filmcraft/crates/ui-egui/src/state.rs

1014 lines
35 KiB
Rust

//! UI state that is not project data: tools, layout, zoom/scroll, monitor settings. Serde so the
//! control channel can read and set all of it.
use serde::{Deserialize, Serialize};
use crate::dock::{DockNode, PanelKind};
use crate::icons::Icon;
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub enum Tool {
#[default]
Selection,
TrackSelectForward,
TrackSelectBackward,
Ripple,
Rolling,
RateStretch,
Remix,
Razor,
Slip,
Slide,
Pen,
Rectangle,
Ellipse,
Hand,
Zoom,
Type,
VerticalType,
}
impl Tool {
pub const ALL: [Tool; 17] = [
Tool::Selection,
Tool::TrackSelectForward,
Tool::TrackSelectBackward,
Tool::Ripple,
Tool::Rolling,
Tool::RateStretch,
Tool::Remix,
Tool::Razor,
Tool::Slip,
Tool::Slide,
Tool::Pen,
Tool::Rectangle,
Tool::Ellipse,
Tool::Hand,
Tool::Zoom,
Tool::Type,
Tool::VerticalType,
];
pub fn label(self) -> &'static str {
match self {
Tool::Selection => "Selection Tool",
Tool::TrackSelectForward => "Track Select Forward Tool",
Tool::TrackSelectBackward => "Track Select Backward Tool",
Tool::Ripple => "Ripple Edit Tool",
Tool::Rolling => "Rolling Edit Tool",
Tool::RateStretch => "Rate Stretch Tool",
Tool::Remix => "Remix Tool",
Tool::Razor => "Razor Tool",
Tool::Slip => "Slip Tool",
Tool::Slide => "Slide Tool",
Tool::Pen => "Pen Tool",
Tool::Rectangle => "Rectangle Tool",
Tool::Ellipse => "Ellipse Tool",
Tool::Hand => "Hand Tool",
Tool::Zoom => "Zoom Tool",
Tool::Type => "Type Tool",
Tool::VerticalType => "Vertical Type Tool",
}
}
pub fn shortcut(self) -> &'static str {
match self {
Tool::Selection => "V",
Tool::TrackSelectForward => "A",
Tool::TrackSelectBackward => "Shift+A",
Tool::Ripple => "B",
Tool::Rolling => "N",
Tool::RateStretch => "R",
Tool::Remix => "",
Tool::Razor => "C",
Tool::Slip => "Y",
Tool::Slide => "U",
Tool::Pen => "P",
Tool::Rectangle | Tool::Ellipse => "",
Tool::Hand => "H",
Tool::Zoom => "Z",
Tool::Type => "T",
Tool::VerticalType => "",
}
}
pub fn icon(self) -> Icon {
match self {
Tool::Selection => Icon::Selection,
Tool::TrackSelectForward => Icon::TrackSelectFwd,
Tool::TrackSelectBackward => Icon::TrackSelectBack,
Tool::Ripple => Icon::Ripple,
Tool::Rolling => Icon::Rolling,
Tool::RateStretch => Icon::RateStretch,
Tool::Remix => Icon::Remix,
Tool::Razor => Icon::Razor,
Tool::Slip => Icon::Slip,
Tool::Slide => Icon::Slide,
Tool::Pen => Icon::Pen,
Tool::Rectangle => Icon::Rectangle,
Tool::Ellipse => Icon::Ellipse,
Tool::Hand => Icon::Hand,
Tool::Zoom => Icon::Zoom,
Tool::Type | Tool::VerticalType => Icon::Type,
}
}
pub fn from_name(s: &str) -> Option<Tool> {
let n = s.to_ascii_lowercase().replace([' ', '_', '-'], "").replace("tool", "");
Tool::ALL
.iter()
.copied()
.find(|t| format!("{t:?}").to_ascii_lowercase() == n || t.label().to_ascii_lowercase().replace([' ', '-'], "").replace("tool", "") == n)
}
/// Tools-panel groups (Premiere groups related tools under one button with a flyout).
pub fn groups() -> Vec<Vec<Tool>> {
vec![
vec![Tool::Selection],
vec![Tool::TrackSelectForward, Tool::TrackSelectBackward],
vec![Tool::Ripple, Tool::Rolling, Tool::RateStretch, Tool::Remix],
vec![Tool::Razor],
vec![Tool::Slip, Tool::Slide],
vec![Tool::Pen, Tool::Rectangle, Tool::Ellipse],
vec![Tool::Hand, Tool::Zoom],
vec![Tool::Type, Tool::VerticalType],
]
}
}
/// Playback resolution (Premiere's Full / 1/2 / 1/4 / 1/8 / 1/16).
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize)]
pub enum PlaybackRes {
Full,
#[default]
Half,
Quarter,
Eighth,
Sixteenth,
}
impl PlaybackRes {
pub const ALL: [PlaybackRes; 5] = [PlaybackRes::Full, PlaybackRes::Half, PlaybackRes::Quarter, PlaybackRes::Eighth, PlaybackRes::Sixteenth];
pub fn scale(self) -> f32 {
match self {
PlaybackRes::Full => 1.0,
PlaybackRes::Half => 0.5,
PlaybackRes::Quarter => 0.25,
PlaybackRes::Eighth => 0.125,
PlaybackRes::Sixteenth => 0.0625,
}
}
pub fn label(self) -> &'static str {
match self {
PlaybackRes::Full => "Full",
PlaybackRes::Half => "1/2",
PlaybackRes::Quarter => "1/4",
PlaybackRes::Eighth => "1/8",
PlaybackRes::Sixteenth => "1/16",
}
}
}
/// Header mode (Import / Edit / Export).
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize)]
pub enum Mode {
Import,
#[default]
Edit,
Export,
}
#[derive(Clone, Debug, Serialize, Deserialize)]
pub struct TimelineView {
/// Pixels per second (animated toward `target_pps`).
pub pps: f64,
pub target_pps: f64,
/// Left edge time in seconds (animated toward `target_scroll`).
pub scroll: f64,
pub target_scroll: f64,
/// Vertical scroll of the video / audio halves.
pub v_scroll: f32,
pub a_scroll: f32,
/// Fraction of the track area given to video tracks.
pub split: f32,
pub video_track_h: f32,
pub audio_track_h: f32,
pub header_w: f32,
pub show_thumbnails: bool,
/// Which frames a video clip shows while `show_thumbnails` is on (the wrench menu).
#[serde(default)]
pub thumbnail_mode: ThumbnailMode,
pub show_waveforms: bool,
/// Follow playhead during playback (page scroll).
pub follow: bool,
pub fit_pending: bool,
/// The zoom a fit gave an empty sequence (which fits its 1 s minimum): the first clip to arrive
/// fits again, unless the zoom was changed in between.
#[serde(skip)]
pub fit_empty: Option<f64>,
/// Audio tracks showing track keyframes instead of clip keyframes: track id → lane
/// (`volume`, `pan`, `mute`, `send.<i>.level`, `fx.<slot>.<param>`).
#[serde(default)]
pub track_lanes: std::collections::BTreeMap<u64, String>,
}
impl TimelineView {
/// The zoom / scroll animation is still running (element rects are moving).
pub fn animating(&self) -> bool {
self.pps != self.target_pps || self.scroll != self.target_scroll
}
}
impl Default for TimelineView {
fn default() -> Self {
Self {
pps: 40.0,
target_pps: 40.0,
scroll: 0.0,
target_scroll: 0.0,
v_scroll: 0.0,
a_scroll: 0.0,
split: 0.5,
video_track_h: 60.0,
audio_track_h: 56.0,
header_w: 204.0,
show_thumbnails: true,
thumbnail_mode: ThumbnailMode::Head,
show_waveforms: true,
follow: true,
fit_pending: true,
fit_empty: None,
track_lanes: Default::default(),
}
}
}
/// Video thumbnails on timeline clips (Timeline wrench menu ▸ Show Video Thumbnails).
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize)]
pub enum ThumbnailMode {
/// The clip's first frame at its head.
#[default]
Head,
/// The first frame at the head and the last one at the tail.
HeadAndTail,
/// Frames side by side across the whole clip.
Continuous,
}
impl ThumbnailMode {
pub const ALL: [ThumbnailMode; 3] = [ThumbnailMode::Head, ThumbnailMode::HeadAndTail, ThumbnailMode::Continuous];
/// The name used by automation ids and `ui.set` (`timeline.thumbnails`).
pub fn name(self) -> &'static str {
match self {
ThumbnailMode::Head => "head",
ThumbnailMode::HeadAndTail => "headAndTail",
ThumbnailMode::Continuous => "continuous",
}
}
pub fn from_name(name: &str) -> Option<ThumbnailMode> {
Self::ALL.into_iter().find(|m| m.name().eq_ignore_ascii_case(name))
}
}
/// Monitor display mode (View ▸ Display Mode / the monitor's wrench menu). Multi-Camera is the
/// separate `MonitorView::multicam` switch.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize)]
pub enum DisplayMode {
#[default]
Composite,
Alpha,
Red,
Green,
Blue,
/// Source Monitor: the clip's audio waveform.
AudioWaveform,
/// Program Monitor: a reference frame beside the current frame.
Comparison,
/// Source Monitor: the picture above the audio waveform.
VideoAndWaveform,
}
impl DisplayMode {
/// Shows a single colour channel (or alpha) as greyscale.
pub fn is_channel(self) -> bool {
matches!(self, DisplayMode::Alpha | DisplayMode::Red | DisplayMode::Green | DisplayMode::Blue)
}
}
/// Monitor guide (frame pixels): `vertical` = a line at x = `position`.
pub type Guide = filmcraft_engine::autosave::Guide;
#[derive(Clone, Debug, Serialize, Deserialize)]
#[serde(default)]
pub struct MonitorView {
/// Playback Resolution (used while playing).
pub res: PlaybackRes,
/// Paused Resolution (used while stopped).
pub paused_res: PlaybackRes,
/// High Quality Playback: play at the paused resolution when it is higher.
pub high_quality: bool,
/// Magnification: None = Fit, else the zoom factor (1.0 = 100%: one frame pixel per screen pixel).
pub zoom: Option<f32>,
/// Pan offset of a magnified picture from the centre (points).
pub pan: [f32; 2],
pub safe_margins: bool,
pub show_transport: bool,
/// Transport buttons hidden through the monitor's Button Editor. Stored per monitor.
pub transport_hidden: Vec<String>,
/// Program monitor display mode Multi-Camera (angle grid + program).
pub multicam: bool,
pub display: DisplayMode,
/// Comparison View: the reference frame's time (ticks); None = set on entry from the playhead.
pub compare_ref: Option<i64>,
pub show_rulers: bool,
pub show_guides: bool,
pub lock_guides: bool,
/// Snap in Program Monitor: graphic drags snap to guides, the frame edges and centre.
pub snap: bool,
pub guides: Vec<Guide>,
}
impl Default for MonitorView {
fn default() -> Self {
Self {
res: PlaybackRes::Half,
paused_res: PlaybackRes::Full,
high_quality: false,
zoom: None,
pan: [0.0, 0.0],
safe_margins: false,
show_transport: true,
// The optional Loop button is available from the editor without altering default layouts.
transport_hidden: vec!["playback.loop".into()],
multicam: false,
display: DisplayMode::Composite,
compare_ref: None,
show_rulers: false,
show_guides: true,
lock_guides: false,
snap: true,
guides: Vec::new(),
}
}
}
impl MonitorView {
/// The resolution frames are rendered at: Playback Resolution while playing (or the higher
/// of it and Paused Resolution with High Quality Playback), Paused Resolution when stopped.
pub fn effective_res(&self, playing: bool) -> PlaybackRes {
if !playing || (self.high_quality && self.paused_res.scale() > self.res.scale()) { self.paused_res } else { self.res }
}
/// The display mode in effect (None = Multi-Camera).
pub fn display_mode(&self) -> Option<DisplayMode> {
(!self.multicam).then_some(self.display)
}
}
/// Window ▸ Workspaces dialogs: Save as New Workspace… and Edit Workspaces….
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub enum WorkspaceDialog {
SaveAs {
name: String,
},
/// `selected`: the workspace picked in the list; `name`: its new name being typed.
Edit {
selected: Option<String>,
name: String,
},
}
/// Guide dialogs (View ▸ Add Guide…, Guide Templates ▸ Save Guides as Template… / Manage Guides…).
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub enum GuideDialog {
/// `source`: the dialog acts on the Source Monitor (else the Program Monitor).
Add {
vertical: bool,
position: f64,
#[serde(default)]
source: bool,
},
SaveTemplate {
name: String,
#[serde(default)]
source: bool,
},
Manage {
selected: Option<usize>,
#[serde(default)]
source: bool,
},
}
/// The colour parameter an armed eyedropper fills (`effects.setParam` arguments).
#[derive(Clone, Debug, PartialEq)]
pub struct Eyedropper {
pub clip: u64,
pub effect: usize,
pub param: String,
pub mask: Option<usize>,
}
/// A keyframe selected in the Effect Controls keyframe lane: clip, effect index, parameter (of an
/// effect mask when `mask` is set) and the keyframe's media time. The panel drops references that
/// no longer match a keyframe (deleted, moved, another clip selected).
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct KeyframeRef {
pub clip: u64,
pub effect: usize,
pub param: String,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub mask: Option<usize>,
pub time: filmcraft_time::Tick,
}
#[derive(Clone, Debug, Serialize, Deserialize)]
pub struct UiState {
#[serde(default)]
pub language: crate::i18n::Language,
pub tool: Tool,
pub mode: Mode,
pub workspace: String,
pub dock: DockNode,
#[serde(default)]
pub floating: Vec<crate::dock::Floating>,
/// Focused panel (blue outline, receives shortcuts).
pub focused: PanelKind,
pub timeline: TimelineView,
pub program: MonitorView,
pub source: MonitorView,
pub project_search: String,
pub effects_search: String,
/// Expanded bins in the project list view.
pub expanded_bins: Vec<u64>,
/// Expanded folders in the Effects panel.
pub expanded_fx: Vec<String>,
/// Effects panel: the Lumetri Presets folder shown as a thumbnail grid (wide panel).
#[serde(default)]
pub lumetri_grid_folder: Option<String>,
/// Collapsed effect sections in Effect Controls ("clip:index").
pub collapsed_fx: Vec<String>,
/// Width of Effect Controls' effect list, left of the keyframe area (points; 0 = the default
/// share of the panel). Dragging the divider sets it (#643).
#[serde(default)]
pub effect_controls_split: f32,
pub show_menu_bar: bool,
/// The header bar (Home, Import, Edit, Export, workspaces). An app that embeds FilmCraft can hide it.
#[serde(default = "shown")]
pub show_header: bool,
/// The status bar (hints, messages, job progress). An app that embeds FilmCraft can hide it.
#[serde(default = "shown")]
pub show_status_bar: bool,
pub dark: bool,
/// Lumetri scopes visible in the Program monitor area.
pub show_scopes: bool,
/// Transient status line shown in the footer.
pub status: String,
/// The colour parameter an armed eyedropper will fill with the next pixel clicked in the Program
/// monitor (Esc or a click elsewhere disarms it). Never saved.
#[serde(skip)]
pub eyedropper: Option<Eyedropper>,
/// Effect Controls: the selected keyframes, highlighted in the keyframe lane (a click selects one).
#[serde(default)]
pub keyframe_selection: Vec<KeyframeRef>,
/// Essential Sound sub-tab: "Edit" or "Browse".
#[serde(default)]
pub essential_sound_tab: String,
/// Text to Speech panel: the script and voice settings being written or edited.
#[serde(default)]
pub tts: crate::panels::tts::TtsDraft,
/// Export mode: settings, preset, destination, range, the Preset Manager and Quick Export.
#[serde(default)]
pub export: crate::panels::export_mode::ExportUi,
/// Text panel: active tab ("Transcript" / "Captions" / "Graphics").
#[serde(default = "captions_tab")]
pub text_tab: String,
/// Text panel: caption search filter.
#[serde(default)]
pub caption_search: String,
/// Text panel ▸ Transcript: selected words of the sequence transcript (anchor, end; indices as
/// `transcript.inspect` lists them).
#[serde(default)]
pub transcript_sel: Option<(usize, usize)>,
/// Text panel ▸ Transcript: search text.
#[serde(default)]
pub transcript_search: String,
/// Preferences ▸ Playback: play the rendered range when a preview render finishes.
#[serde(default = "yes")]
pub play_after_render: bool,
/// Settings dialog (open when Some): page and the values being edited.
#[serde(default)]
pub settings: Option<crate::panels::settings::SettingsDraft>,
/// Audio Track Mixer: effects and sends section expanded.
#[serde(default)]
pub mixer_fx_open: bool,
/// Audio Track Mixer ▸ Show/Hide Tracks: strip ids (audio tracks, submixes) not shown.
#[serde(default)]
pub mixer_hidden: Vec<u64>,
/// Audio Track Mixer ▸ Meter Input(s) Only: record-armed track meters show the recording input.
#[serde(default)]
pub mixer_meter_input_only: bool,
/// Audio Gain dialog draft (mode, dB values).
#[serde(default)]
pub audio_gain: AudioGainDraft,
/// Add Tracks dialog draft.
#[serde(default)]
pub add_tracks: AddTracksDraft,
/// Delete Tracks dialog draft.
#[serde(default)]
pub delete_tracks: DeleteTracksDraft,
/// Sequence Settings dialog draft.
#[serde(default)]
pub sequence_settings: SequenceSettingsDraft,
/// Set Transition Duration dialog draft (double-click a transition).
#[serde(default)]
pub transition_duration: TransitionDurationDraft,
/// On-monitor text editing (Type tool / double-click on a text layer).
#[serde(default)]
pub gfx_edit: Option<GfxEdit>,
/// Pen tool: path points placed so far (sequence pixels).
#[serde(default)]
pub pen_points: Vec<[f64; 2]>,
/// Link Media dialog (open when Some).
#[serde(default)]
pub link_media: Option<LinkMediaDraft>,
/// Create Proxies dialog (open when Some).
#[serde(default)]
pub create_proxies: Option<ProxyDraft>,
/// Project Manager dialog (open when Some).
#[serde(default)]
pub project_manager: Option<ProjectManagerDraft>,
/// Make Offline dialog: Some(delete files?) while open.
#[serde(default)]
pub make_offline: Option<bool>,
/// Open colour dialog (Interpret Footage ▸ Color Management, Sequence ▸ Color Management).
#[serde(default)]
pub color_dialog: Option<ColorDialog>,
/// Free-draw (pen) mask being placed on the Program monitor (Effect Controls ▸ pen icon).
#[serde(default)]
pub mask_pen: Option<MaskPenDraft>,
/// Effect presets: the preset being renamed / the Save Preset dialog (open when Some).
#[serde(default)]
pub save_preset: Option<SavePresetDraft>,
/// Open Clip / Track Fx Editor windows (graphical audio-effect editors).
#[serde(default)]
pub audio_fx_editors: Vec<crate::panels::audio_fx_editor::FxTarget>,
/// Synchronize / Merge Clips / Create Multi-Camera Source Sequence dialog (open when Some).
#[serde(default)]
pub sync_dialog: Option<SyncDraft>,
/// Multi-Camera Record On/Off (key 0): playing in the Multi-Camera view records cuts.
#[serde(default = "yes")]
pub multicam_record: bool,
/// Edit Cameras dialog (open when Some).
#[serde(default)]
pub edit_cameras: Option<EditCamerasDraft>,
/// Open guide dialog (Add Guide / Save Guides as Template / Manage Guides).
#[serde(default)]
pub guide_dialog: Option<GuideDialog>,
/// Open Text Properties dialog (the wrench in the Properties panel's Text section).
#[serde(default)]
pub text_props_dialog: Option<TextPropsDialog>,
/// Open Window ▸ Workspaces dialog.
#[serde(default)]
pub workspace_dialog: Option<WorkspaceDialog>,
/// Edit / Clip / File menu dialog (Paste Attributes, Make Subclip, Frame Hold Options, …;
/// open when Some). See `panels::clip_dialogs`.
#[serde(default)]
pub clip_dialog: Option<ClipDialogDraft>,
/// M3.11 menu items: their dialog, Dynamic Audio Waveforms, the Media Browser selection. See
/// `panels::menu_dialogs`.
#[serde(default)]
pub extras: crate::panels::menu_dialogs::Extras,
/// Essential Graphics ▸ Browse and the graphics template / Replace Fonts dialogs. See
/// `panels::graphics_templates`.
#[serde(default)]
pub gfx_templates: crate::panels::graphics_templates::GfxTemplatesState,
/// Lumetri Scopes, Timecode, Events, Progress and Reference Monitor settings. See
/// `panels::panel_state`.
#[serde(default)]
pub panels: crate::panels::panel_state::PanelsState,
/// Keyboard-only view state (maximized frame, Project panel hover scrub). See
/// `panels::keyboard`.
#[serde(default)]
pub keys: crate::panels::keyboard::KeysState,
/// Project panel: bin shown in place, bin tabs / windows, inline rename, dialogs, hover scrub
/// (view settings and columns are engine preferences). See `panels::project`.
#[serde(default)]
pub project_panel: crate::panels::project::ProjectPanelUi,
/// Media Browser view state (tree, path field, Edit Columns…). See `panels::media_browser`.
#[serde(default)]
pub media_browser: crate::panels::media_browser::MediaBrowserUi,
}
/// An open Edit / Clip / File menu dialog: the engine command it runs on OK and the parameters
/// being edited (the same JSON the command takes, so agents can fill it with `ui.set`).
#[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
pub struct ClipDialogDraft {
pub command: String,
pub params: serde_json::Value,
/// Extra data shown by the dialog (effect names, channel count, …); not sent.
#[serde(default)]
pub info: serde_json::Value,
#[serde(default)]
pub error: String,
}
/// A pen mask in progress: vertices placed so far, in clip pixels (`[x, y, tangent x, tangent y]`).
#[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
pub struct MaskPenDraft {
pub clip: u64,
pub effect: usize,
pub points: Vec<[f64; 4]>,
}
/// Save Preset dialog (Effect Controls ▸ right-click an effect ▸ Save Preset…).
#[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
pub struct SavePresetDraft {
pub clip: u64,
pub effects: Vec<usize>,
pub name: String,
pub description: String,
/// "scale" | "anchorIn" | "anchorOut" | "none"
pub keyframes: String,
}
/// Clip ▸ Synchronize…, Merge Clips… and Create Multi-Camera Source Sequence… share one draft;
/// The Edit Cameras dialog: camera names and on/off per angle of a multi-camera source.
#[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
#[serde(default)]
pub struct EditCamerasDraft {
pub sequence: u64,
pub names: Vec<String>,
pub enabled: Vec<bool>,
}
/// `kind` says which dialog it is (`synchronize`, `merge`, `multicam`).
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
#[serde(default)]
pub struct SyncDraft {
pub kind: String,
/// Project items (Merge Clips, Create Multi-Camera).
pub items: Vec<u64>,
pub name: String,
/// `in` | `out` | `timecode` | `marker` | `audio`
pub method: String,
pub ignore_hours: bool,
/// Clip marker name to sync on (empty = the first marker).
pub marker: String,
/// Frames added to every clip but the reference.
pub offset: i64,
/// Synchronize: reference track (`V1`, `A2`…; empty = the lowest track).
pub track: String,
/// Create Multi-Camera: `camera1` | `all` | `switch`.
pub audio: String,
/// Create Multi-Camera: `clip` | `track` | `metadata`.
pub camera_names: String,
pub processed_bin: bool,
/// Merge Clips: drop the video clip's own audio.
pub remove_video_audio: bool,
pub message: String,
}
impl Default for SyncDraft {
fn default() -> Self {
Self {
kind: "synchronize".into(),
items: vec![],
name: String::new(),
method: "audio".into(),
ignore_hours: false,
marker: String::new(),
offset: 0,
track: String::new(),
audio: "camera1".into(),
camera_names: "clip".into(),
processed_bin: true,
remove_video_audio: false,
message: String::new(),
}
}
}
/// File ▸ Link Media… (shown automatically when a project opens with missing media).
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
#[serde(default)]
pub struct LinkMediaDraft {
/// Selected row (index into the missing list).
pub row: usize,
pub file_name: bool,
pub extension: bool,
pub clip_id: bool,
pub duration: bool,
pub media_start: bool,
pub metadata: bool,
pub align_timecode: bool,
pub relink_others: bool,
/// Search: folder and "Display only exact name matches".
pub folder: String,
pub exact_name: bool,
/// Search results for the selected row: (path, ok, identity match, problems).
pub candidates: Vec<(String, bool, Option<bool>, String)>,
pub candidate: Option<usize>,
/// Rows the user set offline in this session of the dialog (item ids).
pub skipped: Vec<u64>,
pub message: String,
}
impl Default for LinkMediaDraft {
fn default() -> Self {
Self {
row: 0,
file_name: true,
extension: true,
clip_id: true,
duration: true,
media_start: false,
metadata: true,
align_timecode: false,
relink_others: true,
folder: String::new(),
exact_name: true,
candidates: vec![],
candidate: None,
skipped: vec![],
message: String::new(),
}
}
}
/// Clip ▸ Proxy ▸ Create Proxies….
#[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
#[serde(default)]
pub struct ProxyDraft {
pub items: Vec<u64>,
pub preset: String,
/// Empty = a Proxies folder next to the original media.
pub destination: String,
}
/// File ▸ Project Manager….
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
#[serde(default)]
pub struct ProjectManagerDraft {
pub sequences: Vec<u64>,
/// "collect" | "consolidate"
pub mode: String,
pub preset: String,
pub exclude_unused: bool,
pub handles: u32,
pub include_proxies: bool,
pub include_previews: bool,
pub destination: String,
/// Last dry-run estimate: (original bytes, resulting bytes, files).
pub estimate: Option<(u64, u64, usize)>,
pub message: String,
}
impl Default for ProjectManagerDraft {
fn default() -> Self {
Self {
sequences: vec![],
mode: "collect".into(),
preset: "prores_lt".into(),
exclude_unused: true,
handles: 30,
include_proxies: true,
include_previews: false,
destination: String::new(),
estimate: None,
message: String::new(),
}
}
}
/// Colour dialogs: drafts are applied with one engine command on OK.
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub enum ColorDialog {
/// `clip.interpretFootage`: the media items and the chosen colour space id ("auto" = metadata).
Interpret { items: Vec<u64>, color_space: String },
/// `sequence.colorSettings`.
Sequence { working_space: String, wide_gamut: bool, auto_tone_map: bool },
}
/// The Audio Gain dialog (Clip ▸ Audio Gain…, G).
#[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
#[serde(default)]
pub struct AudioGainDraft {
/// "set" | "adjust" | "normalizeMax" | "normalizeAll"
pub mode: String,
pub set_db: f64,
pub adjust_db: f64,
pub max_peak_db: f64,
pub all_peaks_db: f64,
}
/// The Add Tracks dialog (Sequence ▸ Add Tracks…): for video, audio and audio submix tracks, how
/// many to add and where (`*_after`: how many tracks of the kind come before the new ones; 0 is
/// "Before First Track"), and the type of the audio and submix tracks (`standard` / `stereo`,
/// `5.1`, `adaptive`, `mono`). Premiere's defaults: one video track and one audio track after the
/// last ones, no submix track.
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
#[serde(default)]
pub struct AddTracksDraft {
pub video: u32,
pub video_after: usize,
pub audio: u32,
pub audio_after: usize,
pub audio_type: String,
pub submix: u32,
pub submix_after: usize,
pub submix_type: String,
}
impl Default for AddTracksDraft {
fn default() -> Self {
Self { video: 1, video_after: 0, audio: 1, audio_after: 0, audio_type: "standard".into(), submix: 0, submix_after: 0, submix_type: "stereo".into() }
}
}
/// The Set Transition Duration dialog (double-click a transition in the Timeline): which
/// transition, and its duration in frames.
#[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
#[serde(default)]
pub struct TransitionDurationDraft {
pub transition: u64,
pub frames: i64,
}
/// The Sequence Settings dialog (Sequence ▸ Sequence Settings…), filled from the active sequence
/// when it opens (`panels::sequence_settings::open`). `tab`: `general`, `color` or `vr`; the
/// timebase is `fps_num`/`fps_den`; `mix`: `Stereo`, `Mono`, `5.1` or `Adaptive`; `working_space`:
/// a [`filmcraft_color::WorkingSpace`] id. `scale_motion` is "Scale motion effects proportionally
/// when changing frame size", on by default as in Premiere.
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
#[serde(default)]
pub struct SequenceSettingsDraft {
pub tab: String,
/// The sequence's name (its Project panel item); a blank name keeps the current one.
pub name: String,
/// File ▸ New ▸ Sequence…: the dialog makes a new sequence (`file.newSequence`) with these
/// settings and `video_tracks` / `audio_tracks` tracks, instead of changing the active one.
pub new_sequence: bool,
pub video_tracks: u32,
pub audio_tracks: u32,
pub fps_num: i64,
pub fps_den: i64,
pub width: u32,
pub height: u32,
pub scale_motion: bool,
pub drop_frame: bool,
pub mix: String,
pub sample_rate: u32,
pub max_render_quality: bool,
pub working_space: String,
pub wide_gamut: bool,
pub auto_tone_map: bool,
}
impl Default for SequenceSettingsDraft {
fn default() -> Self {
Self {
tab: "general".into(),
name: String::new(),
new_sequence: false,
video_tracks: 3,
audio_tracks: 3,
fps_num: 24_000,
fps_den: 1001,
width: 1920,
height: 1080,
scale_motion: true,
drop_frame: false,
mix: "Stereo".into(),
sample_rate: 48_000,
max_render_quality: false,
working_space: "rec709".into(),
wide_gamut: false,
auto_tone_map: true,
}
}
}
/// The Delete Tracks dialog (Sequence ▸ Delete Tracks…): per kind, whether to delete and which
/// track (`"empty"` = All Empty Tracks, or a track name such as `"V2"` / `"C2"`).
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
#[serde(default)]
pub struct DeleteTracksDraft {
pub video: bool,
pub video_target: String,
pub audio: bool,
pub audio_target: String,
pub captions: bool,
pub captions_target: String,
}
impl Default for DeleteTracksDraft {
fn default() -> Self {
Self { video: false, video_target: "empty".into(), audio: false, audio_target: "empty".into(), captions: false, captions_target: "empty".into() }
}
}
/// Draft of the Text Properties dialog of a text layer: its type (point text, or paragraph text
/// wrapped in a box) and text styling.
#[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
pub struct TextPropsDialog {
pub clip: u64,
pub layer: usize,
pub paragraph: bool,
/// Vertical text is always point text.
pub vertical: bool,
pub ligatures: bool,
/// Ligatures when the dialog opened.
pub ligatures_was: bool,
}
/// The text layer being edited on the Program monitor: caret and selection anchor are byte
/// offsets into the layer's text.
#[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
pub struct GfxEdit {
pub clip: u64,
pub layer: usize,
pub caret: usize,
pub anchor: usize,
}
fn shown() -> bool {
true
}
fn captions_tab() -> String {
"Captions".into()
}
fn yes() -> bool {
true
}
impl Default for UiState {
fn default() -> Self {
Self {
language: crate::i18n::Language::default(),
tool: Tool::Selection,
mode: Mode::Edit,
workspace: "Editing".into(),
floating: vec![],
dock: crate::dock::workspace("Editing"),
focused: PanelKind::Timeline,
timeline: TimelineView::default(),
program: MonitorView::default(),
source: MonitorView::default(),
project_search: String::new(),
effects_search: String::new(),
expanded_bins: vec![],
expanded_fx: vec!["Video Transitions".into(), "Video Transitions/Dissolve".into()],
lumetri_grid_folder: None,
collapsed_fx: vec![],
effect_controls_split: 0.0,
show_menu_bar: true,
show_header: true,
show_status_bar: true,
dark: true,
show_scopes: false,
status: String::new(),
eyedropper: None,
keyframe_selection: Vec::new(),
essential_sound_tab: "Edit".into(),
tts: Default::default(),
export: Default::default(),
text_tab: captions_tab(),
caption_search: String::new(),
transcript_sel: None,
transcript_search: String::new(),
play_after_render: true,
mixer_fx_open: false,
mixer_hidden: Vec::new(),
mixer_meter_input_only: false,
settings: None,
audio_gain: AudioGainDraft::default(),
add_tracks: AddTracksDraft::default(),
delete_tracks: DeleteTracksDraft::default(),
sequence_settings: SequenceSettingsDraft::default(),
transition_duration: TransitionDurationDraft::default(),
gfx_edit: None,
pen_points: vec![],
link_media: None,
create_proxies: None,
project_manager: None,
make_offline: None,
color_dialog: None,
mask_pen: None,
save_preset: None,
audio_fx_editors: Vec::new(),
sync_dialog: None,
multicam_record: true,
edit_cameras: None,
guide_dialog: None,
text_props_dialog: None,
workspace_dialog: None,
clip_dialog: None,
extras: Default::default(),
gfx_templates: Default::default(),
panels: Default::default(),
keys: Default::default(),
project_panel: Default::default(),
media_browser: Default::default(),
}
}
}