lightcraft/crates/engine/src/segment/mod.rs

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//! AI masks: Object (clicks) and Describe (text) selections computed with SAM 3
//! (`lightcraft-segment`, cargo feature `sam`; the desktop app enables it).
//!
//! **Nothing requires the model.** It is not part of LightCraft (SAM License); the user
//! downloads it when they first use an AI mask and agree to (`segment.model.download`), or
//! puts the files in the model folder themselves. Without it, AI mask requests fail with a
//! clear "not installed" error; renders, exports and every other feature never touch it
//! (stored segmentations are plain data in the develop settings).
//!
//! The model sees the photo as developed, uncropped and without masks, at 1008 px — the frame
//! mask coordinates live in — so a stored segmentation lines up with the photo at any size.
//! Everything that touches the model (loading it, rendering and encoding the photo, clicks,
//! descriptions, detail passes) runs on one worker thread ([`worker`]); the session talks to it
//! over channels and never waits on a lock. With [`Segmenter::background`] (the desktop app)
//! commands return at once and [`Session::segment_poll`] applies the results; without it (CLI,
//! MCP, tests) they wait for the worker.
#[cfg(feature = "sam")]
mod download;
#[cfg(feature = "sam")]
mod worker;
use std::path::PathBuf;
use lightcraft_catalog::PhotoId;
use lightcraft_develop::{MaskShape, SegMask};
use lightcraft_geom::Point;
use crate::Session;
/// Long edge of the image the model sees.
pub const INPUT_EDGE: usize = 1008;
/// Download size of the model (`model.safetensors`; the tokenizer files add ~2 MB).
pub const MODEL_BYTES: u64 = 3_439_938_512;
/// The model's licence (not LightCraft's): shown before downloading.
pub const LICENSE_NAME: &str = "SAM License (Meta)";
pub const LICENSE_URL: &str = "https://github.com/facebookresearch/sam3/blob/main/LICENSE";
/// How errors about a missing model start (the UI offers the download on it).
pub const NOT_INSTALLED: &str = "The SAM 3 model is not installed";
/// Longest a waiting command (CLI, MCP) waits for the model (loading on a CPU can take minutes).
#[cfg_attr(not(feature = "sam"), allow(dead_code))]
const WAIT: std::time::Duration = std::time::Duration::from_secs(15 * 60);
/// Most clicks one Object selection takes (the model's prompt grows with each).
pub const MAX_CLICKS: usize = 64;
/// One click of an Object selection (normalized image coordinates).
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct Click {
pub at: Point,
pub include: bool,
}
/// What a request's result is for (how [`Session::segment_poll`] applies it).
#[derive(Clone, Debug, PartialEq)]
#[cfg_attr(not(feature = "sam"), allow(dead_code))]
pub(crate) enum Tag {
/// A command waiting for the result itself.
Wait,
/// Load the model and encode the photo ahead of the first click.
Prepare,
/// Object clicks on component `comp` of mask `mask`.
Clicks { photo: PhotoId, mask: u32, comp: usize, hint: Vec<Point>, exclude: Vec<Point> },
/// A Describe selection: a new mask (`mask: None`) or a component combined by `op`.
NewPrompt { photo: PhotoId, mask: Option<u32>, op: String, name: Option<String>, text: String },
/// A zoomed-in pass for a component, computed from `shape` (without its detail).
Detail { photo: PhotoId, mask: u32, comp: usize, shape: MaskShape },
}
/// The model input: 8-bit RGB.
#[cfg_attr(not(feature = "sam"), allow(dead_code))]
pub(crate) struct Input {
rgb: Vec<u8>,
w: usize,
h: usize,
}
/// What a detail pass re-runs.
#[cfg_attr(not(feature = "sam"), allow(dead_code))]
pub(crate) enum Prompt {
Clicks(Vec<Click>),
Text(String),
}
/// Object clicks sent to the worker and not applied yet (background mode): further clicks add
/// to these, and the loupe shows them.
#[derive(Clone, Debug, PartialEq)]
pub struct PendingClicks {
pub photo: PhotoId,
pub mask: u32,
pub comp: usize,
pub hint: Vec<Point>,
pub exclude: Vec<Point>,
}
/// What [`Session::segment_poll`] did.
#[derive(Debug, Default)]
pub struct Polled {
/// A mask changed.
pub changed: bool,
/// Errors and notices from background work, for the user.
pub messages: Vec<String>,
/// A mask that got a new selection (worth a detail pass).
pub refine: Option<u32>,
}
/// The model download (`segment.model.*`).
#[derive(Clone, Debug, Default, PartialEq, Eq, serde::Serialize)]
pub struct DownloadStatus {
pub running: bool,
pub done: u64,
pub total: u64,
pub file: String,
pub error: Option<String>,
pub finished: bool,
}
/// The model (on its worker thread), the download, and AI mask requests in flight.
pub struct Segmenter {
/// Where the `facebook/sam3` files live (set by the app; `None`: no AI masks).
pub dir: Option<PathBuf>,
/// The user's list of download mirrors (one base URL per line), if any.
pub mirrors_file: Option<PathBuf>,
/// Run requests in the background and apply them in [`Session::segment_poll`] (the
/// desktop app); otherwise commands wait for their result (CLI, MCP, tests).
pub background: bool,
pending: Option<PendingClicks>,
messages: Vec<String>,
#[cfg(feature = "sam")]
worker: worker::Worker,
#[cfg(feature = "sam")]
download: download::Downloader,
#[cfg(feature = "sam")]
results: (std::sync::mpsc::Sender<worker::Outcome>, std::sync::mpsc::Receiver<worker::Outcome>),
}
// (derivable only without the `sam` feature: the results channel has no Default)
#[allow(clippy::derivable_impls)]
impl Default for Segmenter {
fn default() -> Self {
Segmenter {
dir: None,
mirrors_file: None,
background: false,
pending: None,
messages: Vec::new(),
#[cfg(feature = "sam")]
worker: worker::Worker::default(),
#[cfg(feature = "sam")]
download: download::Downloader::default(),
#[cfg(feature = "sam")]
results: std::sync::mpsc::channel(),
}
}
}
impl Segmenter {
/// Whether this build can compute AI masks at all.
pub const AVAILABLE: bool = cfg!(feature = "sam");
pub fn remote_endpoint(&self) -> Option<String> {
#[cfg(feature = "sam")]
return lightcraft_segment::remote::configured();
#[cfg(not(feature = "sam"))]
None
}
/// Whether the local model files are in place.
pub fn installed(&self) -> bool {
#[cfg(feature = "sam")]
if let Some(dir) = &self.dir {
return lightcraft_segment::is_model_dir(dir);
}
false
}
/// Whether requests are queued or running (loading, analyzing the photo, a click…).
pub fn busy(&self) -> bool {
#[cfg(feature = "sam")]
return self.worker.pending() > 0;
#[cfg(not(feature = "sam"))]
false
}
/// Whether the slow part runs now: loading the model or analyzing a photo.
pub fn analyzing(&self) -> bool {
#[cfg(feature = "sam")]
return self.worker.encoding();
#[cfg(not(feature = "sam"))]
false
}
/// Whether a zoomed-in detail pass is queued or running.
pub fn detail_busy(&self) -> bool {
#[cfg(feature = "sam")]
return self.worker.detail() > 0;
#[cfg(not(feature = "sam"))]
false
}
/// Whether the model is in memory (it is unloaded after a while without use).
pub fn loaded(&self) -> bool {
#[cfg(feature = "sam")]
return self.worker.loaded();
#[cfg(not(feature = "sam"))]
false
}
/// Clicks waiting for their segmentation.
pub fn pending_clicks(&self) -> Option<&PendingClicks> {
self.pending.as_ref()
}
/// The model download's state.
pub fn download_status(&self) -> DownloadStatus {
#[cfg(feature = "sam")]
{
let s = self.download.status();
DownloadStatus { running: s.running, done: s.done, total: s.total, file: s.file, error: s.error, finished: s.finished }
}
#[cfg(not(feature = "sam"))]
DownloadStatus::default()
}
/// Where the model is downloaded from, in order (the user's mirrors first).
pub fn mirrors(&self) -> Vec<String> {
#[cfg(feature = "sam")]
{
let env = std::env::var(lightcraft_segment::fetch::MIRRORS_ENV).ok();
lightcraft_segment::fetch::mirrors(env.as_deref(), self.mirrors_file.as_deref())
}
#[cfg(not(feature = "sam"))]
Vec::new()
}
/// The model folder, if the model is there; otherwise an error that says what to do.
pub fn model_dir(&self) -> Result<PathBuf, String> {
if !Self::AVAILABLE {
return Err("AI masks are not available in this build".into());
}
#[cfg(feature = "sam")]
if lightcraft_segment::remote::configured().is_some() {
return Ok(PathBuf::new());
}
let dir = self.dir.clone().ok_or("no folder is set for the SAM 3 model")?;
if self.installed() {
return Ok(dir);
}
let d = self.download_status();
if d.running {
let pct = d.done.saturating_mul(100).checked_div(d.total).unwrap_or(0);
return Err(format!("{NOT_INSTALLED} yet: it is downloading ({pct} %)."));
}
Err(format!(
"{NOT_INSTALLED}. Download it (about {:.1} GB, {LICENSE_NAME}) when LightCraft offers it, with `segment.model.download {{\"acknowledged\": true}}`, or put model.safetensors, vocab.json and merges.txt in {}.",
MODEL_BYTES as f64 / 1e9,
dir.display()
))
}
/// Start downloading the model (on a background thread; see `segment.model.download`).
/// `Ok(false)` when it is installed or downloading already.
pub fn start_download(&self, activity: &crate::activity::Activity) -> Result<bool, String> {
if !Self::AVAILABLE {
return Err("AI masks are not available in this build".into());
}
let dir = self.dir.clone().ok_or("no folder is set for the SAM 3 model")?;
if self.installed() {
return Ok(false);
}
#[cfg(feature = "sam")]
{
let mirrors = self.mirrors();
if mirrors.is_empty() {
return Err(lightcraft_segment::fetch::no_mirrors_message());
}
self.download.start(lightcraft_segment::fetch::SAM3_FILES, mirrors, dir, lightcraft_segment::fetch::options(), activity, "SAM 3")
}
#[cfg(not(feature = "sam"))]
{
let _ = (dir, activity);
Ok(false)
}
}
/// Stop a running download (its partial files stay, to resume). False when none runs.
pub fn cancel_download(&self) -> bool {
#[cfg(feature = "sam")]
return self.download.cancel();
#[cfg(not(feature = "sam"))]
false
}
}
/// Mix `v` into a 64-bit hash.
#[cfg_attr(not(feature = "sam"), allow(dead_code))]
fn mix(h: u64, v: u64) -> u64 {
(h ^ v).wrapping_mul(0x0100_0000_01b3).rotate_left(29)
}
/// Objects covering more than this much of the photo gain little from a zoomed pass.
const DETAIL_MAX_AREA: f64 = 0.4;
/// The part of the photo to zoom into for `seg`'s selection: its bounding box with a margin of
/// a quarter of its size, at least 12 % of the long edge, at most 2:1, inside the photo
/// (`aspect` = width / height). `None` when nothing is selected or it is most of the photo.
pub fn detail_region(seg: &SegMask, aspect: f64) -> Option<[f64; 4]> {
let logits = seg.logits()?;
let r = seg.bounds()?;
let side = seg.side as usize;
let (mut x0, mut y0, mut x1, mut y1) = (usize::MAX, usize::MAX, 0, 0);
for (i, l) in logits.iter().enumerate() {
if *l > 0.0 {
let (x, y) = (i % side, i / side);
(x0, y0, x1, y1) = (x0.min(x), y0.min(y), x1.max(x + 1), y1.max(y + 1));
}
}
if x0 == usize::MAX {
return None;
}
let (rw, rh) = (r[2] - r[0], r[3] - r[1]);
let nx = |c: usize| r[0] + c as f64 / side as f64 * rw;
let ny = |c: usize| r[1] + c as f64 / side as f64 * rh;
let (bx0, by0, bx1, by1) = (nx(x0), ny(y0), nx(x1), ny(y1));
if (bx1 - bx0) * (by1 - by0) > DETAIL_MAX_AREA {
return None;
}
// in units of the photo's height: x × aspect
let a = if aspect.is_finite() { aspect.clamp(0.1, 10.0) } else { 1.0 };
let (cx, cy) = ((bx0 + bx1) / 2.0 * a, (by0 + by1) / 2.0);
let size = ((bx1 - bx0) * a).max(by1 - by0);
let m = 0.25 * size;
let mut w = ((bx1 - bx0) * a + 2.0 * m).max(0.12 * a.max(1.0));
let mut h = ((by1 - by0) + 2.0 * m).max(0.12 * a.max(1.0));
w = w.max(h / 2.0).min(a);
h = h.max(w / 2.0).min(1.0);
let x = (cx - w / 2.0).clamp(0.0, (a - w).max(0.0));
let y = (cy - h / 2.0).clamp(0.0, (1.0 - h).max(0.0));
let out = [x / a, y, (x + w) / a, y + h];
// a region nearly the whole photo isn't worth a second pass
((out[2] - out[0]) * (out[3] - out[1]) < 0.8).then_some(out)
}
/// `shape` without its detail patches (what a detail pass was computed from)
#[cfg_attr(not(feature = "sam"), allow(dead_code))]
fn strip_detail(mut shape: MaskShape) -> MaskShape {
// (nor its edge setting: moving the slider meanwhile keeps the pass)
if let MaskShape::Object { detail, edge, .. } | MaskShape::Prompt { detail, edge, .. } = &mut shape {
detail.clear();
*edge = 0.0;
}
shape
}
fn clicks_of(include: &[Point], exclude: &[Point]) -> Vec<Click> {
include.iter().map(|p| Click { at: *p, include: true }).chain(exclude.iter().map(|p| Click { at: *p, include: false })).collect()
}
impl Session {
/// The key and settings of photo `id` as the model sees it: its look without masks, uncropped.
#[cfg_attr(not(feature = "sam"), allow(dead_code))]
fn segment_key(&self, id: PhotoId) -> Option<(u64, lightcraft_develop::DevelopSettings)> {
let p = self.catalog.photo(id)?;
let mut d = (*p.develop).clone();
d.masks.clear();
let content = crate::media::content_key(p);
let mut h = mix(0xcbf2_9ce4_8422_2325, d.hash64());
h = mix(h, id.0);
for b in content.bytes() {
h = mix(h, u64::from(b));
}
Some((h, d))
}
/// Clicks (in normalized photo coordinates) for the model.
#[cfg(feature = "sam")]
fn model_clicks(clicks: &[Click]) -> Vec<lightcraft_segment::Click> {
clicks.iter().map(|c| lightcraft_segment::Click { x: c.at.x as f32, y: c.at.y as f32, positive: c.include }).collect()
}
/// A worker request about photo `id` (the render job for its model input goes along; the
/// worker runs it only when its cache doesn't hold the photo). `region` renders that part
/// of the photo, from a source sharp enough for it (detail passes).
#[cfg(feature = "sam")]
fn segment_job(
&mut self,
id: PhotoId,
kind: worker::Kind,
tag: Tag,
reply: std::sync::mpsc::Sender<worker::Outcome>,
region: Option<[f64; 4]>,
) -> Result<worker::Job, String> {
let dir = self.segmenter.model_dir()?;
let (key, mut d) = self.segment_key(id).ok_or("no such photo")?;
let p = self.catalog.photo(id).ok_or("no such photo")?.clone();
let missing = match &p.source {
lightcraft_catalog::Source::File { path } if !std::path::Path::new(path).exists() => Some(path.clone()),
_ => None,
};
let render = match region {
None => self.preview_job(id, INPUT_EDGE, INPUT_EDGE, false, &d).ok_or("no such photo")?,
Some(region) => {
d.crop.geometry =
lightcraft_geom::CropGeometry { rect: lightcraft_geom::Rect::new(region[0], region[1], region[2], region[3]), angle: 0.0 };
d.crop.flip_h = false;
d.crop.flip_v = false;
d.geometry.constrain_crop = false;
let mut job = self.preview_job(id, INPUT_EDGE, INPUT_EDGE, true, &d).ok_or("no such photo")?;
let frac = (region[2] - region[0]).max(region[3] - region[1]).max(0.01);
job.level = crate::media::SourceLevel::for_size((INPUT_EDGE as f64 / frac) as usize);
job.source = self.media.source_ref(&p, job.level);
job
}
};
Ok(worker::Job { dir, key: if region.is_some() { 0 } else { key }, render: Some(render), missing, kind, tag, reply })
}
/// Send a request and wait for its result (CLI, MCP, tests; or when not in background mode).
#[cfg(feature = "sam")]
fn segment_wait(&mut self, id: PhotoId, kind: worker::Kind, region: Option<[f64; 4]>) -> Result<Option<SegMask>, String> {
let (tx, rx) = std::sync::mpsc::channel();
let job = self.segment_job(id, kind, Tag::Wait, tx, region)?;
self.segmenter.worker.submit(job)?;
match rx.recv_timeout(WAIT) {
Ok(o) => o.result,
Err(_) => Err("the AI model took too long; try again".into()),
}
}
/// Send a request whose result [`Session::segment_poll`] applies.
#[cfg(feature = "sam")]
fn segment_queue(&mut self, id: PhotoId, kind: worker::Kind, tag: Tag, region: Option<[f64; 4]>) -> Result<(), String> {
let reply = self.segmenter.results.0.clone();
let job = self.segment_job(id, kind, tag, reply, region)?;
self.segmenter.worker.submit(job)
}
/// Start preparing photo `id` for AI masks (load the model, encode the image), so the first
/// click is fast. In background mode it returns at once.
pub fn segment_prepare(&mut self, id: PhotoId) -> Result<(), String> {
self.segmenter.model_dir()?;
#[cfg(feature = "sam")]
{
if self.segmenter.background {
return self.segment_queue(id, worker::Kind::Prepare, Tag::Prepare, None);
}
self.segment_wait(id, worker::Kind::Prepare, None)?;
}
#[cfg(not(feature = "sam"))]
let _ = id;
Ok(())
}
/// Segment the object `clicks` pick on photo `id`, waiting for the model.
pub fn segment_clicks(&mut self, id: PhotoId, clicks: &[Click]) -> Result<SegMask, String> {
self.segmenter.model_dir()?;
if !clicks.iter().any(|c| c.include) {
return Err("click the object to include it first".into());
}
#[cfg(feature = "sam")]
{
self.segment_wait(id, worker::Kind::Clicks(Self::model_clicks(clicks)), None)?.ok_or_else(|| "nothing was selected".to_string())
}
#[cfg(not(feature = "sam"))]
{
let _ = id;
Err("AI masks are not available in this build".into())
}
}
/// Segment everything `text` describes on photo `id`, waiting for the model; `Ok(None)`
/// when nothing matches.
pub fn segment_text(&mut self, id: PhotoId, text: &str) -> Result<Option<SegMask>, String> {
self.segmenter.model_dir()?;
let text = text.trim();
if text.is_empty() {
return Err("describe what to select".into());
}
#[cfg(feature = "sam")]
{
self.segment_wait(id, worker::Kind::Text(text.to_string()), None)
}
#[cfg(not(feature = "sam"))]
{
let _ = id;
Err("AI masks are not available in this build".into())
}
}
/// Background mode: queue Object clicks for component `comp` of mask `mask`; the result
/// (clicks and segmentation, one undo step) is applied by [`Session::segment_poll`].
pub(crate) fn segment_clicks_later(&mut self, id: PhotoId, mask: u32, comp: usize, hint: Vec<Point>, exclude: Vec<Point>) -> Result<(), String> {
self.segmenter.model_dir()?;
if hint.is_empty() {
return Err("click the object to include it first".into());
}
#[cfg(feature = "sam")]
{
let clicks = Self::model_clicks(&clicks_of(&hint, &exclude));
let tag = Tag::Clicks { photo: id, mask, comp, hint: hint.clone(), exclude: exclude.clone() };
self.segment_queue(id, worker::Kind::Clicks(clicks), tag, None)?;
self.segmenter.pending = Some(PendingClicks { photo: id, mask, comp, hint, exclude });
Ok(())
}
#[cfg(not(feature = "sam"))]
{
let _ = (id, mask, comp, exclude);
Err("AI masks are not available in this build".into())
}
}
/// Background mode: queue a Describe selection; the mask (or component, combined by `op`
/// into mask `mask`) is created by [`Session::segment_poll`] when something matches.
pub(crate) fn segment_text_later(&mut self, id: PhotoId, mask: Option<u32>, op: &str, name: Option<String>, text: &str) -> Result<(), String> {
self.segmenter.model_dir()?;
let text = text.trim();
if text.is_empty() {
return Err("describe what to select".into());
}
#[cfg(feature = "sam")]
{
let tag = Tag::NewPrompt { photo: id, mask, op: op.to_string(), name, text: text.to_string() };
self.segment_queue(id, worker::Kind::Text(text.to_string()), tag, None)
}
#[cfg(not(feature = "sam"))]
{
let _ = (id, mask, op, name);
Err("AI masks are not available in this build".into())
}
}
/// Start a zoomed-in pass for component `comp` of mask `mask` on photo `id` (an Object or
/// Describe selection): the photo around the selection is rendered at a higher resolution
/// and segmented again. In background mode [`Session::segment_poll`] applies the result;
/// otherwise it is applied before this returns. `Ok(false)` when there is nothing to
/// refine (no selection yet, or it is most of the photo) or a pass is running already.
pub fn segment_detail(&mut self, id: PhotoId, mask: u32, comp: usize) -> Result<bool, String> {
self.segmenter.model_dir()?;
let d = self.develop_of(id).ok_or("no such photo")?;
let shape = d.masks.iter().find(|m| m.id == mask).and_then(|m| m.components.get(comp)).map(|c| c.shape.clone()).ok_or("no such mask")?;
let (seg, prompt) = match &shape {
// (a document with absurdly many clicks isn't run through the model)
MaskShape::Object { hint, exclude, seg: Some(seg), .. } if !hint.is_empty() && hint.len() + exclude.len() <= MAX_CLICKS => {
(seg.clone(), Prompt::Clicks(clicks_of(hint, exclude)))
}
MaskShape::Prompt { text, seg: Some(seg), .. } => (seg.clone(), Prompt::Text(text.clone())),
_ => return Ok(false),
};
let p = self.catalog.photo(id).ok_or("no such photo")?;
let (pw, ph) = (f64::from(p.width.max(1)), f64::from(p.height.max(1)));
let aspect = if d.orientation.swaps_axes() { ph / pw } else { pw / ph };
let Some(region) = detail_region(&seg, aspect) else { return Ok(false) };
#[cfg(feature = "sam")]
{
let kind = worker::Kind::Detail { prompt, region };
let tag = Tag::Detail { photo: id, mask, comp, shape: strip_detail(shape) };
if self.segmenter.background {
if self.segmenter.detail_busy() {
return Ok(false);
}
self.segment_queue(id, kind, tag, Some(region))?;
} else {
let patch = self.segment_wait(id, kind, Some(region))?;
let outcome = worker::Outcome { tag, result: Ok(patch), superseded: false };
let mut polled = Polled::default();
self.apply_outcome(outcome, &mut polled);
}
Ok(true)
}
#[cfg(not(feature = "sam"))]
{
let _ = (prompt, region, mask);
Ok(false)
}
}
/// Apply finished background requests (to masks that haven't changed since) and collect
/// their messages. Cheap when nothing is pending: call it every frame.
pub fn segment_poll(&mut self) -> Polled {
#[cfg_attr(not(feature = "sam"), allow(unused_mut))]
let mut polled = Polled { messages: std::mem::take(&mut self.segmenter.messages), ..Default::default() };
#[cfg(feature = "sam")]
{
// (before draining: a worker that is idle now has sent everything)
let idle = !self.segmenter.busy();
let done: Vec<worker::Outcome> = self.segmenter.results.1.try_iter().collect();
for o in done {
self.apply_outcome(o, &mut polled);
}
// clicks whose request was lost (the worker restarted) aren't pending forever
if idle {
self.segmenter.pending = None;
}
}
polled
}
#[cfg(feature = "sam")]
fn apply_outcome(&mut self, o: worker::Outcome, polled: &mut Polled) {
if o.superseded {
return;
}
match o.tag {
Tag::Wait => {}
Tag::Prepare => {
if let Err(e) = o.result {
polled.messages.push(e);
}
}
Tag::Clicks { photo, mask, comp, hint, exclude } => {
let latest = PendingClicks { photo, mask, comp, hint, exclude };
if self.segmenter.pending.as_ref() != Some(&latest) {
return; // newer clicks are on their way
}
self.segmenter.pending = None;
let seg = match o.result {
Ok(Some(seg)) => seg,
Ok(None) => return,
Err(e) => return polled.messages.push(e),
};
let Some(d) = self.develop_of(photo) else { return };
let mut d = (*d).clone();
let Some(c) = d.masks.iter_mut().find(|m| m.id == mask).and_then(|m| m.components.get_mut(comp)) else { return };
let MaskShape::Object { edge, .. } = c.shape else { return };
c.shape = MaskShape::Object { hint: latest.hint, exclude: latest.exclude, seg: Some(seg), detail: vec![], edge };
match self.set_develop(photo, d, "Object Mask") {
Ok(()) => {
polled.changed = true;
polled.refine = Some(mask);
}
Err(e) => polled.messages.push(e.to_string()),
}
}
Tag::NewPrompt { photo, mask, op, name, text } => {
let seg = match o.result {
Ok(Some(seg)) => seg,
Ok(None) => return polled.messages.push(format!("Nothing matching “{text}” was found in this photo.")),
Err(e) => return polled.messages.push(e),
};
if self.active() != Some(photo) {
return polled.messages.push(format!("The photo changed before “{text}” was found; try again."));
}
let Ok(seg) = serde_json::to_value(seg) else { return };
let mut p = serde_json::json!({"kind": "prompt", "text": text, "seg": seg});
if let Some(n) = name {
p["name"] = serde_json::json!(n);
}
let r = match mask {
None => self.execute("mask.add", &p),
Some(m) => {
if !self.develop_of(photo).is_some_and(|d| d.masks.iter().any(|x| x.id == m)) {
return polled.messages.push("The mask was removed before the selection was found.".into());
}
self.active_mask = Some(m);
p["op"] = serde_json::json!(op);
self.execute("mask.addComponent", &p)
}
};
match r {
Ok(_) => {
polled.changed = true;
polled.refine = self.active_mask;
}
Err(e) => polled.messages.push(e.to_string()),
}
}
Tag::Detail { photo, mask, comp, shape } => {
let patch = match o.result {
Ok(Some(p)) => p,
Ok(None) => return,
Err(e) => return log::warn!("SAM 3 detail pass: {e}"),
};
let Some(d) = self.develop_of(photo) else { return };
let mut d = (*d).clone();
let Some(c) = d.masks.iter_mut().find(|m| m.id == mask).and_then(|m| m.components.get_mut(comp)) else { return };
if strip_detail(c.shape.clone()) != shape {
return; // clicked again meanwhile: a newer pass will follow
}
match &mut c.shape {
MaskShape::Object { detail, .. } | MaskShape::Prompt { detail, .. } => *detail = vec![patch],
_ => return,
}
match self.set_develop(photo, d, "AI Mask Detail") {
Ok(()) => polled.changed = true,
Err(e) => log::warn!("AI mask detail: {e}"),
}
}
}
}
}
#[cfg(test)]
mod tests {
use super::*;
fn seg_box(side: usize, x0: usize, y0: usize, x1: usize, y1: usize) -> SegMask {
let l: Vec<f32> =
(0..side * side).map(|i| if (x0..x1).contains(&(i % side)) && (y0..y1).contains(&(i / side)) { 8.0 } else { -8.0 }).collect();
SegMask::from_logits(side, &l)
}
#[test]
fn detail_region_frames_the_selection_with_a_margin() {
// a small object in the middle of a square photo
let r = detail_region(&seg_box(100, 40, 45, 50, 55), 1.0).unwrap();
assert!(r[0] < 0.4 && r[2] > 0.5 && r[1] < 0.45 && r[3] > 0.55, "contains it: {r:?}");
assert!(r[2] - r[0] < 0.25 && r[3] - r[1] < 0.25, "zoomed in: {r:?}");
assert!(r.iter().all(|v| (0.0..=1.0).contains(v)));
// at the corner: shifted inside the photo, not cut
let r = detail_region(&seg_box(100, 0, 0, 5, 5), 1.5).unwrap();
assert!(r[0] >= 0.0 && r[1] >= 0.0 && r[0] < 1e-9 && r[1] < 1e-9);
// a thin object stays at most 2:1 (in photo pixels, 1.5:1 photo)
let r = detail_region(&seg_box(100, 10, 50, 90, 52), 1.5).unwrap();
let (w, h) = ((r[2] - r[0]) * 1.5, r[3] - r[1]);
assert!(w / h <= 2.0 + 1e-9, "{w} × {h}");
// a hostile aspect ratio stays sane
assert!(detail_region(&seg_box(100, 40, 45, 50, 55), f64::NAN).is_some_and(|r| r.iter().all(|v| v.is_finite())));
}
#[test]
fn no_region_for_nothing_or_most_of_the_photo() {
assert!(detail_region(&seg_box(50, 0, 0, 0, 0), 1.0).is_none());
assert!(detail_region(&seg_box(50, 2, 2, 48, 48), 1.0).is_none());
let damaged = SegMask { side: 50, data: "?".into(), rect: None };
assert!(detail_region(&damaged, 1.0).is_none());
}
}