Commit Graph

232 Commits

Author SHA1 Message Date
Claude 37b26c56a3
Merge batch 29b (#946, #947, #953, #950)
# Conflicts:
#	Cargo.toml
#	crates/engine/src/rename.rs
#	crates/ui-egui/locales/de.json
#	crates/ui-egui/locales/es.json
#	crates/ui-egui/locales/fr.json
#	crates/ui-egui/locales/ja.json
#	crates/ui-egui/locales/pt-br.json
#	crates/ui-egui/locales/ru.json
#	crates/ui-egui/locales/uk.json
#	crates/ui-egui/locales/zh-hans.json
#	crates/ui-egui/locales/zh-hant.json
#	crates/ui-egui/src/icons.rs
#	crates/ui-egui/src/lib.rs
#	crates/ui-egui/src/menubar.rs
#	crates/ui-egui/src/menus.rs
#	crates/ui-egui/src/panels/left.rs
#	docs/whats-new.md
2026-10-11 12:08:44 +00:00
Claude 10ebeccdc8
Merge PR #950
# Conflicts:
#	crates/ui-egui/locales/de.json
#	crates/ui-egui/locales/es.json
#	crates/ui-egui/locales/fr.json
#	crates/ui-egui/locales/ja.json
#	crates/ui-egui/locales/pt-br.json
#	crates/ui-egui/locales/ru.json
#	crates/ui-egui/locales/uk.json
#	crates/ui-egui/locales/zh-hans.json
#	crates/ui-egui/locales/zh-hant.json
#	crates/ui-egui/src/lib.rs
#	crates/ui-egui/src/panels/dialogs.rs
#	crates/ui-egui/src/state.rs
#	docs/parity-checklist.md
2026-10-11 12:06:31 +00:00
Claude 2e5a9f92ca
LR-EXP-PSD: settings path fields use TextField; Windows default editor via Explorer; PackBits encoder without indexing
- Settings ▸ General ▸ External Editing: the PhotoCraft location and Other editor
  fields move from egui::TextEdit to TextField (edit menu, Esc restores).
- Edit In with the system default on Windows starts explorer.exe with the file
  as one argument instead of cmd /C start, which read & ^ % | in file names as
  shell syntax.
- psd::packbits walks the row with first()/get()/split_at_checked instead of
  direct indexing and slicing.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BKWB9TCnvzJHV6xMLAj2J4
2026-10-11 12:05:13 +00:00
Claude e1016acc0f
Merge PR #953
# Conflicts:
#	crates/codecs/src/lib.rs
#	docs/parity-checklist.md
#	docs/whats-new.md
2026-10-11 12:03:58 +00:00
Claude a0e422ce4a
Merge PR #752
# Conflicts:
#	crates/engine/src/cmd/develop.rs
#	crates/engine/src/files.rs
#	docs/mcp.md
#	docs/parity-checklist.md
#	docs/whats-new.md
2026-10-11 12:02:46 +00:00
Claude c53b61732d
Merge PR #738
On merge: the XWayland default goes in front of the catch_unwind-wrapped launch (#951), and the
README's Linux section names the LIGHTCRAFT_WAYLAND=1 opt-out.
2026-10-11 12:01:41 +00:00
Claude 76fc27a7bc
Merge PR #791
# Conflicts:
#	Cargo.lock
#	apps/lightcraft/src/main.rs
#	docs/parity-checklist.md
#	docs/whats-new.md
2026-10-11 12:01:19 +00:00
Claude 11f41cbe97
Merge PR #813 2026-10-11 12:00:21 +00:00
Claude 44acde3a41
Merge PR #666
# Conflicts:
#	apps/lightcraft/src/main.rs
#	crates/engine/src/config.rs
2026-10-11 11:50:35 +00:00
Claude c04eec3f9d
Merge PR #721
# Conflicts:
#	apps/lightcraft/src/main.rs
2026-10-11 11:50:22 +00:00
Claude b6ad706aa6
Merge PR #712
# Conflicts:
#	crates/engine/src/export.rs
2026-10-11 11:50:06 +00:00
Claude 5ced33fd9a
Merge PR #951
# Conflicts:
#	apps/lightcraft/src/main.rs
2026-10-11 11:44:01 +00:00
Claude 33a29dcdc3
Merge PR #907 2026-10-11 11:43:08 +00:00
Claude 17e1a34d14
Merge PR #728 2026-10-11 11:41:20 +00:00
Claude 2bc33268d2
Issue #793: the last two mentions of target/web point at target/web-site (from #888)
Co-Authored-By: Vikram Bhaskaran <vikram.bhaskaran@outlook.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BKWB9TCnvzJHV6xMLAj2J4
2026-10-11 11:40:34 +00:00
Claude 9ecd3309b2
Merge PR #779 2026-10-11 11:39:26 +00:00
Andrew Frahn 88e4188e78 Fix #812: the window's renderer can't kill the start-up (DX12 shader errors)
On some Windows machines FXC fails to compile egui's own shaders on DX12
("The parameter is incorrect. (0x80070057)" in egui_pipeline) and wgpu's
default error handler panicked. Each renderer (DX12, Vulkan, GL, glow) is
now probed with error scopes and a logging error handler before the window
opens; the one that works is remembered; a start that dies leaves a marker
and relaunches with the next renderer. LIGHTCRAFT_GPU_BACKEND=glow added.

Sources: own design.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-11 21:45:02 +11:00
lloyd 9815ca1310 Merge upstream/main into fix-export-saturation
Brings the branch up to date with main (#869 shared docking and the docs it
added); no conflicts.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 11:40:04 +02:00
cookingwithsimon 44b12efea3
LR-EXP-PSD: Edit in PhotoCraft (right-click Edit In, flat PSD hand-off)
Photo > Edit In > Edit in PhotoCraft (Cmd+Shift+E, also on the photo
context menu) renders a copy with the edits as a flat 16-bit PSD, which
PhotoCraft saves back to in place, stacks it on the original and opens
it in PhotoCraft, found where its installers put it. Edit in Other
Editor (Cmd+Alt+E) keeps the configured program. Per-editor format,
colour space and bit depth in Settings > External Editing. Export gains
a flat PSD format.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01T4kqvR9KVCPia3SSXyB8WG
2026-10-11 09:35:43 +00:00
Jason Baldwin 43f31532a7 LRC-LIB-CATALOG-IMPORT: Open Library recognises a Lightroom catalog and offers to import it (#891)
Open Library given a Lightroom Classic catalog folder, one of its .lrdata /
.lrcat-data folders, Backups/, the .lrcat or its -wal/-shm/.lock files used to
create an empty LightCraft library inside Lightroom's folder (or, for the
.lrcat file, close the current library and then fail). Now:

- engine: lightroom_folder::lightroom_catalog_at (names only, top-level scan
  bounded to 10 000 entries, never fails); Session::open_library refuses those
  places with EngineError::LightroomCatalog {path, catalog} before creating
  anything. A LightCraft library (catalog.snap / catalog.log) always wins.
- app: app.openLibrary checks before closing the current library, keeps it,
  returns {opened: false, lightroomCatalog, path} and shows a dialog with
  Import Lightroom Catalog… (file.importLightroom with the catalog found) and
  Cancel. The library problem window gets the error instead.
- Lightroom import status keeps the catalog path after the task ends.
- CLI --library explains how to import instead.
2026-10-11 08:40:18 +02:00
skylar taylor-barrick a7e8f1cc26 UI.9: reconcile upstream before shared UI landing 2026-10-10 19:07:51 -06:00
skylar taylor-barrick 9bfabc98b1 UI.9: integrate shared docking and preserve panel interactions 2026-10-10 16:22:21 -06:00
akvaithi 84b8995d7b LR-EDIT-DETAIL-DENOISE: run tiles on another computer's graphics card
- `lightcraft_denoise::remote`: protocol v1 over TCP (JSON lines + byte-shuffled,
  deflated half-float tiles), a `Remote` client (connection pool, four slots,
  greeting checks the model's SHA-256 and tile size, gives up after three failed
  tiles) and `serve` (shared token compared in constant time, size caps including
  payloads that inflate past their tile, connection limit, timeouts).
- Engine: with LIGHTCRAFT_DENOISE_URL / LIGHTCRAFT_DENOISE_TOKEN set, the loaded
  model greets the server on first use and adds its slots to this computer's
  tiles at once; a tile goes to a free server slot, else runs here, and a tile
  the server fails runs here too. `denoise.status` → `device.remote` says where.
- `lightcraft-cli denoise-serve` serves the installed, selected model on this
  computer's card (checked against the CPU, as in the app) or CPU.
- docs/denoise.md: setup, safety (unencrypted: VPN/LAN only) and the protocol.

Tested: protocol round trips, refusals (token, model, tile size, hostile
payloads), fallback and give-up; the engine model with a live, a mismatched
and a dead server; the CLI binary serving a synthetic model end to end.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 15:21:48 -05:00
lloyd d7eb6b2ab4 LR-PREF-DISPLAY: macOS previews follow the screen's profile, so they match exports (#787)
Previews looked more saturated than the exported files on Mac screens. The
pixels are the same: preview and export match to within one level on the CPU
and GPU paths, and exports embed a correct sRGB profile. But wgpu leaves the
window's Metal layer without a colour space for sRGB surfaces, and Core
Animation shows such a layer without colour matching ("If nil, no
colormatching occurs", CAMetalLayer.h). On a P3 screen the sRGB previews
were therefore shown too saturated, while Preview and Photos convert the
exports properly.

While no monitor profile is chosen in Settings > Display, the desktop app now
shows previews through the profile of the screen the window is on
(NSWindow.screen.colorSpace.ICCProfileData, safe objc2 calls), through the
existing display-profile path. It is read again about once a second, so
moving the window to another screen is followed. A chosen profile still wins;
"Use Screen Profile" goes back to it. app.displayProfile reports it as
path: null, screen: true. Other platforms and headless sessions are
unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 19:51:01 +02:00
radialmonster 0bd3f3715d LR-BEHAV-GPU: no indirect-call validation pipeline, which Intel Metal fails to compile (issue #250)
On a 2015 MacBook Pro (Intel Iris/Metal), 0.5.0 never opened its window, even with
LIGHTCRAFT_GPU=0: wgpu's indirect-call validation builds an internal compute pipeline when the
window's device is created, Metal's compiler fails on it ("Compiler encountered an internal
error"), the device is lost and eframe exits. That validation only guards indirect draws and
dispatches, which neither LightCraft nor egui issue.

backend::instance_flags clears InstanceFlags::VALIDATION_INDIRECT_CALL for every instance
LightCraft creates (the window's, Gpu::new and the denoise device), unless
WGPU_VALIDATION_INDIRECT_CALL asks for it. Tests: the flag rule, and that the window's instance
descriptor goes without it.
2026-10-10 12:11:41 -04:00
Jason Baldwin 76e633c9e1 LR-EDIT-COLOR-TEMP: Kelvin white balance for raws whose camera has colour matrices (#730)
Raws without matrices in the file (ARW, NEF, RW2, RAF, CR2, CR3, PEF, SRW,
ORF) were all edited on the relative white-balance scale (6500 K / 0 = as
shot), even when lightcraft_raw::spectral has measured matrices for the
camera. Those 52 bodies (ILCE-7M3, ILCE-7M4, D850, EOS 5D Mark III...) now
edit in Kelvin like a DNG and like Lightroom.

Design:
- One decision on both sides: spectral::find_camera("Make Model") backs
  catalog::relative_wb_camera (Photo::relative_wb); files::WbScaleOf decides
  the same from the decoded file. A corpus test asserts they agree.
  Photo::fitted_look keeps the old predicate for smart previews.
- The matrices only convert: As Shot is the file's multipliers read through
  the model's ColorMatrix1/2 (spectral::as_shot_white_through). The look
  (JPEG fit / profile / spectral fallback) is unchanged, and the slider
  adapts from that white with Bradford. The camera-space rebalance stays
  reserved for files with their own matrices.
- Presets resolve to their Kelvin values (WbMode::preset, sources cited).
- The Color panel shows the white balance in effect (effective_wb).
- XMP: crs::Target::for_file takes the camera; matrix cameras read
  crs:Temperature as Kelvin (marked "scale": "kelvin"), others keep the
  #510 as-shot shift.

Migration (no look changes):
- WhiteBalance.scale: WbScale { Legacy (absent in JSON), Kelvin }. A
  white balance without a scale keeps its old meaning. On a spectral-Kelvin
  raw (SourceInfo.legacy_relative_wb) the pipeline composes the old
  adaptation (6500 -> value) with the new one (as shot -> ...) in Bradford
  cone space (local::legacy_white). Von Kries scalings compose exactly, so
  the matrix matches to f32 and the pixels are identical
  (pipeline legacy_relative_white_balance_renders_as_before_on_a_kelvin_raw,
  media old_relative_white_balance_on_a_kelvin_camera_keeps_its_look...).
- Every white-balance writer (develop.set/adjust/quickAdjust/wb/wbPick/
  reset) first runs local::normalize_wb: a legacy value becomes the Custom
  Kelvin value with the same look and is marked Kelvin. Partials without a
  scale (old presets, develop.merge) stay legacy.
- Catalog format 7: Op::SetAsShotWb replaces the 6500/0 as-shot recorded
  by older imports when the file is next decoded or reloaded (system op,
  not an undo step). Format-version test updated.
- The web wire carries legacy_relative_wb.

Docs: parity (LR-EDIT-COLOR-TEMP), camera-preview-colour, xmp-interop,
lightroom-catalog-import, control-protocol, mcp, whats-new.
2026-10-10 16:09:31 +02:00
Dylan M. Taylor 0ed5fcd938
Linux: default to XWayland for file drag-and-drop on Wayland desktops 2026-10-10 09:02:26 -04:00
MarekSpodBiedry d35d0a3dd2 Web: a failed render worker start no longer shifts the other workers' slots (#229) 2026-10-10 13:58:04 +02:00
jazzautomations 9c2bad1146 Linux/FreeBSD: file dialogs are children of the app window
Every rfd dialog is built from one template that has the main window as
its parent (set once in `services` from the `CreationContext`). Without
a parent the xdg-desktop-portal picker on Wayland is a stray top-level
("Failed to associate portal window with parent window"): tiling
compositors put it beside the app, and a fullscreen window hides it
entirely, so Import Photos… looks like a hang. rfd exports the Wayland
surface through xdg_foreign; `FileDialog` is `Clone` and `Send`, so the
template also serves the picker on its own thread (#191). Not set on
macOS (sheet) or Windows (modal), which this does not change.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-10 08:09:28 -03:00
Jason Baldwin 47e9181f69 LR-PREF-PERFORMANCE: GPU fallback reason per render; the export fallback test no longer reads process-wide state (#675)
`export_falls_back_to_the_cpu_when_gpu_work_is_lost` asserted on
`lightcraft_gpu::last_fallback()`, one value for the whole process that
every other engine test's GPU render overwrites between the export and
the assertion (out of device memory under parallel load, once "a GPU
render panicked"). It also switched the GPU off for the whole process
through the injected fault and cleared everyone's state with
`reset_failures()`.

A render now reports its own fallback: `lightcraft_gpu::try_render`
returns `Result<Rendered, Fallback>` (`NotTried` when the GPU was not
used, `Failed(reason)` when it was tried and the CPU must render), and
`render` is a thin `.ok()` over it. `media::develop_reporting` passes
the reason on as `RenderResult::gpu_fallback`, an export carries it as
`Exported::gpu_fallback`, and each file in an `app.export` batch result
has `gpuFallback` when its render fell back. `last_fallback()` stays as
the process-wide diagnostic for `ui.inspect` → `perf.gpuFallback`.

A simulated failure (`inject_fault`) is thread-local, and so are its
consequences now: a fatal injected fault stops GPU use on the injecting
thread only (`available()` false, `unavailable_reason()` set there);
`reset_failures()` clears that and nothing else, so neither reaches the
other tests in the process. Real failures still stop the whole process.

The engine test asserts on its own export's reason and checks that
another thread still has the GPU; `crates/gpu/tests/fallback.rs` uses
`try_render` and checks the same; a new batch test checks `gpuFallback`
lands on the file whose render fell back. Docs: gpu-pipeline.md,
control-protocol.md (app.export result), parity.md.
2026-10-10 12:45:42 +02:00
Luniiya 28a773d460 Merge remote-tracking branch 'upstream/main' into feat/system-appearance
# Conflicts:
#	crates/ui-egui/locales/de.json
#	crates/ui-egui/locales/es.json
#	crates/ui-egui/locales/ja.json
#	crates/ui-egui/locales/pt-br.json
#	crates/ui-egui/locales/ru.json
#	crates/ui-egui/locales/zh-hans.json
#	crates/ui-egui/locales/zh-hant.json
#	crates/ui-egui/src/lib.rs
#	crates/ui-egui/src/state.rs
#	crates/ui-egui/src/theme.rs
#	docs/control-protocol.md
#	docs/parity.md
#	docs/whats-new.md
2026-10-10 11:31:38 +02:00
MarekSpodBiedry ea224d899e Share the SAM 3 model folder default between desktop and headless sessions (#619) 2026-10-10 11:27:50 +02:00
Luniiya 216efab838 UI: Add system appearance and light themes 2026-10-10 10:18:31 +02:00
Brandon Thomas 4045eaed96 Merge PR #656
# Conflicts:
#	crates/gpu/src/lib.rs
#	docs/parity.md
2026-10-10 02:02:20 -04:00
Brandon Thomas 77421aeeda Web: no display-profile picker in the browser (#612 added the service)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 01:56:02 -04:00
hxw 5a537d5d39 LR-BEHAV-GPU: no render is inside the GPU driver when the app quits (issue #620)
A render still running on a worker thread while the process exits crashes in the
driver (SIGSEGV in the NVIDIA Vulkan driver on Linux), where neither the panic
hook nor catch_unwind helps: pool workers were detached, the devices are statics
that are never dropped, and nothing on the way out waited for GPU work.

- gpu: every entry into a device (render, device creation, pool trim, denoise
  runner and tiles) is counted as work in flight (exit.rs). begin_shutdown()
  lets nothing new in; wait_idle(timeout) waits for what is inside.
- preview: JobPool keeps its workers. shutdown(timeout) and Drop discard the
  queued jobs and wait, bounded, for the running ones (2 s on drop); never for
  the calling thread, and not twice.
- engine: a render job caught by the shutdown gives up instead of rendering on
  the CPU, so quitting doesn't wait for it.
- app: on_exit ends with LightcraftApp::shutdown (2 s for everything), after
  settings and library are saved; the macOS menu-bar Quit goes through on_exit.

Not changed: the export, merge, denoise and import threads are still detached;
their GPU work goes through the gate, their CPU work is cut off at exit as before.

Tests: pool drop waits / is bounded / survives a panicked job and its own job
dropping it; the gate; GPU renders refused and the device not created after
begin_shutdown; the app's shutdown leaves no render worker. The crash itself
needs Linux + NVIDIA and was not reproduced here (Windows, DX12): 9 of 9 quits
of the app mid-render exit with code 0 in under 0.8 s.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 00:46:24 -05:00
Brandon Thomas 987a572512 Merge PR #612
# Conflicts:
#	crates/pipeline/src/finish.rs
#	docs/parity.md
#	docs/whats-new.md
2026-10-09 20:56:58 -04:00
Brandon Thomas 89753f5d67 Merge PR #563
# Conflicts:
#	docs/parity.md
2026-10-09 20:56:57 -04:00
Brandon Thomas 2421f2223b Merge PR #592
# Conflicts:
#	crates/ui-egui/src/tests_panels.rs
#	docs/whats-new.md
2026-10-09 20:55:50 -04:00
Brandon Thomas 771882ae52 Merge PR #570 2026-10-09 20:53:53 -04:00
Brandon Thomas 835dcf6657 Keep the UI-zoom tests: set the interface scale with ui.zoomFactor now that Cmd+Plus zooms the photo (#566)
The CLI snapshot test and the headless resize test sent Cmd+Plus to change egui's
interface scale; with the keys handed to View > Zoom they no longer did. A
ui.zoomFactor control request (0.5-3, documented) sets the scale explicitly.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 20:49:00 -04:00
Nathaniel Ledford 8160148a8b
LRC-LIB-KEYWORDS: File ▸ Import Keywords… and Export Keywords…
The File menu (beside the presets) imports a keyword list file
(Lightroom Classic's, Capture One's, Photo Supreme's .utf8) and exports
LightCraft's, with native file dialogs off the UI thread like the
other file commands; the desktop app gives the synchronous ones too.
Import says how many keywords it added and how many gained synonyms;
export says how many it wrote and names the keywords Capture One won't
import (; , < or > in a name).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 16:42:38 -04:00
kelanna 3bcc265bf6
LR-PREF-DISPLAY: monitor ICC profiles (display colour management)
Previews were always sRGB, which wide-gamut monitors show oversaturated.
Settings > Display > Choose Profile... (and the UI command
app.displayProfile) now shows photos through the monitor's ICC profile,
matrix/TRC or LUT-based.

- codecs: DisplayProfile (moxcms): the display's primaries (colorant tags,
  or measured through the A2B tables of a LUT-only profile), the proxy ->
  device correction (per-channel curve tables for matrix/TRC profiles, a
  CMS transform for LUT profiles) and sRGB <-> display transforms.
- pipeline: DisplaySpace / RenderRequest::display: the per-pixel stage
  renders into the display's primaries and gamut maps into its gamut
  (CPU and GPU: only to_out / out_luma change). Soft proofing's display
  gamut warning uses the display's gamut.
- engine: RenderJob::with_display; display::present converts sRGB
  results (thumbnails, cached previews, embedded JPEGs). Histograms and
  the preview caches stay sRGB; exports are unchanged.
- ui: the loupe, Before, Compare, hover and second window render for the
  display; everything else is converted on the render workers. Settings >
  Display tab, ui.json setting, file picker opening in the system's ICC
  folder.

Tests: profile parsing and transforms (sRGB, P3, gamma 2.2, a synthetic
LUT-only profile, corrupted files), display renders equal 8-bit renders
into the matching output space, sampled histograms, and a headless UI test
of the whole flow. docs/display-profiles.md describes the design.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WEuxxPyG8t6KcADbZSEAUj
2026-10-09 11:21:09 -07:00
Jason Baldwin a677478b92 KEY-ZOOM: Cmd+= / Cmd+- / Cmd+0 zoom the photo, not egui's interface scale (#566)
egui's zoom_with_keyboard was left on, so at the end of every frame it took the
same keys as View ▸ Zoom In / Zoom Out / Zoom to Fit for its browser-style
interface zoom. On macOS the native menu bar got the keys first; on Windows and
Linux the whole UI scaled. theme::apply turns the option off for every context
(desktop, headless, tests).

Headless tests that pressed Cmd+Plus / Cmd+Minus to exercise the interface
zoom's viewport handling set the zoom factor directly; the CLI snapshot test
that did the same is dropped (the unit tests cover the mechanism). New
tests_zoom_keys.rs: the shortcuts step the photo zoom while the zoom factor
stays, and Ctrl+wheel over the photo zooms it in the Edit view.
2026-10-09 20:14:49 +02:00
Vikram Bhaskaran 57b5317722
Export a contact sheet of photos to a paginated PDF.
File → Contact Sheet PDF… writes the current edits to A4 or Letter at 150 dpi, with optional captions, and will not overwrite an original.
2026-10-10 04:43:31 +11:00
MarekSpodBiedry e529e6f8f4 Use the system clock in the CLI and headless MCP sessions (#554) 2026-10-09 19:29:39 +02:00
Brandon Thomas 1727477382 Merge PR #464 2026-10-09 12:03:42 -04:00
Brandon Thomas d31f805945 Merge PR #460 2026-10-09 09:25:59 -04:00
Brandon Thomas 12a2a99f2a Merge PR #368 2026-10-09 09:25:58 -04:00
Brandon Thomas 5e6d33065a Merge PR #478 2026-10-09 09:25:57 -04:00