Masking: keep mask_overlay's doc comment on mask_overlay (#957 put the eyedropper between them)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01BKWB9TCnvzJHV6xMLAj2J4
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@ -1619,9 +1619,6 @@ fn radial_body_contains(shape: &MaskShape, at: Point, map: &CanvasMap) -> bool {
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x * x + y * y <= 1.0
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}
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/// The Masking tool on the photo: outlines and handles of the selected mask, a pin per mask
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/// component (click selects its mask, drag moves the component), and brush painting. The mask
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/// itself shows as a rendered overlay ([`view_overlay`]).
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/// Colour Range eyedropper: a click samples the colour under it for the selected mask's
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/// colour range, at normalized frame coordinates (crop, rotation and zoom aware);
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/// ⇧-click adds a sample (up to 5).
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@ -1637,6 +1634,9 @@ fn color_range_pick(app: &mut LightcraftApp, ui: &egui::Ui, resp: &egui::Respons
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}
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}
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/// The Masking tool on the photo: outlines and handles of the selected mask, a pin per mask
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/// component (click selects its mask, drag moves the component), and brush painting. The mask
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/// itself shows as a rendered overlay ([`view_overlay`]).
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fn mask_overlay(app: &mut LightcraftApp, ui: &mut egui::Ui, resp: &egui::Response, map: &CanvasMap, d: &DevelopSettings) {
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let tint = {
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let [r, g, b] = app.ui.mask_overlay_color;
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