The MSI registered no file association. The only PrintCraft entry a
user could pick in "Choose an app on your PC" was the advertised Start
Menu shortcut, which Windows can't run as a file handler ("This app
can't run on your PC").
The MSI now uses Windows' Default Programs registration: a
PrintCraft.Document ProgID (open command, icon), .pdf OpenWithProgids,
Applications\printcraft.exe (friendly name, supported types), and
Capabilities\FileAssociations listed under RegisteredApplications.
PrintCraft appears under "Open with" and in Settings > Default apps.
It never takes over an existing default: .pdf's own default value is
left alone, and the user chooses.
Checked locally with WiX 5.0.2: the MSI builds, passes ICE validation
(only the existing ICE61 note on same-version upgrades), and its
Registry table holds exactly these values.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Linux package description, AppStream metadata (categories,
keywords, a screenshot that doesn't exist), the MSI's comment and the
web embedding example still described PhotoCraft. They now describe a
PDF workbench, AppStream lists application/pdf, and the screenshot is
one of ours.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Shippori Mincho (and its OFL file) leaves assets/fonts/: the Japanese fonts now
live in storytold/craft-fonts. printcraft-fonts gets craft-fonts' build.rs recipe:
with CRAFT_FONTS_DIR=<checkout> it embeds the manifest's fonts as CRAFT_FONTS
(wasm32: only BIZ UDPGothic Regular); without it CRAFT_FONTS is empty and the
app builds, tests and runs as before, minus the Japanese face.
- SHIPPORI_MINCHO is now Option<&[u8]> from CRAFT_FONTS; japanese_glyph
(was shippori_glyph) uses document_japanese_font() (Shippori Mincho, then
BIZ UDMincho, then any Jpan face) and returns GlyphError::NoFont without one.
- Editing PDF text into Japanese without craft-fonts is a clear EditError that
leaves the page untouched.
- UI: every Jpan craft font (BIZ UDPGothic first) is the last fallback of
every egui family, sharing the same static bytes.
- Tests: Japanese glyph/edit tests skip without craft-fonts; new UI tests for
no-tofu Japanese with craft-fonts and working fonts without it.
- CI: the Linux test job checks out craft-fonts at a pinned SHA and runs the
tests with CRAFT_FONTS_DIR. Releases build every platform with it
(CRAFT_FONTS_REQUIRED=1) and ship each font's OFL as OFL-<family>.txt.
- ATTRIBUTION.toml gains [[build_input]] (checked by xtask assets); NOTICE,
AGENTS.md, CLAUDE.md, README and docs say fonts live in craft-fonts.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The cross-compiled ARM64 binary can't run on the x64 packaging runner; the
windows-arm64 workflow installs and runs it on ARM64 instead. (x86 builds
still run there: x64 Windows runs them.)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- package.ps1 takes -Arch arm64 (aarch64-pc-windows-msvc, WiX -arch arm64)
and now checks each binary's PE Machine as well as its Subsystem, so an x64
build can never ship labelled arm64.
- release.yml builds, signs and packages a Windows ARM64 MSI and portable zip
next to x64 and x86, cross-compiled on the x64 runner so signing and WiX
run exactly as they do for x64.
- New windows-arm64.yml (PRs touching Cargo/packaging, main, weekly):
packages the ARM64 MSI the same way (unsigned), installs it on a Windows 11
ARM64 runner, checks both installed binaries are ARM64, opens/reads/edits/
renders/saves a PDF with the installed CLI, uninstalls; and runs the whole
test suite natively on ARM64. The MSI is kept as an artifact for 7 days.
- README: Windows builds for x64, x86 and ARM64.
Requested by @maxffarrell.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- printcraft.exe release builds use the GUI subsystem, so launching it no
longer opens a console window next to it (debug builds keep the console).
- The MSI's Icon id gains its .ico extension: Windows Installer requires it
for advertised shortcuts and ARPPRODUCTICON, so the Start Menu shortcut and
Add/Remove Programs showed a blank icon.
- Guards: package.ps1 checks the PE subsystem of both binaries (app = GUI,
CLI = console) before packaging; packaging-lint fails on an Icon id without
.ico/.exe.
- The shortcut's description said "image editor"; it's a PDF workbench.
Reported, with the exact fixes, by @MikailuReeves.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>