytes from a resolver or a grey placeholder keyed by
the imageRef; paint opacity, visibility and blend. Strokes: weight, per-side weights, align,
caps, join, dashes, miter angle. Effects: drop/inner shadow (offset, radius, spread, show behind),
layer and background blur.
- Vectors from `fillGeometry` (stroke-only vectors use the `strokeGeometry` outline), ellipse arc
data, stars/polygons, boolean operations. Text: characters, type style (family, style or weight
+ italic, size, line height px/%/auto, letter spacing, case, decoration, alignment, auto resize,
truncation, paragraph spacing/indent, OpenType flags, links), per-character overrides → styled
runs (UTF-16 aware), list type.
- Auto layout: direction incl. grid, alignment, padding, gaps, wrap, hug/fixed/fill sizing (legacy
and per-axis fields), absolute positioning, min/max, grid cells.
- Components and sets with descriptions and property definitions (names lose their `#id`
suffix); instances of components in the file become instances with their property values and
listed overrides; outside components and component cycles stay frames. Shared styles are created
from the layers that use them, named from the metadata.
- Unknown types and fields are skipped with a counted warning list; sizes, depth (256), layer count
(200,000), path length and list lengths are capped; nothing panics on junk.
- Engine: `file.open` / `file.import` / CLI detect the JSON by content, link imported instances to
their mains (sources and overrides), read image fills from an `images` folder next to the file,
never save over the JSON, and return `warnings`. `file.import` now remaps ids across all
imported pages at once (instances keep their main and layer sources) and brings styles and page
backgrounds along. `figcraft-cli info` prints load notes.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
- Inline IME composition: egui Preedit events become a composition held in the text edit
session (`TextEdit.preedit`), shown inline at the caret with an underline and the IME cursor,
reflowing the text; the document only gets the committed text (`text.edit.insert`). Composing
over a selection replaces it; moving the caret or ending the edit drops an uncommitted
composition. The IME candidate window follows the cursor inside the composition.
New command `text.edit.preedit {text, cursor?}`; `text.edit.selection` reports it.
- Variable fonts: faces read their fvar axes (tag, name, range, default, hidden) and named
instances. Named instances are offered as styles and resolve in `find`; a style name with no
instance implies weight/italic/slant on the axes and optical size follows the font size.
Per-run custom axis values (`TextStyle.variations`, serde default, omitted when empty) are applied
in HarfRust shaping (ShaperInstance) and skrifa outlines/advances (cached per coordinates).
PDF export outlines non-default instances instead of embedding the default one.
- Commands/props: `fontVariations` / `variationSettings` props (whole layer or start..end),
`text.setVariations {variations, replace?}` (merges; edited range while editing),
`text.fonts {family, style?, axes: true}`; `node.get` and copy/paste properties carry the axes.
Picking a named style (Bold/Italic toggles, weight steps, fontStyle/fontWeight) drops custom
wght/ital/slnt values and keeps the others.
- Type settings ▸ Variable tab for variable fonts: a slider (default tick, double-click to reset)
and a field per visible axis, "Mixed" across differing styles, live drag as one undo step,
"Reset to style". Long style/family names stay on one line with an ellipsis and a tooltip.
- Tests: variable font shaping/outlines/clamping/instances (skipped without a variable font),
serde backward compatibility, preedit lifecycle and undo, variation commands/props/undo/junk;
junk sweeps extended with variation and preedit params.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
- Gradient stops on the canvas: drag a stop along the gradient line, click the line to add a
stop (sampled colour), the selected stop is ringed and shared with the picker; Delete removes
it (two always stay).
- Colour picker value row: a model dropdown (Hex, RGB, HSL, HSB, CSS) with its fields and the
alpha field; scrubbing works on the numeric fields.
- "On this page" swatches: the page's most used solid colours (cached per document snapshot);
swatches set a solid colour or the selected gradient stop.
- New command `paint.documentColors {page?, limit?}`; control channel `ui.set {colorPicker}`.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
- Arrow keys on children of an auto layout frame move them one place along the flow (Left/Up
earlier, Right/Down later; grids step by a row vertically); selected neighbours move as a
block and stop at the ends. Free layers still nudge.
- Cmd/Ctrl+arrows resize the selection by the nudge amount (Shift: big nudge), top-left fixed;
only the changed axis becomes Fixed. New command `transform.nudgeSize {dw, dh, big?}`.
- Control channel `ui.key` arrows with `cmd` resize too.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
- Assets tab rebuilt as its own module: local components as two-column tiles with live
thumbnails (re-rendered when a component's content changes, throttled), a search field that
filters components and styles, and the local styles list.
- Drag a tile onto the canvas: a ghost follows the pointer, the frame under it highlights and auto
layout frames show the insertion line; releasing drops an instance there, centred on the
pointer. Clicking a tile places one in the middle of the view.
- New command `instance.place {component, x, y}` (page point; drops into the frame or auto layout
slot under it; never inside its own main) for the CLI, control channel and MCP.
- The auto layout drop slot is shared with moving layers (`drop::auto_layout_slot`).
- Creating a component from a single shape names it after the shape.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
- Search toggle in the Layers header: a live filter that lists matching layers across the page.
- Shift-click selects the visible rows from the anchor to the clicked row (Cmd adds them to the
selection); Cmd-click toggles.
- The tree reveals a new selection once (expands its ancestors and scrolls its row into view),
so Collapse layers (Alt+L) and manual collapsing stick.
- Alt-click a disclosure triangle expands or collapses everything inside.
- Tab / Shift+Tab while renaming commits and renames the next / previous layer.
- Control channel: `ui.set {layerFilter, collapseLayers}`.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
- Min/max width/height: the W/H sizing menus add min/max (at the current size) and remove them;
limit rows edit or add the missing bound. The layout clamps Fixed, Hug and Fill children and
the frame itself; a hugging text wider than its max width wraps at the max. min > max is kept
ordered by node.set (the other bound follows); in the layout min wins.
- Ignore auto layout (absolute position): a toggle in the Position section; the child stays
where it is, can't Fill, shows constraints and follows them when the auto layout frame resizes
(by hugging, filling or a direct resize).
- Text baseline alignment for horizontal layouts ("Align text baselines"; crossAlign baseline):
first-line baselines line up, other layers align to the top, nested auto layout frames use
their first child's baseline. Measure gains text_baseline.
- Grid auto layout: column/row tracks (fixed px, hug, fr fill) via columnTracks / rowTracks or
layout.setTrack, cells anchored by gridColumn / gridRow with gridColumnSpan / gridRowSpan,
auto placement in reading order, rows grow to fit, hugging grids size to their tracks.
Panel: column/row gap, track size rows, a child's cell and spans. Old files load unchanged
(serde defaults; missing tracks are 1fr).
- Canvas handles: wrapped-row gaps and grid column/row gaps are draggable; a selected grid's
tracks are outlined.
- The layout section moved from right.rs to layout_panel.rs; inspect reports min/max and a
grid child's resolved gridCell; docs list the new props.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
- Edit-mode toolbar (Move V, Pen P, Bend hold Cmd, Paint bucket Shift+B, Lasso Q, Cut X, Done)
replaces the tools while a vector is edited.
- Pen in edit mode continues open ends, branches from any point (vector networks), adds points on
segments and closes paths into fill regions; dragging pulls out mirrored handles.
- Paint bucket fills or unfills any closed area: faces of the network (half-edge walk, nested
pieces become holes), with a hatched preview of the area under the pointer.
- Bend tool / Cmd: bend segments, pull handles out of a point, click a smooth point to sharpen it.
- Lasso and marquee point selection, segment selection (shift adds), cut at a segment or a point.
- Per-point handle mirroring (none / angle / angle and length, inferred for existing files),
Alt-drag breaks it; smooth/sharp points; join and merge selected points (Cmd+J, Shift+Cmd+J).
- Delete opens the path, Shift+Delete heals it; arrows nudge points; Cmd+A selects all points.
- Design panel shows the selected points' position, corner radius and mirroring.
- Every gesture is one undo step; edit mode ends when its layer is undone away.
- Paths that end on their start without a ClosePath (ellipse outlines) stay closed and filled.
- New commands (vector.edit.tool/pen/paint/cut/lasso/mirroring/smooth/position/nudge/connect/...)
for the CLI, control channel and MCP; docs updated.
- Clippy: simplify a few boolean expressions flagged by the current toolchain.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>