filmcraft/crates/golden/tests/golden.rs

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//! Golden-image tests: procedural projects rendered through the CPU compositor and compared with
//! committed reference PNGs (`goldens/*.png`, made by this test with `FILMCRAFT_BLESS=1`), plus
//! GPU-vs-CPU parity on the same scenes when a GPU adapter is available.
//!
//! Tolerances (8-bit sRGB levels, see `filmcraft_testkit::golden`):
//! - CPU vs golden: `Tolerance::RENDER` — PSNR ≥ 45 dB, max abs ≤ 12, 99th percentile ≤ 2.
//! - GPU vs CPU: 99th percentile of the per-pixel max channel difference ≤ 6 and mean < 1.5
//! (antialiased edges and half-float textures differ slightly; the CPU is the reference).
use std::path::PathBuf;
use std::sync::Arc;
use filmcraft_geom::Vec2;
use filmcraft_media::generators::GeneratorSource;
use filmcraft_media::{DemoScene, Generator, MediaSource, SharedSource};
use filmcraft_project::{
ClipId, EffectInstance, ItemId, ItemKind, Label, MediaClip, MediaRef, ParamValue, Project, SequenceSettings, TrackItem, TrackKind, Transition,
TransitionId, find_effect,
};
use filmcraft_render::{RenderOptions, SourceMap, render_sequence};
use filmcraft_testkit::golden::{Rgba8, Tolerance, assert_golden, diff};
use filmcraft_time::{FrameRate, TICKS_PER_SECOND, Tick, TimeRange};
const W: u32 = 320;
const H: u32 = 180;
const RATE: FrameRate = FrameRate::FPS_24;
/// A procedurally generated project and the frame to render.
struct Scene {
project: Project,
seq: ItemId,
sources: SourceMap,
frame: i64,
}
struct Builder {
p: Project,
map: SourceMap,
seq: ItemId,
next_transition: u64,
}
impl Builder {
fn new(video_tracks: usize) -> Self {
let mut p = Project::new("golden");
let seq = p.new_sequence("golden", SequenceSettings { width: W, height: H, frame_rate: RATE, ..Default::default() }, video_tracks, 0, None);
Builder { p, map: SourceMap::default(), seq, next_transition: 1 }
}
/// A generated media item (640×360, 24 fps, 10 s).
fn media(&mut self, g: Generator) -> ItemId {
let src = GeneratorSource::new(g, 640, 360, RATE, Tick(10 * TICKS_PER_SECOND));
let info = src.info().clone();
let id = self.p.add_item(
&info.name.clone(),
Label::Iris,
ItemKind::Media(MediaClip {
media: MediaRef::Generator(src.generator.clone()),
info,
interpret: Default::default(),
mark_in: None,
mark_out: None,
markers: vec![],
offline: false,
proxy: None,
}),
None,
);
self.map.0.insert(id, Arc::new(src) as SharedSource);
id
}
fn demo(&mut self, scene: DemoScene) -> ItemId {
self.media(Generator::Demo(scene))
}
/// Place `item` on video track `track` (frames), scaled to the frame size.
fn place(&mut self, track: usize, item: ItemId, start: i64, dur: i64) -> ClipId {
let mut ti = self.p.make_track_item(item, TrackKind::Video, RATE.tick_of(start), TimeRange::new(Tick::ZERO, RATE.tick_of(dur)), RATE).unwrap();
ti.scale_to_frame = true;
let id = ti.id;
let s = self.p.sequence_mut(self.seq).unwrap();
s.video_tracks[track].items.push(ti);
s.video_tracks[track].sort();
id
}
fn clip(&mut self, id: ClipId) -> &mut TrackItem {
self.p.sequence_mut(self.seq).unwrap().find_item_mut(id).unwrap().1
}
/// Set intrinsic-effect parameters (`motion`, `opacity`).
fn fixed(&mut self, id: ClipId, effect: &str, params: &[(&str, ParamValue)]) {
let e = self.clip(id).effect_mut(effect).unwrap();
set(e, params);
}
/// Append a standard effect with parameters.
fn effect(&mut self, id: ClipId, effect: &str, params: &[(&str, ParamValue)]) {
let mut e = find_effect(effect).unwrap_or_else(|| panic!("no effect {effect}")).instance();
set(&mut e, params);
self.clip(id).effects.push(e);
}
/// A transition of `dur` frames centred on the cut at `cut` between `a` and `b` on `track`.
fn transition(&mut self, track: usize, effect: &str, a: ClipId, b: ClipId, cut: i64, dur: i64) {
let id = TransitionId(self.next_transition);
self.next_transition += 1;
let tr = Transition {
id,
effect: find_effect(effect).unwrap_or_else(|| panic!("no transition {effect}")).instance(),
start: RATE.tick_of(cut - dur / 2),
duration: RATE.tick_of(dur),
from: Some(a),
to: Some(b),
align: Default::default(),
reverse: false,
};
self.p.sequence_mut(self.seq).unwrap().video_tracks[track].transitions.push(tr);
}
fn at(self, frame: i64) -> Scene {
Scene { project: self.p, seq: self.seq, sources: self.map, frame }
}
}
fn set(e: &mut EffectInstance, params: &[(&str, ParamValue)]) {
let id = e.effect.clone();
for (k, v) in params {
e.param_mut(k).unwrap_or_else(|| panic!("{id}: no param {k}")).value = v.clone();
}
}
fn fl(v: f64) -> ParamValue {
ParamValue::Float(v)
}
fn pt(x: f64, y: f64) -> ParamValue {
ParamValue::Vec2(Vec2::new(x, y))
}
fn blend(name: &str) -> ParamValue {
ParamValue::Choice(filmcraft_project::effect::BLEND_MODES.iter().position(|b| *b == name).unwrap_or_else(|| panic!("blend {name}")) as u32)
}
// ---- scenes ----
/// Motion (scale, rotation, position) and 70 % opacity over a full-frame background.
fn transform_opacity() -> Scene {
let mut b = Builder::new(2);
let bg = b.demo(DemoScene::OceanSunset);
let fg = b.demo(DemoScene::Aurora);
b.place(0, bg, 0, 48);
let top = b.place(1, fg, 0, 48);
b.fixed(top, "motion", &[("scale", fl(45.0)), ("rotation", fl(20.0)), ("position", pt(215.0, 70.0))]);
b.fixed(top, "opacity", &[("opacity", fl(70.0))]);
b.at(12)
}
/// Four quadrant layers over a background in Multiply, Screen, Overlay and Difference.
fn blend_modes() -> Scene {
let mut b = Builder::new(5);
let bg = b.demo(DemoScene::OceanSunset);
let fg = b.demo(DemoScene::Dunes);
b.place(0, bg, 0, 48);
for (i, (mode, x, y)) in [("Multiply", 80.0, 45.0), ("Screen", 240.0, 45.0), ("Overlay", 80.0, 135.0), ("Difference", 240.0, 135.0)].into_iter().enumerate()
{
let c = b.place(i + 1, fg, 0, 48);
b.fixed(c, "motion", &[("scale", fl(50.0)), ("position", pt(x, y))]);
b.fixed(c, "opacity", &[("blend", blend(mode))]);
}
b.at(12)
}
/// Gaussian Blur on colour bars (sharp edges show the kernel).
fn gaussian_blur() -> Scene {
let mut b = Builder::new(1);
let bars = b.media(Generator::BarsAndTone);
let c = b.place(0, bars, 0, 48);
b.effect(c, "gaussian_blur", &[("blurriness", fl(12.0))]);
b.at(12)
}
/// Lumetri Color basic correction: temperature, exposure, contrast, highlights/shadows, saturation.
fn lumetri_basic() -> Scene {
let mut b = Builder::new(1);
let bg = b.demo(DemoScene::OceanSunset);
let c = b.place(0, bg, 0, 48);
b.effect(
c,
"lumetri",
&[
("temperature", fl(25.0)),
("exposure", fl(0.6)),
("contrast", fl(30.0)),
("highlights", fl(-30.0)),
("shadows", fl(25.0)),
("saturation", fl(135.0)),
],
);
b.at(12)
}
/// Crop (left/top/right/bottom) of a top layer revealing the background.
fn crop() -> Scene {
let mut b = Builder::new(2);
let bg = b.demo(DemoScene::OceanSunset);
let bars = b.media(Generator::BarsAndTone);
b.place(0, bg, 0, 48);
let c = b.place(1, bars, 0, 48);
b.effect(c, "crop", &[("left", fl(15.0)), ("top", fl(10.0)), ("right", fl(25.0)), ("bottom", fl(20.0))]);
b.at(12)
}
/// Two clips with a 12-frame transition centred on the cut at frame 24, rendered at `frame`.
fn transition(effect: &str, frame: i64) -> Scene {
let mut b = Builder::new(1);
let a = b.demo(DemoScene::OceanSunset);
let c = b.demo(DemoScene::Aurora);
let ca = b.place(0, a, 0, 24);
let cb = b.place(0, c, 24, 24);
b.transition(0, effect, ca, cb, 24, 12);
b.at(frame)
}
/// Timecode and Clip Name burn-ins (text engine: JetBrains Mono / Inter).
fn text_burnin() -> Scene {
let mut b = Builder::new(1);
let bg = b.demo(DemoScene::CityNight);
let c = b.place(0, bg, 0, 48);
b.effect(c, "timecode", &[("position", pt(160.0, 40.0)), ("size", fl(20.0))]);
b.effect(c, "clip_name", &[("position", pt(160.0, 145.0)), ("size", fl(12.0))]);
b.at(30)
}
/// (name, title, scene).
fn scenes() -> Vec<(&'static str, &'static str, fn() -> Scene)> {
vec![
("transform_opacity", "Motion transform and opacity", transform_opacity),
("blend_modes", "Blend modes (Multiply, Screen, Overlay, Difference)", blend_modes),
("gaussian_blur", "Gaussian Blur effect", gaussian_blur),
("lumetri_basic", "Lumetri Color basic correction", lumetri_basic),
("crop", "Crop effect", crop),
("transition_cross_dissolve", "Cross Dissolve at 50%", || transition("cross_dissolve", 24)),
("transition_dip_to_black", "Dip to Black at 25%", || transition("dip_to_black", 21)),
("transition_wipe", "Wipe at 50%", || transition("wipe", 24)),
("text_burnin", "Timecode and Clip Name burn-in text", text_burnin),
]
}
fn render_cpu(s: &Scene) -> Rgba8 {
let img = render_sequence(&s.project, s.seq, RATE.tick_of(s.frame), RenderOptions::default(), &s.sources);
Rgba8::new(img.w as u32, img.h as u32, img.over_black_rgba8())
}
fn golden_path(name: &str) -> PathBuf {
PathBuf::from(env!("CARGO_MANIFEST_DIR")).join("goldens").join(format!("{name}.png"))
}
fn check(name: &str) {
let (_, title, make) = scenes().into_iter().find(|(n, _, _)| *n == name).unwrap();
let img = render_cpu(&make());
assert_eq!((img.w, img.h), (W, H));
let d = assert_golden(&golden_path(name), &img, Tolerance::RENDER, title, &format!("crates/golden/tests/golden.rs ({name})"));
eprintln!("{name}: {d}");
}
macro_rules! goldens {
($($name:ident),* $(,)?) => {
mod cpu {
$(
#[test]
fn $name() {
super::check(stringify!($name));
}
)*
}
#[test]
fn every_scene_has_a_test() {
let tested = [$(stringify!($name)),*];
for (n, _, _) in scenes() {
assert!(tested.contains(&n), "scene {n} has no golden test");
}
}
};
}
goldens!(transform_opacity, blend_modes, gaussian_blur, lumetri_basic, crop, transition_cross_dissolve, transition_dip_to_black, transition_wipe, text_burnin);
/// Sanity: the scenes are not trivially empty or identical to each other.
#[test]
fn scenes_are_distinct() {
let imgs: Vec<(&str, Rgba8)> = scenes().into_iter().map(|(n, _, f)| (n, render_cpu(&f()))).collect();
for (n, img) in &imgs {
let lit = img.px.chunks_exact(4).filter(|p| p[0] as u32 + p[1] as u32 + p[2] as u32 > 30).count();
assert!(lit > img.px.len() / 4 / 4, "{n}: mostly black");
}
for i in 0..imgs.len() {
for j in i + 1..imgs.len() {
let d = diff(&imgs[i].1, &imgs[j].1).unwrap();
assert!(d.psnr < 30.0, "{} and {} are near-identical ({d})", imgs[i].0, imgs[j].0);
}
}
}
// ---- GPU parity ----
fn device() -> Option<(wgpu::Device, wgpu::Queue)> {
let instance = wgpu::Instance::default();
let adapter = pollster::block_on(instance.request_adapter(&wgpu::RequestAdapterOptions::default())).ok()?;
pollster::block_on(adapter.request_device(&wgpu::DeviceDescriptor::default())).ok()
}
#[test]
fn gpu_matches_cpu_on_golden_scenes() {
let Some((dev, q)) = device() else {
eprintln!("SKIPPED (gpu parity): no GPU adapter");
return;
};
let mut c = filmcraft_gpu::GpuCompositor::new(&dev, &q);
let mut failures = Vec::new();
for (name, _, make) in scenes() {
let s = make();
let t = RATE.tick_of(s.frame);
let cpu = render_cpu(&s);
let plan = filmcraft_render::plan::plan_frame(&s.project, s.seq, t, RenderOptions::default(), &s.sources);
let kind = if matches!(plan, filmcraft_render::plan::FramePlan::Layers { .. }) { "layers" } else { "cpu image" };
c.composite(&plan);
let (gw, gh, mut px) = c.read_output().expect("GPU readback");
px.chunks_exact_mut(4).for_each(|p| p[3] = 255);
let gpu = Rgba8::new(gw, gh, px);
let d = diff(&cpu, &gpu).unwrap();
// mean over RGB only (alpha is equal by construction)
let mean_rgb = d.mean_abs * 4.0 / 3.0;
eprintln!("{name} ({kind}): GPU vs CPU {d}");
if d.p99 > 6 || mean_rgb >= 1.5 {
let dir = filmcraft_testkit::golden::failures_dir();
let _ = filmcraft_testkit::golden::write_png(&dir.join(format!("{name}.gpu.png")), &gpu);
let _ = filmcraft_testkit::golden::write_png(&dir.join(format!("{name}.cpu.png")), &cpu);
failures.push(format!("{name} ({kind}): {d}; images in {}", dir.display()));
}
}
assert!(failures.is_empty(), "GPU differs from the CPU reference:\n{}", failures.join("\n"));
}