The desktop entry declared no MimeType and the shared-mime-info file was an
empty stub, so no file manager listed FilmCraft under "Open With" for any
file, and a double-clicked .fcproj had no type to open with. The app already
handles both from the command line (`%F`): a project opens, media is
imported (#850).
- mime.xml: define application/x-filmcraft for *.fcproj, a JSON subclass
with the app icon; the same name the macOS UTI declares in Info.plist.in.
- Desktop entry: MimeType lists the project type and the video containers
FilmCraft imports (MP4/M4V, QuickTime, Matroska, WebM, AVI, MXF,
MPEG-TS, MPEG-PS, 3GP). Audio and stills are left out so an NLE doesn't
crowd every image and song's Open With list.
- AppStream: the metainfo <provides> the project type.
- Flatpak bundle: the comment no longer says the MIME file has no types.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- assets/app-icon/: canonical SVG + light SVG, 1024 PNG, macOS runtime PNG, .icns, .ico,
hicolor theme, LICENSE.txt and README (palette, geometry, provenance, regeneration).
- packaging/icons.sh regenerates everything with resvg, iconutil and the new `cargo xtask ico`.
- Native app sets the window icon (with_icon) and the Wayland app id; build.rs embeds the .ico
and VERSIONINFO into filmcraft.exe on Windows (winresource, Windows-host build-dep only).
- packaging/linux/ai.storyteller.filmcraft.desktop with Icon=ai.storyteller.filmcraft.
- Web app: favicon.svg replaced by favicon.png from the same artwork; sidecars and
ATTRIBUTION.md updated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>