Commit Graph

  • 35ba01d696
    Android: Start to fix up android for CI (#419) master NullVector 2026-10-12 14:48:41 +1030
  • b2cbc8866d
    Android: Add a First-run setup, be able to download graphics driver a… (#418) NullVector 2026-10-12 14:48:29 +1030
  • eacc68191c
    Scripts: fix missing :VCEnd label in shader header scripts (#417) N3xoX1 2026-10-11 23:02:01 +1030
  • c72f54cf2e
    UI: new experimental look and feel (#416) N3xoX1 2026-10-11 23:01:45 +1030
  • d200045196
    Android: Add system and graphics settings (#414) NullVector 2026-10-11 23:01:25 +1030
  • 493afb3c6f
    Update macOS application icon (#415) Bruno 2026-10-11 13:44:45 +0200
  • c4dbf526bc
    Android: fix up forcing dark mode (#413) NullVector 2026-10-11 22:14:25 +1030
  • e169491bd6
    nxemu-os: add NetworkInstance instance in core and clean up interrupt_pipe_fd on Finalize (#412) NullVector 2026-10-11 22:14:11 +1030
  • 8bc3dfbd50
    Fix texture readbacks, incompatible copies and storage view caching (#411) Bruno 2026-10-11 13:43:57 +0200
  • 7ec572edeb
    Allow smaller main windows and reduce initial window width (#410) Bruno 2026-10-11 13:43:15 +0200
  • 9f164e9bea
    UI: stop about, controller and config from being re-sizeable (#409) N3xoX1 2026-10-11 22:12:36 +1030
  • 84570b3808
    yuzu_video_core: add format alternatives for X8_D24_UNORM (#408) Richard 2026-10-11 08:42:17 -0300
  • 2a29431273
    build: fix shader header scripts on multi-byte code pages (#407) Richard 2026-10-11 08:40:18 -0300
  • a71795a915
    ui: so refreshing the device combo box no longer wipes the user's mappings back to defaults. (#406) NullVector 2026-10-11 22:09:54 +1030
  • d1c5791fb0
    Android: Jni was missing onOverlayButton (#405) NullVector 2026-10-10 21:24:36 +1030
  • 45efeaf928
    android: have OverlayLayoutActivity handle onWindowFocusChanged (#404) NullVector 2026-10-10 21:23:34 +1030
  • 9ad3e3110d
    Android: Add missing setStickValue function (#403) NullVector 2026-10-10 21:23:21 +1030
  • 775b63bc77
    android: Improve changing web theme (#402) NullVector 2026-10-10 20:50:19 +1030
  • 3178a7f5ca
    Improve multisample rendering paths (#395) Bruno 2026-10-10 12:13:13 +0200
  • 73c2d3500e
    nxemu-os: NvMap::GetHandle should not use exceptions (#398) N3xoX1 2026-10-10 20:41:21 +1030
  • 4def16fa22
    Keep ROM scan state synchronized and Sciter DOM changes on the UI thread. (#399) N3xoX1 2026-10-10 20:40:23 +1030
  • 73cdae1ff2
    ui: change the app's logo (#400) N3xoX1 2026-10-10 20:39:36 +1030
  • c32270c392
    Fix guest states rendering (#391) Bruno 2026-10-09 16:27:26 +0200
  • 25e78bd225
    Android: do not set suboptimal on android (#394) NullVector 2026-10-10 00:35:33 +1030
  • ddbeaf3301
    spec: Add DisplayConnection and WindowSystem to IRenderWindow (#388) N3xoX1 2026-10-10 00:32:00 +1030
  • 07c61c9135
    Android: remove touch pressed, just using the input overlay (#387) NullVector 2026-10-10 00:29:26 +1030
  • a304f5673c
    lang: fix body > .footer (#385) N3xoX1 2026-10-10 00:29:02 +1030
  • 02b8ad4b6e
    Android: have IsVibrationEnabled use RunJNIOnFiber (#386) NullVector 2026-10-10 00:24:30 +1030
  • 2b880938dc
    yuzu_common: ignore fmt compile-time conditions that MSVC reports as C4127. (#389) N3xoX1 2026-10-10 00:22:33 +1030
  • 57b81f46b5
    Executable loading changes (#393) Bruno 2026-10-09 15:35:32 +0200
  • 4a0bc1497c
    Application data handling (#392) Bruno 2026-10-09 15:17:36 +0200
  • 732d0c4cba
    Improve graphics processing and resource management (#382) Bruno 2026-10-09 15:03:59 +0200
  • f208b8da46
    Android: remove touch pressed, just using the input overlay (#384) NullVector 2026-10-09 10:17:13 +1030
  • 243dac50fc
    Improve rendering compatibility on macOS (#383) Bruno 2026-10-09 01:31:06 +0200
  • 3a25126d4f
    Fix Super Mario Odyssey rendering corruption seen since #362 (#381) Bruno 2026-10-08 02:01:50 +0200
  • 4c0e628dcc
    lang: html should not use %% (#380) N3xoX1 2026-10-07 23:25:50 +1030
  • e400c39ac6
    Set all viewports and scissors when the viewport transform is disabled (#372) Bruno 2026-10-07 14:00:28 +0200
  • 098eaa20d3
    Share graphics pipelines between HLE macro keys and their twin (#369) Bruno 2026-10-07 13:08:57 +0200
  • 938e44d16a
    Handle invalid texture handles when translating shaders (#368) Bruno 2026-10-07 13:08:08 +0200
  • e30c654ef6
    Fix macOS hang when closing the emulator after running a game (#366) Bruno 2026-10-07 13:05:57 +0200
  • 0f6da343f4
    Handle Vulkan graphics pipeline build failures (#364) Bruno 2026-10-07 13:04:35 +0200
  • be889d661f
    Fix NVN buffer descriptor mapping (#363) Bruno 2026-10-07 13:03:43 +0200
  • 7b7dc386c8
    Fix distant ARM64 memory fallback branches (#362) Bruno 2026-10-07 13:02:58 +0200
  • 97e12e0498
    Fix composite framebuffer lifetime and conditional buffer retirement (#341) Bruno 2026-10-07 13:01:50 +0200
  • 08da19bd2b
    Fix stale viewport and scissor after surface clip change (#371) Bruno 2026-10-07 04:44:01 +0200
  • 857b057471
    Fix MapBufferEx regression introduced by #290 (#367) Bruno 2026-10-07 04:40:22 +0200
  • da49c4c6e4
    Flip the viewport for lower-left origin when the viewport transform is disabled (#373) Bruno 2026-10-07 04:39:30 +0200
  • 362dff4ba8
    Fix stale stencil back face state (#370) Bruno 2026-10-07 04:36:58 +0200
  • 7d9129941b
    Fix line rasterization and alpha multisample state (#374) Bruno 2026-10-07 03:50:37 +0200
  • 59cee41375
    Enable CPU/HLE synchronization by default (#375) Bruno 2026-10-07 03:49:39 +0200
  • a8f355e22f
    Ignore the Fermi2D source layer slot and remove unused query code (#376) Bruno 2026-10-07 03:49:14 +0200
  • c46fdee03a
    Fix macOS firmware install crashes and open file limit (#377) Bruno 2026-10-07 03:43:52 +0200
  • e950199f03
    Fix mvk dynamic state & limit (#361) Bruno 2026-10-07 03:42:03 +0200
  • f2b3bf6c4a
    Update to latest sciterui (#379) N3xoX1 2026-10-07 11:59:59 +1030
  • e95e0f410e
    Small jit compilation optimization (#360) Bruno 2026-10-06 23:19:26 +0200
  • f99dce60c0
    android: Add setting to the sideload in_game_menu (#365) NullVector 2026-10-06 12:40:15 +1030
  • a2ba7168ea
    Skip empty GPU cache categories during Vulkan flushes (#359) Bruno 2026-10-05 14:06:57 +0200
  • 3ae90631bd
    Android: when the surface is lost, pause the game and allow coming back to it (#358) NullVector 2026-10-05 22:36:31 +1030
  • 007d540b29
    Preserve texture contents across GPU memory remaps (#354) Bruno 2026-10-05 14:06:04 +0200
  • cbae229549
    update sciterui (#357) N3xoX1 2026-10-05 22:31:20 +1030
  • 29905bc9b9
    Add extra standard header for compiling with gcc16 (#356) N3xoX1 2026-10-05 22:30:55 +1030
  • 790d6fbf9e
    Handle FFmpeg filter EOF as a normal receive state (#355) Bruno 2026-10-05 13:59:53 +0200
  • 7ada862d7e
    Bound CPU time validation with complete sampling windows (#351) Bruno 2026-10-05 13:57:11 +0200
  • 20526f858f
    Refine audio volume controls (#348) Bruno 2026-10-05 13:56:33 +0200
  • f3d61b1df0
    Vulkan: fix ASTC formats and basic swapchain handling (#347) Bruno 2026-10-05 13:55:36 +0200
  • fe2aa29813
    Android: dynamically create setting (#352) NullVector 2026-10-05 15:25:04 +1030
  • 1a2f243bd1
    Reduce misleading gpu logs (#346) Bruno 2026-10-05 02:00:48 +0200
  • 6adeb3757f
    CMakeLists: Do not build sciter for android (#350) NullVector 2026-10-05 10:29:57 +1030
  • 35da0af29d
    Android: Split up the index.html for the UI in to html, css and js file (#349) NullVector 2026-10-05 10:29:39 +1030
  • 6f2e5d9eb4
    Android: be able to control the menu with the controller (#345) NullVector 2026-10-04 21:02:26 +1030
  • 72c5d8a532
    Fix 3D texture mip depth and overlap containment (#344) Bruno 2026-10-04 12:32:07 +0200
  • a7b0d501b3
    Fix CI macOS build (#342) Bruno 2026-10-04 12:31:31 +0200
  • f17045fefe
    Split 335 7/7 Synchronize CPU/HLE (#334) Bruno 2026-10-04 12:30:59 +0200
  • 720f7712ca
    Split 335 5/7 Fix/UI emulation state (#332) Bruno 2026-10-04 12:30:04 +0200
  • e24d42fd35
    fix some compile errors (#340) N3xoX1 2026-10-03 23:01:57 +0930
  • ddb66d3ab7
    linux: _NXEMU_OS_BUILD_DEFAULT should not exist and add ffmpeg for linux (#339) N3xoX1 2026-10-03 22:20:05 +0930
  • 45ff62e1e5
    Split 335 3/7 Fix/ipc reply lifecycle (#330) Bruno 2026-10-03 13:36:35 +0200
  • 215fd3d235
    Keep controller input polling active during emulation (#337) Bruno 2026-10-03 13:33:41 +0200
  • ba84dd878a
    Preserve the two guest tick margin in SVC timeout deadlines (#338) Bruno 2026-10-03 13:32:41 +0200
  • 4e3a9cbbdb
    Split 335 2/7 Fix/kernel scheduling races (#329) Bruno 2026-10-03 13:28:27 +0200
  • b9c233adef
    Add Apple Silicon macOS build and frontend support (#320) Bruno 2026-10-03 13:26:39 +0200
  • ea2dcef8b1
    Split 335 1/7 Fix exclusive writes, CPU timing and A64 memory abort checks (#319) Bruno 2026-10-02 23:57:01 +0200
  • 5b12124ce5
    Split 335 4/7 Fix/nvmap session lifetime (#331) Bruno 2026-10-02 23:02:23 +0200
  • 5be0684024
    Fix JSON null parsing, document boundaries and numeric serialization (#333) Bruno 2026-10-02 22:31:46 +0200
  • 8f76ef65b2
    Lang: update slider row for FSPSharpness setting (#326) N3xoX1 2026-10-02 21:26:20 +0930
  • 7f59593589
    Build appimage (#322) N3xoX1 2026-10-02 21:21:31 +0930
  • 54cf822cb2
    Timer update install firmware (#321) N3xoX1 2026-10-02 21:21:13 +0930
  • c067b2256e
    Android: Add Controller settings (#324) NullVector 2026-10-02 21:20:28 +0930
  • 6ea6531421
    Browse for directory (#323) N3xoX1 2026-10-02 21:13:39 +0930
  • 6395117cd3
    Update volume display (#325) N3xoX1 2026-10-02 21:11:40 +0930
  • 16a1cbd5a6
    nxemu-cpu: add ScopedJitExecution (#327) N3xoX1 2026-10-02 21:10:17 +0930
  • aa354b991a
    sciterui: update for control of x11 windows (#328) N3xoX1 2026-10-02 21:10:00 +0930
  • 3bce413767
    Fix NCA BKTR (#317) Bruno 2026-09-30 16:26:08 +0200
  • 5e4feebff2
    GPU sync off by default (#316) Bruno 2026-09-30 16:22:19 +0200
  • 2becdb3602
    Improve NVDRV compatibility and GPU remap handling (#290) Bruno 2026-09-30 16:21:59 +0200
  • a59ce25d83
    OS: update hle service code implementing more functions (#315) N3xoX1 2026-09-30 23:06:54 +0930
  • 16fa530bb3
    yuzu_hid_core: Fix up Battery state and some more code clean up (#313) N3xoX1 2026-09-30 20:24:21 +0930
  • 8cbe34a33f
    OS: Implement GetSystemInfo (#314) N3xoX1 2026-09-30 20:24:03 +0930
  • 91d9b5b347
    yuzu_shader_recompiler: handle Stage::Geometry (#312) N3xoX1 2026-09-30 20:18:54 +0930
  • 0b2aae31e4
    OS: Update the filesystem service (#311) N3xoX1 2026-09-30 20:18:38 +0930