Commit Graph

240 Commits

Author SHA1 Message Date
Brandon Thomas 701f78ea2e Release 0.7.1: fix the macOS build
eframe 0.36's App::on_exit takes the glow context as a second argument.
The macOS-only menu-bar Quit path still called on_exit(self), so the
0.7.0 macOS release job failed with E0061. Pass None; our on_exit ignores
it. macOS isn't built in CI, so only the release build caught it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 11:13:08 -04:00
Claude 4ebb934c56
Merge PR #677
On merge: the HDR histogram is applied in develop_reporting (#712 split develop), is skipped for
draft renders (a second render per drag tick), and HdrBins::bin clamps a hand-built split so it
can't underflow (test hdr_bins_with_any_split_stay_in_range).
2026-10-11 13:09:34 +00:00
Claude 9978dc739d
Merge PR #643
# Conflicts:
#	crates/engine/src/export.rs
#	crates/engine/src/tests_export.rs
#	crates/mcp/src/headless.rs
#	crates/mcp/src/tools.rs
#	crates/ui-egui/locales/de-formats.json
#	crates/ui-egui/locales/de.json
#	crates/ui-egui/locales/es-formats.json
#	crates/ui-egui/locales/es.json
#	crates/ui-egui/locales/fr-formats.json
#	crates/ui-egui/locales/fr.json
#	crates/ui-egui/locales/ja-formats.json
#	crates/ui-egui/locales/ja.json
#	crates/ui-egui/locales/pt-br-formats.json
#	crates/ui-egui/locales/pt-br.json
#	crates/ui-egui/locales/ru-formats.json
#	crates/ui-egui/locales/ru.json
#	crates/ui-egui/locales/uk-formats.json
#	crates/ui-egui/locales/uk.json
#	crates/ui-egui/locales/zh-hans-formats.json
#	crates/ui-egui/locales/zh-hans.json
#	crates/ui-egui/locales/zh-hant-formats.json
#	crates/ui-egui/locales/zh-hant.json
#	docs/parity-checklist.md
#	docs/whats-new.md
2026-10-11 12:43:20 +00:00
Claude 705c59cb42
Docs: PSD export is no longer an open file-write gap (#953); the CLI help lists .psd
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BKWB9TCnvzJHV6xMLAj2J4
2026-10-11 12:42:10 +00:00
Claude 4a0d04b994
Merge PR #780
JPEG XL export via the pure-Rust jixel crate (robmdunn; fixes #247).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BKWB9TCnvzJHV6xMLAj2J4
2026-10-11 12:40:55 +00:00
Claude 37b26c56a3
Merge batch 29b (#946, #947, #953, #950)
# Conflicts:
#	Cargo.toml
#	crates/engine/src/rename.rs
#	crates/ui-egui/locales/de.json
#	crates/ui-egui/locales/es.json
#	crates/ui-egui/locales/fr.json
#	crates/ui-egui/locales/ja.json
#	crates/ui-egui/locales/pt-br.json
#	crates/ui-egui/locales/ru.json
#	crates/ui-egui/locales/uk.json
#	crates/ui-egui/locales/zh-hans.json
#	crates/ui-egui/locales/zh-hant.json
#	crates/ui-egui/src/icons.rs
#	crates/ui-egui/src/lib.rs
#	crates/ui-egui/src/menubar.rs
#	crates/ui-egui/src/menus.rs
#	crates/ui-egui/src/panels/left.rs
#	docs/whats-new.md
2026-10-11 12:08:44 +00:00
Claude 10ebeccdc8
Merge PR #950
# Conflicts:
#	crates/ui-egui/locales/de.json
#	crates/ui-egui/locales/es.json
#	crates/ui-egui/locales/fr.json
#	crates/ui-egui/locales/ja.json
#	crates/ui-egui/locales/pt-br.json
#	crates/ui-egui/locales/ru.json
#	crates/ui-egui/locales/uk.json
#	crates/ui-egui/locales/zh-hans.json
#	crates/ui-egui/locales/zh-hant.json
#	crates/ui-egui/src/lib.rs
#	crates/ui-egui/src/panels/dialogs.rs
#	crates/ui-egui/src/state.rs
#	docs/parity-checklist.md
2026-10-11 12:06:31 +00:00
Claude 2e5a9f92ca
LR-EXP-PSD: settings path fields use TextField; Windows default editor via Explorer; PackBits encoder without indexing
- Settings ▸ General ▸ External Editing: the PhotoCraft location and Other editor
  fields move from egui::TextEdit to TextField (edit menu, Esc restores).
- Edit In with the system default on Windows starts explorer.exe with the file
  as one argument instead of cmd /C start, which read & ^ % | in file names as
  shell syntax.
- psd::packbits walks the row with first()/get()/split_at_checked instead of
  direct indexing and slicing.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BKWB9TCnvzJHV6xMLAj2J4
2026-10-11 12:05:13 +00:00
Claude e1016acc0f
Merge PR #953
# Conflicts:
#	crates/codecs/src/lib.rs
#	docs/parity-checklist.md
#	docs/whats-new.md
2026-10-11 12:03:58 +00:00
Claude a0e422ce4a
Merge PR #752
# Conflicts:
#	crates/engine/src/cmd/develop.rs
#	crates/engine/src/files.rs
#	docs/mcp.md
#	docs/parity-checklist.md
#	docs/whats-new.md
2026-10-11 12:02:46 +00:00
Claude c53b61732d
Merge PR #738
On merge: the XWayland default goes in front of the catch_unwind-wrapped launch (#951), and the
README's Linux section names the LIGHTCRAFT_WAYLAND=1 opt-out.
2026-10-11 12:01:41 +00:00
Claude 76fc27a7bc
Merge PR #791
# Conflicts:
#	Cargo.lock
#	apps/lightcraft/src/main.rs
#	docs/parity-checklist.md
#	docs/whats-new.md
2026-10-11 12:01:19 +00:00
Claude 11f41cbe97
Merge PR #813 2026-10-11 12:00:21 +00:00
Claude 44acde3a41
Merge PR #666
# Conflicts:
#	apps/lightcraft/src/main.rs
#	crates/engine/src/config.rs
2026-10-11 11:50:35 +00:00
Claude c04eec3f9d
Merge PR #721
# Conflicts:
#	apps/lightcraft/src/main.rs
2026-10-11 11:50:22 +00:00
Claude b6ad706aa6
Merge PR #712
# Conflicts:
#	crates/engine/src/export.rs
2026-10-11 11:50:06 +00:00
Claude 5ced33fd9a
Merge PR #951
# Conflicts:
#	apps/lightcraft/src/main.rs
2026-10-11 11:44:01 +00:00
Claude 33a29dcdc3
Merge PR #907 2026-10-11 11:43:08 +00:00
Claude 17e1a34d14
Merge PR #728 2026-10-11 11:41:20 +00:00
Claude 2bc33268d2
Issue #793: the last two mentions of target/web point at target/web-site (from #888)
Co-Authored-By: Vikram Bhaskaran <vikram.bhaskaran@outlook.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BKWB9TCnvzJHV6xMLAj2J4
2026-10-11 11:40:34 +00:00
Claude 9ecd3309b2
Merge PR #779 2026-10-11 11:39:26 +00:00
Andrew Frahn 88e4188e78 Fix #812: the window's renderer can't kill the start-up (DX12 shader errors)
On some Windows machines FXC fails to compile egui's own shaders on DX12
("The parameter is incorrect. (0x80070057)" in egui_pipeline) and wgpu's
default error handler panicked. Each renderer (DX12, Vulkan, GL, glow) is
now probed with error scopes and a logging error handler before the window
opens; the one that works is remembered; a start that dies leaves a marker
and relaunches with the next renderer. LIGHTCRAFT_GPU_BACKEND=glow added.

Sources: own design.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-11 21:45:02 +11:00
lloyd 9815ca1310 Merge upstream/main into fix-export-saturation
Brings the branch up to date with main (#869 shared docking and the docs it
added); no conflicts.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 11:40:04 +02:00
cookingwithsimon 44b12efea3
LR-EXP-PSD: Edit in PhotoCraft (right-click Edit In, flat PSD hand-off)
Photo > Edit In > Edit in PhotoCraft (Cmd+Shift+E, also on the photo
context menu) renders a copy with the edits as a flat 16-bit PSD, which
PhotoCraft saves back to in place, stacks it on the original and opens
it in PhotoCraft, found where its installers put it. Edit in Other
Editor (Cmd+Alt+E) keeps the configured program. Per-editor format,
colour space and bit depth in Settings > External Editing. Export gains
a flat PSD format.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01T4kqvR9KVCPia3SSXyB8WG
2026-10-11 09:35:43 +00:00
Alex Chambers a6431c152d LR-EXP-PHOTOS: add exported files to Apple Photos (macOS, #236)
The Export dialog gets "Add to Apple Photos" with an optional album (macOS
only). app.export takes addToPhotos / photosAlbum (dialog, Export with
Previous, presets, MCP, lightcraft-cli run and render --opt); the new
export.addToPhotos {paths, album?, wait?} adds files already on disk and
export.photosImports {job?} reports how imports went.

A constant AppleScript run by /usr/bin/osascript asks Photos' import
command (Apple Events, not synthetic input) to import the files into a
top-level album of exactly that name (made when missing; albums in folders
are never used; several of that name: refused), skip check duplicates
false, and returns the media item ids. Album names and paths are passed
only as separate arguments (on run argv), never spliced into the script.
The runner is injectable (Session::apple_photos): with_fs installs the real
one on macOS only, and tests use fakes, so no test starts osascript or
Photos.

Imports are jobs (Session::apple_photos_imports), one at a time. The
desktop app (Session::apple_photos_background, set in open_session) never
waits for Photos on its UI thread: the background export adds on its
worker, app.export without background and export.addToPhotos answer with
the running job, and the app announces the outcome. Without a window (MCP,
lightcraft-cli) imports wait by default, and both headless front ends (the
MCP/CLI backend and the snapshot UI) wait for a running one before the
process ends, on every exit path, through one engine helper
(Session::wait_for_photos_imports) whose deadline follows the job: a
writing allowance while an export still writes, then the import's own
time limit from when Photos was asked, under an overall cap. A runner that panics, waiting or on a
worker, ends its import as failed and frees the slot (panic guard plus a
completion guard). Session::after_export reserves
the import slot before an export writes anything and frees it on every
exit path (handed the files, cancelled, failed, dropped), so a competing
import is refused with the export's job number instead of the export
failing its Photos step after writing. Permission (-1743), missing Photos,
cancel, timeouts, ambiguous albums, busy imports, other osascript failures
and partial imports produce actionable messages; the export's files are
kept either way. Hidden on other platforms; the web build compiles it out.

Packaging: the hardened-runtime entitlements gain
com.apple.security.automation.apple-events (app and CLI) and Info.plist
gains NSAppleEventsUsageDescription, without which macOS refuses the
events without asking.

Not yet tested end to end against a real Photos library: manual steps,
with the packaged app, in docs/apple-photos.md. Parity row LR-EXP-PHOTOS is
now partial.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 09:19:00 +02:00
Jason Baldwin 43f31532a7 LRC-LIB-CATALOG-IMPORT: Open Library recognises a Lightroom catalog and offers to import it (#891)
Open Library given a Lightroom Classic catalog folder, one of its .lrdata /
.lrcat-data folders, Backups/, the .lrcat or its -wal/-shm/.lock files used to
create an empty LightCraft library inside Lightroom's folder (or, for the
.lrcat file, close the current library and then fail). Now:

- engine: lightroom_folder::lightroom_catalog_at (names only, top-level scan
  bounded to 10 000 entries, never fails); Session::open_library refuses those
  places with EngineError::LightroomCatalog {path, catalog} before creating
  anything. A LightCraft library (catalog.snap / catalog.log) always wins.
- app: app.openLibrary checks before closing the current library, keeps it,
  returns {opened: false, lightroomCatalog, path} and shows a dialog with
  Import Lightroom Catalog… (file.importLightroom with the catalog found) and
  Cancel. The library problem window gets the error instead.
- Lightroom import status keeps the catalog path after the task ends.
- CLI --library explains how to import instead.
2026-10-11 08:40:18 +02:00
JordyUSA fb678b9e35 LR-VIEW-HISTOGRAM: HDR histogram for HDR edits
An HDR edit's preview shows its SDR rendition, so its histogram said nothing
about the highlights above SDR white. Now it shows the HDR rendition:
`pipeline::hdr_histogram` renders the edit small (384 px, float HDR, same
framing) and bins it with SDR on the left half and the HDR range on the right
(`Histogram::of_hdr`, `HdrBins`), on a fixed scale of Hdr::MAX_EV_LIMIT (5)
stops above SDR white so it doesn't rescale when the headroom limit changes.
The engine's `develop()` (CPU and GPU renders) and the web worker swap it in
for HDR edits; high-bit-depth, windowed and proofed requests keep the image's
histogram, and a display profile's histogram doesn't replace it. Web workers
carry the HDR bins across their wire (`Histogram::to_words` / `from_words`).

The panel draws it in Lightroom's layout: a solid line at SDR white, dashed
lines between the stops, the headroom limit as an orange line with the range
past it dimmed, a bar under the plot (white; one band per stop in Visualize
HDR range's colours while that is on), SDR / HDR labels and an info tooltip.
Follow-up to #646, ported from #466.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 12:46:27 +07:00
skylar taylor-barrick a7e8f1cc26 UI.9: reconcile upstream before shared UI landing 2026-10-10 19:07:51 -06:00
skylar taylor-barrick 9bfabc98b1 UI.9: integrate shared docking and preserve panel interactions 2026-10-10 16:22:21 -06:00
akvaithi 84b8995d7b LR-EDIT-DETAIL-DENOISE: run tiles on another computer's graphics card
- `lightcraft_denoise::remote`: protocol v1 over TCP (JSON lines + byte-shuffled,
  deflated half-float tiles), a `Remote` client (connection pool, four slots,
  greeting checks the model's SHA-256 and tile size, gives up after three failed
  tiles) and `serve` (shared token compared in constant time, size caps including
  payloads that inflate past their tile, connection limit, timeouts).
- Engine: with LIGHTCRAFT_DENOISE_URL / LIGHTCRAFT_DENOISE_TOKEN set, the loaded
  model greets the server on first use and adds its slots to this computer's
  tiles at once; a tile goes to a free server slot, else runs here, and a tile
  the server fails runs here too. `denoise.status` → `device.remote` says where.
- `lightcraft-cli denoise-serve` serves the installed, selected model on this
  computer's card (checked against the CPU, as in the app) or CPU.
- docs/denoise.md: setup, safety (unencrypted: VPN/LAN only) and the protocol.

Tested: protocol round trips, refusals (token, model, tile size, hostile
payloads), fallback and give-up; the engine model with a live, a mismatched
and a dead server; the CLI binary serving a synthetic model end to end.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 15:21:48 -05:00
lloyd d7eb6b2ab4 LR-PREF-DISPLAY: macOS previews follow the screen's profile, so they match exports (#787)
Previews looked more saturated than the exported files on Mac screens. The
pixels are the same: preview and export match to within one level on the CPU
and GPU paths, and exports embed a correct sRGB profile. But wgpu leaves the
window's Metal layer without a colour space for sRGB surfaces, and Core
Animation shows such a layer without colour matching ("If nil, no
colormatching occurs", CAMetalLayer.h). On a P3 screen the sRGB previews
were therefore shown too saturated, while Preview and Photos convert the
exports properly.

While no monitor profile is chosen in Settings > Display, the desktop app now
shows previews through the profile of the screen the window is on
(NSWindow.screen.colorSpace.ICCProfileData, safe objc2 calls), through the
existing display-profile path. It is read again about once a second, so
moving the window to another screen is followed. A chosen profile still wins;
"Use Screen Profile" goes back to it. app.displayProfile reports it as
path: null, screen: true. Other platforms and headless sessions are
unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 19:51:01 +02:00
robmdunn afbc0f9744
LR-EXP-TYPE: JPEG XL export (#247)
Export as JPEG XL from the dialog, CLI, MCP and control channel (format jxl): lossy with
quality or lossless, 8/16-bit, effort fast/normal, progressive, EXIF/XMP boxes; HDR edits
as 16-bit Rec. 2020 PQ. Encoder: jixel (pure Rust, BSD-3-Clause OR Apache-2.0, native
only: it spawns its own threads), wrapped in catch_unwind. Lossy files declare an enum
encoding (sRGB / P3 / Rec. 2020; Adobe RGB and ProPhoto written as Rec. 2020); lossless
files embed the ICC profile.

Decoder fix: jxl-oxide desaturated colours outside sRGB when rendering XYB images to
wider primaries; lossy wide-gamut JXL now renders to linear sRGB primaries and is
converted to Rec. 2020 here. jixel's slowest effort is left out: jxl-oxide misdecodes
its (valid) files.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 12:19:30 -04:00
radialmonster 0bd3f3715d LR-BEHAV-GPU: no indirect-call validation pipeline, which Intel Metal fails to compile (issue #250)
On a 2015 MacBook Pro (Intel Iris/Metal), 0.5.0 never opened its window, even with
LIGHTCRAFT_GPU=0: wgpu's indirect-call validation builds an internal compute pipeline when the
window's device is created, Metal's compiler fails on it ("Compiler encountered an internal
error"), the device is lost and eframe exits. That validation only guards indirect draws and
dispatches, which neither LightCraft nor egui issue.

backend::instance_flags clears InstanceFlags::VALIDATION_INDIRECT_CALL for every instance
LightCraft creates (the window's, Gpu::new and the denoise device), unless
WGPU_VALIDATION_INDIRECT_CALL asks for it. Tests: the flag rule, and that the window's instance
descriptor goes without it.
2026-10-10 12:11:41 -04:00
Jason Baldwin 76e633c9e1 LR-EDIT-COLOR-TEMP: Kelvin white balance for raws whose camera has colour matrices (#730)
Raws without matrices in the file (ARW, NEF, RW2, RAF, CR2, CR3, PEF, SRW,
ORF) were all edited on the relative white-balance scale (6500 K / 0 = as
shot), even when lightcraft_raw::spectral has measured matrices for the
camera. Those 52 bodies (ILCE-7M3, ILCE-7M4, D850, EOS 5D Mark III...) now
edit in Kelvin like a DNG and like Lightroom.

Design:
- One decision on both sides: spectral::find_camera("Make Model") backs
  catalog::relative_wb_camera (Photo::relative_wb); files::WbScaleOf decides
  the same from the decoded file. A corpus test asserts they agree.
  Photo::fitted_look keeps the old predicate for smart previews.
- The matrices only convert: As Shot is the file's multipliers read through
  the model's ColorMatrix1/2 (spectral::as_shot_white_through). The look
  (JPEG fit / profile / spectral fallback) is unchanged, and the slider
  adapts from that white with Bradford. The camera-space rebalance stays
  reserved for files with their own matrices.
- Presets resolve to their Kelvin values (WbMode::preset, sources cited).
- The Color panel shows the white balance in effect (effective_wb).
- XMP: crs::Target::for_file takes the camera; matrix cameras read
  crs:Temperature as Kelvin (marked "scale": "kelvin"), others keep the
  #510 as-shot shift.

Migration (no look changes):
- WhiteBalance.scale: WbScale { Legacy (absent in JSON), Kelvin }. A
  white balance without a scale keeps its old meaning. On a spectral-Kelvin
  raw (SourceInfo.legacy_relative_wb) the pipeline composes the old
  adaptation (6500 -> value) with the new one (as shot -> ...) in Bradford
  cone space (local::legacy_white). Von Kries scalings compose exactly, so
  the matrix matches to f32 and the pixels are identical
  (pipeline legacy_relative_white_balance_renders_as_before_on_a_kelvin_raw,
  media old_relative_white_balance_on_a_kelvin_camera_keeps_its_look...).
- Every white-balance writer (develop.set/adjust/quickAdjust/wb/wbPick/
  reset) first runs local::normalize_wb: a legacy value becomes the Custom
  Kelvin value with the same look and is marked Kelvin. Partials without a
  scale (old presets, develop.merge) stay legacy.
- Catalog format 7: Op::SetAsShotWb replaces the 6500/0 as-shot recorded
  by older imports when the file is next decoded or reloaded (system op,
  not an undo step). Format-version test updated.
- The web wire carries legacy_relative_wb.

Docs: parity (LR-EDIT-COLOR-TEMP), camera-preview-colour, xmp-interop,
lightroom-catalog-import, control-protocol, mcp, whats-new.
2026-10-10 16:09:31 +02:00
Dylan M. Taylor 0ed5fcd938
Linux: default to XWayland for file drag-and-drop on Wayland desktops 2026-10-10 09:02:26 -04:00
MarekSpodBiedry d35d0a3dd2 Web: a failed render worker start no longer shifts the other workers' slots (#229) 2026-10-10 13:58:04 +02:00
jazzautomations 9c2bad1146 Linux/FreeBSD: file dialogs are children of the app window
Every rfd dialog is built from one template that has the main window as
its parent (set once in `services` from the `CreationContext`). Without
a parent the xdg-desktop-portal picker on Wayland is a stray top-level
("Failed to associate portal window with parent window"): tiling
compositors put it beside the app, and a fullscreen window hides it
entirely, so Import Photos… looks like a hang. rfd exports the Wayland
surface through xdg_foreign; `FileDialog` is `Clone` and `Send`, so the
template also serves the picker on its own thread (#191). Not set on
macOS (sheet) or Windows (modal), which this does not change.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-10 08:09:28 -03:00
Jason Baldwin 47e9181f69 LR-PREF-PERFORMANCE: GPU fallback reason per render; the export fallback test no longer reads process-wide state (#675)
`export_falls_back_to_the_cpu_when_gpu_work_is_lost` asserted on
`lightcraft_gpu::last_fallback()`, one value for the whole process that
every other engine test's GPU render overwrites between the export and
the assertion (out of device memory under parallel load, once "a GPU
render panicked"). It also switched the GPU off for the whole process
through the injected fault and cleared everyone's state with
`reset_failures()`.

A render now reports its own fallback: `lightcraft_gpu::try_render`
returns `Result<Rendered, Fallback>` (`NotTried` when the GPU was not
used, `Failed(reason)` when it was tried and the CPU must render), and
`render` is a thin `.ok()` over it. `media::develop_reporting` passes
the reason on as `RenderResult::gpu_fallback`, an export carries it as
`Exported::gpu_fallback`, and each file in an `app.export` batch result
has `gpuFallback` when its render fell back. `last_fallback()` stays as
the process-wide diagnostic for `ui.inspect` → `perf.gpuFallback`.

A simulated failure (`inject_fault`) is thread-local, and so are its
consequences now: a fatal injected fault stops GPU use on the injecting
thread only (`available()` false, `unavailable_reason()` set there);
`reset_failures()` clears that and nothing else, so neither reaches the
other tests in the process. Real failures still stop the whole process.

The engine test asserts on its own export's reason and checks that
another thread still has the GPU; `crates/gpu/tests/fallback.rs` uses
`try_render` and checks the same; a new batch test checks `gpuFallback`
lands on the file whose render fell back. Docs: gpu-pipeline.md,
control-protocol.md (app.export result), parity.md.
2026-10-10 12:45:42 +02:00
Luniiya 28a773d460 Merge remote-tracking branch 'upstream/main' into feat/system-appearance
# Conflicts:
#	crates/ui-egui/locales/de.json
#	crates/ui-egui/locales/es.json
#	crates/ui-egui/locales/ja.json
#	crates/ui-egui/locales/pt-br.json
#	crates/ui-egui/locales/ru.json
#	crates/ui-egui/locales/zh-hans.json
#	crates/ui-egui/locales/zh-hant.json
#	crates/ui-egui/src/lib.rs
#	crates/ui-egui/src/state.rs
#	crates/ui-egui/src/theme.rs
#	docs/control-protocol.md
#	docs/parity.md
#	docs/whats-new.md
2026-10-10 11:31:38 +02:00
MarekSpodBiedry ea224d899e Share the SAM 3 model folder default between desktop and headless sessions (#619) 2026-10-10 11:27:50 +02:00
Luniiya 216efab838 UI: Add system appearance and light themes 2026-10-10 10:18:31 +02:00
Brandon Thomas 4045eaed96 Merge PR #656
# Conflicts:
#	crates/gpu/src/lib.rs
#	docs/parity.md
2026-10-10 02:02:20 -04:00
Brandon Thomas 77421aeeda Web: no display-profile picker in the browser (#612 added the service)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 01:56:02 -04:00
hxw 5a537d5d39 LR-BEHAV-GPU: no render is inside the GPU driver when the app quits (issue #620)
A render still running on a worker thread while the process exits crashes in the
driver (SIGSEGV in the NVIDIA Vulkan driver on Linux), where neither the panic
hook nor catch_unwind helps: pool workers were detached, the devices are statics
that are never dropped, and nothing on the way out waited for GPU work.

- gpu: every entry into a device (render, device creation, pool trim, denoise
  runner and tiles) is counted as work in flight (exit.rs). begin_shutdown()
  lets nothing new in; wait_idle(timeout) waits for what is inside.
- preview: JobPool keeps its workers. shutdown(timeout) and Drop discard the
  queued jobs and wait, bounded, for the running ones (2 s on drop); never for
  the calling thread, and not twice.
- engine: a render job caught by the shutdown gives up instead of rendering on
  the CPU, so quitting doesn't wait for it.
- app: on_exit ends with LightcraftApp::shutdown (2 s for everything), after
  settings and library are saved; the macOS menu-bar Quit goes through on_exit.

Not changed: the export, merge, denoise and import threads are still detached;
their GPU work goes through the gate, their CPU work is cut off at exit as before.

Tests: pool drop waits / is bounded / survives a panicked job and its own job
dropping it; the gate; GPU renders refused and the device not created after
begin_shutdown; the app's shutdown leaves no render worker. The crash itself
needs Linux + NVIDIA and was not reproduced here (Windows, DX12): 9 of 9 quits
of the app mid-render exit with code 0 in under 0.8 s.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 00:46:24 -05:00
Brandon Thomas 987a572512 Merge PR #612
# Conflicts:
#	crates/pipeline/src/finish.rs
#	docs/parity.md
#	docs/whats-new.md
2026-10-09 20:56:58 -04:00
Brandon Thomas 89753f5d67 Merge PR #563
# Conflicts:
#	docs/parity.md
2026-10-09 20:56:57 -04:00
Brandon Thomas 2421f2223b Merge PR #592
# Conflicts:
#	crates/ui-egui/src/tests_panels.rs
#	docs/whats-new.md
2026-10-09 20:55:50 -04:00
Brandon Thomas 771882ae52 Merge PR #570 2026-10-09 20:53:53 -04:00
Brandon Thomas 835dcf6657 Keep the UI-zoom tests: set the interface scale with ui.zoomFactor now that Cmd+Plus zooms the photo (#566)
The CLI snapshot test and the headless resize test sent Cmd+Plus to change egui's
interface scale; with the keys handed to View > Zoom they no longer did. A
ui.zoomFactor control request (0.5-3, documented) sets the scale explicitly.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 20:49:00 -04:00
Nathaniel Ledford 8160148a8b
LRC-LIB-KEYWORDS: File ▸ Import Keywords… and Export Keywords…
The File menu (beside the presets) imports a keyword list file
(Lightroom Classic's, Capture One's, Photo Supreme's .utf8) and exports
LightCraft's, with native file dialogs off the UI thread like the
other file commands; the desktop app gives the synchronous ones too.
Import says how many keywords it added and how many gained synonyms;
export says how many it wrote and names the keywords Capture One won't
import (; , < or > in a name).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 16:42:38 -04:00