Commit Graph

1 Commits

Author SHA1 Message Date
Alex Chambers 2e817a45f4 LRC-DEV-PROCESS: process versions, so a look change can ship without changing existing edits (#146)
Each photo's develop settings record the rendering process they are
interpreted by (`DevelopSettings::process`). There is one process, V1, the
pipeline as it is; nothing renders differently (180 CPU 8/16-bit and GPU
renders of procedural scenes, and the saved settings JSON and hash64, are
byte-identical to main).

Settings saved without the field load as V1 (a field-level serde default),
new settings get the latest (`Default`), and V1 is left out when saving, so
files and preview-cache keys stay as they were. A damaged value (anything
but a whole number up to 2^32 - 1) reads as V1 too, so it never costs the
rest of the settings (an unparsable `lc:settings` sidecar is ignored). Reset moves a photo to the
latest process, section and slider resets don't; virtual copies inherit
it; copy / paste / sync / Auto Sync / presets don't carry it; a number from
a newer LightCraft is kept and renders with the newest known process. The
process is not an edit (Edited badges, import-look checks). The base tone
map is chosen per process in one place (`finish::base_tone`, shared by CPU
and GPU). Photo > Update to Current Process (`develop.updateProcess`) moves
selected photos on an older process to the latest as one undo step. Its
menu enablement follows the selection; a call that names photos (`ids` /
`id`) is validated on those instead, through a new opt-in
`CommandSpec::explicit_targets` (execute checks enablement before the
handler sees `ids`). `develop.get` reports the process. The rule and how to add V2:
docs/process-versions.md.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 17:03:45 +02:00