Go to file
NullVector f22386f2b9
nxemu-loader needs to depend on nx_tzdb (#241)
2026-09-14 21:39:29 +09:30
bin/x64 Store config in the user data config directory (#150) 2026-08-19 23:16:38 +09:30
config nxemu: update ui settings to use JsonSetNestedValue 2026-01-03 20:21:37 +10:30
external external: update ffmpeg not not use LFS (#229) 2026-09-12 19:50:55 +09:30
lang/english UI: manually handle the behaviour menu (#228) 2026-09-12 19:50:40 +09:30
property_sheets build: enable multiprocessor compilation (#239) 2026-09-14 20:51:16 +09:30
src nxemu-loader needs to depend on nx_tzdb (#241) 2026-09-14 21:39:29 +09:30
.gitignore Have android build the c++ code (#185) 2026-09-03 11:25:17 +09:30
.gitmodules fix up .gitmodules zlib 2026-05-19 20:27:32 +09:30
CMakeLists.txt Discord rpc (#208) 2026-09-07 22:32:06 +09:30
README.md Add README and license (#109) 2026-08-04 17:11:29 +09:30
appveyor.yml appveyor: try allowing multiple processors 2025-03-25 20:24:54 +10:30
license.txt Add README and license (#109) 2026-08-04 17:11:29 +09:30
nxemu.sln nxemu-loader needs to depend on nx_tzdb (#241) 2026-09-14 21:39:29 +09:30

README.md

NxEmu

NxEmu is a free, open-source Nintendo Switch emulator for Windows, written in C++.

Installation

The latest stable releases are available here.

Building

git clone --recursive https://github.com/N3xoX1/nxemu.git

Open nxemu.sln in Visual Studio and build the x64 configuration.

Contributing

Contributions are welcome via pull requests.

License

NxEmu is licensed under the GNU General Public License v3.0.