The shared release workflow installs trunk, but FilmCraft's web build
runs the wasm-bindgen CLI directly (cargo xtask web), so the 0.7.1 Web
job failed with "wasm-bindgen CLI not found". In CI, package.sh now
installs the CLI at xtask's WASM_BINDGEN version, as the per-app
release.yml did before the move to craft-common-actions.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The desktop entry declared no MimeType and the shared-mime-info file was an
empty stub, so no file manager listed FilmCraft under "Open With" for any
file, and a double-clicked .fcproj had no type to open with. The app already
handles both from the command line (`%F`): a project opens, media is
imported (#850).
- mime.xml: define application/x-filmcraft for *.fcproj, a JSON subclass
with the app icon; the same name the macOS UTI declares in Info.plist.in.
- Desktop entry: MimeType lists the project type and the video containers
FilmCraft imports (MP4/M4V, QuickTime, Matroska, WebM, AVI, MXF,
MPEG-TS, MPEG-PS, 3GP). Audio and stills are left out so an NLE doesn't
crowd every image and song's Open With list.
- AppStream: the metainfo <provides> the project type.
- Flatpak bundle: the comment no longer says the MIME file has no types.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- release.yml: new `linux-riscv64` job, cross-compiled on ubuntu-24.04 against
ports.ubuntu.com riscv64 libs (ported from GridCraft), tar.gz only, CLI
smoke-tested under QEMU. Installs libasound2-dev:riscv64 for cpal/ALSA; the
VA-API and NVDEC/NVENC paths are loaded with libloading at run time, so they
need no riscv64 libraries. The draft-release job now needs it, so its tarball
is uploaded and covered by SHA256SUMS.txt.
- packaging/linux/package.sh: CROSS_ARCH / CROSS_TARGET / CROSS_COMPILE /
EMULATOR support, as in GridCraft.
- README and docs/releasing.md list the riscv64 tarball.
- cargo xtask version set 0.6.0 (Cargo.toml, Cargo.lock); refresh contributors.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Problem: the macOS bundle had no NSMicrophoneUsageDescription and empty
hardened-runtime entitlements, so macOS never asked for microphone access
and voice-over recording got no input.
Fix: declare NSMicrophoneUsageDescription in Info.plist.in and grant
com.apple.security.device.audio-input in entitlements.plist; an xtask test
guards both.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The release bundle manifest installs filmcraft and filmcraft-cli; the
from-source manifest built and installed only the desktop app, so a
Flatpak built from source had no headless CLI or stdio MCP server.
It now builds -p filmcraft -p filmcraft-cli and installs
/app/bin/filmcraft-cli. The default command stays filmcraft; the CLI
runs with `flatpak run --command=filmcraft-cli ai.storyteller.filmcraft`
(the manifest header and docs/releasing.md show it). Runtime, SDK and
finish-args are unchanged.
packaging-lint now also checks that both manifests install the same
programs, {filmcraft, filmcraft-cli}; it fails on the old manifest.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The tarball now ships install.sh. It installs filmcraft, filmcraft-cli,
the desktop entry, icons, MIME type, metainfo and docs under ~/.local
without sudo; --prefix takes any absolute path (sudo ./install.sh
--prefix /usr/local for all users). Running it again updates.
The desktop entry's Exec/TryExec point at the installed binary's
absolute path, escaped per the Desktop Entry spec, so the menu entry
works without ~/.local/bin on PATH. The script checks the bundle is
complete before writing, refuses /, prefixes inside the extracted
bundle and characters launchers cannot express (=, %, control
characters), and treats the cache refresh tools as optional.
packaging/linux/test_install.py covers install and update, launching
through gio, bad arguments, an incomplete bundle, --help and a real
package.sh tarball build; Packaging lint runs it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The DMG opened as a plain Finder window. It now shows the app icon's figure on
the FilmCraft colour, with FilmCraft.app and the Applications link side by side.
Same approach as PhotoCraft's and VectorCraft's (storytold/photocraft#1201,
storytold/vectorcraft#493).
- packaging/macos/dmg/: background.svg (source; text outlined, no paper grain,
the figure an <image> of assets/app-icon), background.tiff (1x + 2x HiDPI,
16-colour palette, Deflate, sRGB; ~106 KB)
and dmg-layout.DS_Store (Finder view settings: window, icon size 128,
positions, background).
- generate.py writes the TIFF and the layout on any OS, byte-for-byte
reproducible, with nothing from the machine that ran it (no paths, users,
disk names or volume UUIDs).
- package.sh copies them into the staging folder; the image is still built with
hdiutil makehybrid. Nothing extra runs in the signing job.
- The volume name drops the version: the layout finds the background through
an alias that includes the volume name. The DMG file name keeps the version.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- release.yml: new `flatpak` jobs (x86_64 on ubuntu-24.04, aarch64 on ubuntu-24.04-arm) that
repackage the Linux tarball as filmcraft-<v>-linux-<arch>.flatpak, and a `freebsd` job that
builds filmcraft-<v>-freebsd-x86_64.tar.gz in a FreeBSD 14.3 VM; both feed the draft release.
- AppImages embed gh-releases-zsync update information and ship a .zsync beside them; the
Linux job checks both.
- Jobs that sign nothing (version, Linux, Flatpak, FreeBSD, web) no longer use the `release`
environment, so a dispatch on a branch dry-runs them; the signing jobs and the draft-release
job stay in the environment, so nothing is published from a branch.
- packaging/linux/flatpak-bundle.sh + bundle manifest (same runtime and finish-args as the
Flathub manifest; packaging-lint checks they agree), packaging/freebsd/package.sh (with a
--dry-run that packaging-lint runs), and a nightly FreeBSD build workflow.
- README: Downloads section listing every build; docs/releasing.md updated.
Co-authored-by: Brandon Thomas <shared2@storyteller.ai>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
The manifest granted only xdg-pictures, on the premise that the portals make filesystem access
unnecessary. But a project refers to its media by absolute path and the document portal exposes
only the project file, so a project in ~/Videos or ~/Music opened with all its media missing.
Grant the home directory and the usual external-drive mount points (/media, /run/media, /mnt), as
other video editors on Flathub do; nothing system-wide.
Fixes#107
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The binaries are built on Ubuntu 22.04 (glibc 2.35). The deb says libc6 (>= 2.35), but the rpm
named no glibc floor, so dnf installed it on the RHEL 9 family (glibc 2.34), where both binaries
then failed with "GLIBC_2.35 not found". Now dnf refuses the install there.
Fixes#93
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Linux, macOS, web and Windows packaging still carried PhotoCraft's
image-editor metadata.
- nfpm.yaml (#94): deb/rpm summary and description describe the video
editor; filmcraft-cli is a command runner, MCP server and exporter;
Debian section video instead of graphics.
- AppStream (#100): AudioVideo/Video/AudioVideoEditing categories, matching
the desktop entry; video keywords; the screenshot is the README hero image
(the old filmcraft-demo.jpg URL was a 404).
- macOS Info.plist.in (#100): export the .fcproj project type (JSON) instead
of PhotoCraft's .pcraft; app category video; drop the PSB and QOI imported
types, which FilmCraft does not read.
- filmcraft.wxs header comment: the MSI declares no file associations.
- web hosting guide: iframe title "FilmCraft video editor".
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
crates/text/build.rs embeds the fonts of a storytold/craft-fonts checkout
named by CRAFT_FONTS_DIR as filmcraft_text::fonts::CRAFT_FONTS (native:
all of them; wasm32: only BIZ UDPGothic Regular). Unset, CRAFT_FONTS is
empty and nothing changes. A bad CRAFT_FONTS_DIR is a warning, or an
error with CRAFT_FONTS_REQUIRED=1. Never a Cargo dependency, no network.
- UI: the Japanese faces are the last fallback of every egui font family
(BIZ UDPGothic first, Bold first in the semibold/medium families).
- Text engine: registered after the bundled faces; fallback_for picks
them after the bundled faces and before system faces (Mincho for serif
text, Gothic otherwise, nearest weight).
- Tests: Japanese glyphs (no tofu) in the UI and title paths, skipped
without craft-fonts; the theme works with CRAFT_FONTS empty.
- Release: every build job checks out craft-fonts at a pinned commit and
builds with CRAFT_FONTS_DIR + CRAFT_FONTS_REQUIRED; packages carry
OFL-<family>.txt. NOTICE, ATTRIBUTION.md (optional build input), AGENTS.md,
CLAUDE.md, README and docs/contributing.md describe it.
FilmCraft main bundles no Japanese font, so no font files move.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Release builds add an arm64 MSI and portable zip, cross-compiled on the x64
runner (signing and WiX as for x64). package.ps1 checks each binary's PE
header before packaging: Machine must match -Arch, the app must be a GUI
program and the CLI a console program. It skips the CLI smoke run when an
ARM64 build can't run on the host. A new Windows ARM64 workflow packages the
ARM64 MSI, installs it on a Windows 11 ARM64 runner, checks both installed
exes are ARM64, runs the CLI, and uninstalls. Ported from printcraft#66.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The MSI Icon id had no .ico/.exe extension, which Windows Installer needs for
advertised shortcuts and ARPPRODUCTICON, so both showed a blank icon. Release
builds of the desktop app are now GUI-subsystem (no console window; the CLI stays
a console program), the shortcut/summary description names what FilmCraft does, and
packaging-lint rejects an Icon id without an extension. Found in printcraft#57.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Desktop/shared:
- Frame workers catch panics per job: a failing decode/render no longer kills the worker
or leaves its frame in flight forever (blank monitors). Counted as perf.stats failedJobs.
- UI pass catches panics and shows a "FilmCraft hit an error" window (Save Project /
Continue) instead of closing the app.
- Panic hook writes <data dir>/Logs/crash-<day>.log with thread, location and backtrace;
a window that can't start shows an error dialog instead of exiting silently.
- GPU compositor only on adapters that render/blend Rgba16Float with >= 4096 textures;
GPU validation errors and oversize frames switch to the CPU compositor instead of
wgpu's default panic.
- Dock layout and Media Browser splitter no longer panic on tiny panels/windows.
Web:
- Export mode / previews / voice-over / log reveal no longer call std::env::temp_dir
(panics on wasm32): new filmcraft_engine::temp_dir(); default export dir /exports.
- Fatal-error overlay with Reload; WebGPU device failure retries on WebGL2 (?webgl);
cache-busted wasm/glue URLs; webcodecs entries[0] guard.
Tests: robustness_ui (worker survives injected panics, UI panic recovery, tiny windows),
crash hook, dock split, GPU plan size, default export dir; web smoke test extended.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- filmcraft-cli: support --version/-V/version (the packaging smoke tests call it).
- Linux release job installs libasound2-dev for alsa-sys; deb/rpm depend on
libasound2/alsa-lib; Flatpak gets --socket=pulseaudio for audio.
- packaging/web/package.sh builds with `cargo xtask web` (wasm-bindgen) and
zips <target>/web/dist instead of assuming trunk; the release job installs
wasm-bindgen-cli 0.2.129 to match the crate.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- assets/app-icon/: canonical SVG + light SVG, 1024 PNG, macOS runtime PNG, .icns, .ico,
hicolor theme, LICENSE.txt and README (palette, geometry, provenance, regeneration).
- packaging/icons.sh regenerates everything with resvg, iconutil and the new `cargo xtask ico`.
- Native app sets the window icon (with_icon) and the Wayland app id; build.rs embeds the .ico
and VERSIONINFO into filmcraft.exe on Windows (winresource, Windows-host build-dep only).
- packaging/linux/ai.storyteller.filmcraft.desktop with Icon=ai.storyteller.filmcraft.
- Web app: favicon.svg replaced by favicon.png from the same artwork; sidecars and
ATTRIBUTION.md updated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>