On merge: the HDR histogram is applied in develop_reporting (#712 split develop), is skipped for draft renders (a second render per drag tick), and HdrBins::bin clamps a hand-built split so it can't underflow (test hdr_bins_with_any_split_stay_in_range). |
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|---|---|---|
| .. | ||
| blur.rs | ||
| histogram.rs | ||
| lib.rs | ||
| resample.rs | ||