LR-CROP-STRAIGHTEN: the rotate pointer faces away from its side of the crop box

The crop tool's rotate pointer always bulged up, which only reads right
above the box. It now turns to bulge away from the nearest point of the box
outline: right beside the right edge, down below it, left beside the left
edge, diagonally off a corner, and following a box that is already rotated.
icons::paint_turned draws an icon turned about its centre; icons::paint is
unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
john01px2022 2026-10-10 17:09:44 -07:00
parent 9e6c4c6fc9
commit 6807421f64
3 changed files with 75 additions and 6 deletions

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@ -90,10 +90,16 @@ struct Pen<'a> {
r: Rect,
s: Stroke,
k: f32,
/// (cos, sin) of a turn about the grid's centre, clockwise on screen ([`paint_turned`]).
turn: Option<(f32, f32)>,
}
impl Pen<'_> {
fn pt(&self, x: f32, y: f32) -> Pos2 {
let (x, y) = match self.turn {
Some((c, s)) => (10.0 + (x - 10.0) * c - (y - 10.0) * s, 10.0 + (x - 10.0) * s + (y - 10.0) * c),
None => (x, y),
};
pos2(self.r.min.x + x * self.k, self.r.min.y + y * self.k)
}
fn line(&self, pts: &[(f32, f32)]) {
@ -144,10 +150,20 @@ fn star_pts(cx: f32, cy: f32, r: f32) -> Vec<(f32, f32)> {
/// Paint `icon` centred in `rect` (square area used) with `color`.
pub fn paint(p: &Painter, rect: Rect, icon: Icon, color: Color32) {
paint_with(p, rect, icon, color, None);
}
/// [`paint`], turned `radians` clockwise about its centre. Only for icons drawn with lines, arcs
/// and circles (rectangles stay square to the screen).
pub fn paint_turned(p: &Painter, rect: Rect, icon: Icon, color: Color32, radians: f32) {
paint_with(p, rect, icon, color, Some((radians.cos(), radians.sin())));
}
fn paint_with(p: &Painter, rect: Rect, icon: Icon, color: Color32, turn: Option<(f32, f32)>) {
let side = rect.width().min(rect.height());
let r = Rect::from_center_size(rect.center(), vec2(side, side));
let k = side / 20.0;
let pen = Pen { p, r, s: Stroke::new((1.5 * k).max(1.0), color), k };
let pen = Pen { p, r, s: Stroke::new((1.5 * k).max(1.0), color), k, turn };
use Icon::*;
match icon {
Sidebar => {

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@ -1285,7 +1285,7 @@ fn crop_overlay(app: &mut LightcraftApp, ui: &mut egui::Ui, resp: &egui::Respons
None if inside(hq) && !rotating => egui::CursorIcon::Move,
// a drag here rotates: no system cursor shows that, so draw a curved double arrow
None => {
rotate_cursor(ui, hq);
rotate_cursor(ui, hq, rotate_cursor_turn(&pts, hq, inside(hq)));
egui::CursorIcon::None
}
};
@ -1383,15 +1383,38 @@ fn top_painter(ui: &egui::Ui, name: &'static str) -> egui::Painter {
ui.ctx().layer_painter(egui::LayerId::new(egui::Order::Tooltip, egui::Id::new(name)))
}
/// The rotation pointer: a curved double arrow on a dark disc, so it reads over any photo.
fn rotate_cursor(ui: &egui::Ui, at: Pos2) {
/// The rotation pointer: a curved double arrow on a dark disc, so it reads over any photo,
/// turned `turn` radians clockwise ([`rotate_cursor_turn`]).
fn rotate_cursor(ui: &egui::Ui, at: Pos2, turn: f32) {
let p = top_painter(ui, "crop-rotate-cursor");
let r = Rect::from_center_size(at, vec2(22.0, 22.0));
p.circle_filled(at, 12.0, Color32::from_black_alpha(150));
crate::icons::paint(&p, r.shrink(2.0), crate::icons::Icon::RotateDrag, Color32::WHITE);
crate::icons::paint_turned(&p, r.shrink(2.0), crate::icons::Icon::RotateDrag, Color32::WHITE, turn);
register(ui.ctx(), "cropRotateCursor", r);
}
/// How far to turn the rotation pointer (radians, clockwise) so its arc, drawn bulging up, bulges
/// away from the crop box `pts` (its four corners on screen, maybe rotated): up above the top edge,
/// right beside the right edge, down below it, diagonally off a corner. Measured from the nearest
/// point of the box's outline; `inside` (a rotate drag that has come back over the box) faces it
/// the other way, still away from that edge.
fn rotate_cursor_turn(pts: &[Pos2], q: Pos2, inside: bool) -> f32 {
let nearest = (0..pts.len())
.map(|i| {
let (a, b) = (pts[i], pts[(i + 1) % pts.len()]);
let ab = b - a;
let t = if ab.length_sq() > 0.0 { ((q - a).dot(ab) / ab.length_sq()).clamp(0.0, 1.0) } else { 0.0 };
a + ab * t
})
.min_by(|a, b| a.distance_sq(q).total_cmp(&b.distance_sq(q)));
let Some(nearest) = nearest else { return 0.0 };
let away = if inside { nearest - q } else { q - nearest };
if away.length() < 0.5 {
return 0.0;
}
away.y.atan2(away.x) + std::f32::consts::FRAC_PI_2
}
/// While rotating: the angle, next to the pointer, kept inside `bounds` (the canvas): on the
/// pointer's other side when it would run past an edge.
fn angle_readout(ui: &egui::Ui, at: Pos2, angle: f64, bounds: Rect) {
@ -2143,6 +2166,36 @@ fn straighten_overlay(app: &mut LightcraftApp, ui: &mut egui::Ui, resp: &egui::R
#[cfg(test)]
mod tests {
/// The rotation pointer's arc bulges away from the side of the crop box it is on, and follows
/// a box that is itself rotated.
#[test]
fn rotate_cursor_faces_away_from_the_crop_box() {
use egui::{Pos2, pos2};
use std::f32::consts::{FRAC_PI_2, FRAC_PI_4, PI};
let near = |a: f32, b: f32| ((a - b + PI).rem_euclid(2.0 * PI) - PI).abs() < 1e-3;
let pts = [pos2(100.0, 100.0), pos2(300.0, 100.0), pos2(300.0, 200.0), pos2(100.0, 200.0)];
let turn = |x: f32, y: f32| super::rotate_cursor_turn(&pts, pos2(x, y), false);
assert!(near(turn(200.0, 80.0), 0.0), "above: as drawn");
assert!(near(turn(320.0, 150.0), FRAC_PI_2), "right");
assert!(near(turn(200.0, 230.0), PI), "below");
assert!(near(turn(70.0, 150.0), -FRAC_PI_2), "left");
assert!(near(turn(290.0, 60.0), 0.0), "above the top edge near its end: still up");
assert!(near(turn(320.0, 80.0), FRAC_PI_4), "off the top-right corner: diagonal");
assert!(near(super::rotate_cursor_turn(&pts, pos2(200.0, 110.0), true), 0.0), "dragged back over the top edge: still up");
// a box turned 90°: its top edge is now on the right
let turned = [pts[3], pts[0], pts[1], pts[2]].map(|p| pos2(400.0 - p.y, p.x));
assert!(near(super::rotate_cursor_turn(&turned, pos2(420.0, 200.0), false), FRAC_PI_2));
// a box turned 30°: straight out from its top edge is 30° clockwise of up
let c = pos2(200.0, 150.0);
let rot = |p: Pos2| {
let (s, co) = (30f32.to_radians().sin(), 30f32.to_radians().cos());
let d = p - c;
pos2(c.x + d.x * co - d.y * s, c.y + d.x * s + d.y * co)
};
let tilted = pts.map(rot);
assert!(near(super::rotate_cursor_turn(&tilted, rot(pos2(200.0, 60.0)), false), 30f32.to_radians()));
}
use super::{film_label, texture_side};
/// Issue #652: a native host reports the GPU's texture limit in the first frame's input only.

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@ -246,7 +246,7 @@ differences and missing bindings are in [ui-parity.md](ui-parity.md#shortcuts).
|---|---|---|---|---|---|
| LR-CROP-RECT | Crop rectangle | P0 | ✅ | `cmd:crop.set`, `cmd:crop.drag`, `crates/geom/src/crop_drag.rs`, `crates/ui-egui/src/panels/detail.rs` | double-click inside the box applies the crop (like Return) |
| LR-CROP-ASPECT | Aspect ratios | P0 | ✅ | `cmd:crop.aspect`, `cmd:crop.rotateAspect`, `crates/ui-egui/src/panels/right.rs` | menu with presets + custom W × H, visible Lock toggle (also A), button names the active ratio; every handle honours the lock and the drag stops at the image edge instead of shifting the frame (issue #295); "Original" is the photo's own shape (no separate As Shot) |
| LR-CROP-STRAIGHTEN | Straighten tool | P0 | ✅ | `cmd:crop.straighten`, `cmd:crop.autoStraighten`, `crates/ui-egui/src/panels/detail.rs` (`rotate_cursor`, `angle_readout`), `crates/ui-egui/src/panels/right.rs` (Angle field), `crates/ui-egui/src/tests_crop_rotate.rs` | Straighten Tool button: drag along a horizon/vertical; double-click or Auto levels automatically. Dragging outside the crop box rotates it: there the pointer is a curved double arrow (with ⌘ held, the straighten crosshair), and while rotating the angle shows next to it, kept on the canvas (issue #534); an exact angle goes in the Angle field under Straighten (`cropAngleField`: applies on Return or leaving it, Esc keeps the old angle, takes a decimal comma; a drag on it is one undo step) or by clicking the Straighten value (its hover says so) |
| LR-CROP-STRAIGHTEN | Straighten tool | P0 | ✅ | `cmd:crop.straighten`, `cmd:crop.autoStraighten`, `crates/ui-egui/src/panels/detail.rs` (`rotate_cursor`, `angle_readout`), `crates/ui-egui/src/panels/right.rs` (Angle field), `crates/ui-egui/src/tests_crop_rotate.rs` | Straighten Tool button: drag along a horizon/vertical; double-click or Auto levels automatically. Dragging outside the crop box rotates it: there the pointer is a curved double arrow that bulges away from the side of the box it is on, diagonally off a corner and following a rotated box (`rotate_cursor_turn`, tested by `rotate_cursor_faces_away_from_the_crop_box`) (with ⌘ held, the straighten crosshair), and while rotating the angle shows next to it, kept on the canvas (issue #534); an exact angle goes in the Angle field under Straighten (`cropAngleField`: applies on Return or leaving it, Esc keeps the old angle, takes a decimal comma; a drag on it is one undo step) or by clicking the Straighten value (its hover says so) |
| LR-CROP-AUTO | Auto straighten | P1 | ✅ | `cmd:crop.autoStraighten` | crop-angle leveling from detected horizon/plumb lines (consensus required) |
| LR-CROP-ANGLE | Angle slider | P0 | ✅ | `ctl:crop.angle`, `crates/ui-egui/src/panels/right.rs` | the Straighten slider; an exact angle can also be typed in the Angle field under it (see LR-CROP-STRAIGHTEN) |
| LR-CROP-ROTATE90 | Rotate 90° | P0 | ✅ | `cmd:photo.rotateLeft`, `cmd:photo.rotateRight` | |