Quit from the macOS menu: save settings and the library (and honour the unsaved-changes prompt) before exiting
std::process::exit skipped eframe's on_exit (ui.json, close_library) and the may_close check, so changes still in memory could be lost on Cmd+Q. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@ -52,8 +52,15 @@ struct App(LightcraftApp, PrefsWriter, #[cfg(target_os = "macos")] Option<native
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impl eframe::App for App {
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fn logic(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
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#[cfg(target_os = "macos")]
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if let Some(m) = self.2.as_mut() {
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m.update(&mut self.0, ctx);
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if let Some(m) = self.2.as_mut()
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&& m.update(&mut self.0, ctx)
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&& lightcraft_ui_egui::panels::notices::may_close(&mut self.0)
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{
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// Quit from the menu bar: save exactly what closing the window saves (settings and
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// library, after the unsaved-changes check; otherwise its prompt shows), then end the
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// process instead of closing the viewport while AppKit is terminating (PR #444).
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eframe::App::on_exit(self);
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std::process::exit(0);
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}
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self.0.logic(ctx);
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self.1.tick(&mut self.0, ctx);
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@ -355,12 +355,16 @@ impl NativeMenu {
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}
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/// Per frame: run chosen items, then sync labels / enabled / checked and the text-focus
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/// accelerators with the app state.
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pub fn update(&mut self, app: &mut LightcraftApp, ctx: &egui::Context) {
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/// accelerators with the app state. Returns whether Quit was chosen: the caller saves
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/// everything and exits the process itself (closing the viewport while AppKit terminates the
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/// app can crash in winit's teardown, PR #444).
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pub fn update(&mut self, app: &mut LightcraftApp, ctx: &egui::Context) -> bool {
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lightcraft_ui_egui::i18n::set_language(app.ui.language);
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let mut quit = false;
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while let Ok(key) = self.rx.try_recv() {
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if key == QUIT {
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std::process::exit(0);
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quit = true;
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continue;
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}
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if key == "app.about" || key == SETTINGS {
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let _ = app.run(&key, serde_json::json!({}));
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@ -374,7 +378,7 @@ impl NativeMenu {
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let bar = menu_bar(app);
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if structure_of(&bar) != self.structure {
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self.rebuild(app);
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return;
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return quit;
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}
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fn walk(nodes: &[MenuNode], items: &mut HashMap<String, Item>) {
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for n in nodes {
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@ -428,6 +432,7 @@ impl NativeMenu {
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}
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self.publish_shortcuts(app);
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}
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quit
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}
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}
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