lightcraft-pipeline gains lut.rs: a .cube parser (LUT_3D_SIZE, DOMAIN_MIN/MAX, TITLE), a
trilinear lookup and an in-process registry; the finishing stage applies a `lut:` profile to
the display-encoded colour, blended by the profile amount (0–200 %); LUT profiles render on the
CPU. profile.import {paths} reads files, folders and zips, copies each LUT into the library's
Profiles/ folder, lists them in prefs and registers them when the library opens; the profile
browser shows them under their folder / zip name; profile.deleteImported. File ▸ Import
Profiles & Presets…, the file picker and drag & drop take .cube files.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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| .. | ||
| brand | ||
| images | ||
| showcase | ||
| control-protocol.md | ||
| gpu-pipeline.md | ||
| mcp.md | ||
| merge.md | ||
| parity.md | ||
| web.md | ||
| whats-new.md | ||
| xmp-interop.md | ||