docs: README — web build persistence and workers
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@ -234,7 +234,7 @@ LightCraft is young and moving fast — see the [roadmap](ROADMAP.md) for estima
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| XMP sidecars (read/write, auto-write), reading `crs:` develop settings, preset files (`.lcpreset`, XMP presets) | ✅ |
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| Optics (distortion, vignetting, auto + manual CA, defringe, DNG-embedded lens corrections), Geometry (transforms, Constrain Crop), Upright (Auto/Level/Vertical/Full/Guided) | ✅ · camera lens profiles (our own) ⬜ |
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| GPU pipeline (wgpu compute, CPU-exact within 1/255) with CPU fallback | ✅ · WebGPU in the browser 🚧 |
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| Web build (same UI in the browser via WASM; in-memory imports, export downloads) | ✅ · persistence, workers 🚧 |
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| Web build (same UI in the browser via WASM): persistent library in OPFS/IndexedDB, Web Worker rendering, export downloads | ✅ · WebGPU, Safari/Firefox testing 🚧 |
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<br>
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