On merge: the HDR histogram is applied in develop_reporting (#712 split develop), is skipped for draft renders (a second render per drag tick), and HdrBins::bin clamps a hand-built split so it can't underflow (test hdr_bins_with_any_split_stay_in_range). |
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| .. | ||
| src | ||
| Cargo.toml | ||
| index.html | ||
| worker.js | ||