Commit Graph

5 Commits

Author SHA1 Message Date
Brandon Thomas 1d67833599 Fonts: use craft-fonts as an optional build input; move the Japanese fonts out
Shippori Mincho (and its OFL file) leaves assets/fonts/: the Japanese fonts now
live in storytold/craft-fonts. printcraft-fonts gets craft-fonts' build.rs recipe:
with CRAFT_FONTS_DIR=<checkout> it embeds the manifest's fonts as CRAFT_FONTS
(wasm32: only BIZ UDPGothic Regular); without it CRAFT_FONTS is empty and the
app builds, tests and runs as before, minus the Japanese face.

- SHIPPORI_MINCHO is now Option<&[u8]> from CRAFT_FONTS; japanese_glyph
  (was shippori_glyph) uses document_japanese_font() (Shippori Mincho, then
  BIZ UDMincho, then any Jpan face) and returns GlyphError::NoFont without one.
- Editing PDF text into Japanese without craft-fonts is a clear EditError that
  leaves the page untouched.
- UI: every Jpan craft font (BIZ UDPGothic first) is the last fallback of
  every egui family, sharing the same static bytes.
- Tests: Japanese glyph/edit tests skip without craft-fonts; new UI tests for
  no-tofu Japanese with craft-fonts and working fonts without it.
- CI: the Linux test job checks out craft-fonts at a pinned SHA and runs the
  tests with CRAFT_FONTS_DIR. Releases build every platform with it
  (CRAFT_FONTS_REQUIRED=1) and ship each font's OFL as OFL-<family>.txt.
- ATTRIBUTION.toml gains [[build_input]] (checked by xtask assets); NOTICE,
  AGENTS.md, CLAUDE.md, README and docs say fonts live in craft-fonts.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 11:36:23 -04:00
Brandon Thomas 73fdb261ef UI: share the Japanese fallback font with printcraft-fonts (one 8.7 MB copy, not two)
The UI theme include_bytes!'d ShipporiMincho-Regular.ttf, which
printcraft-fonts already embeds as SHIPPORI_MINCHO for Japanese text in
PDFs, so the app carried two copies. ui-egui now depends on printcraft-fonts
(layer 2, wasm-clean) and uses its static. The desktop app binary drops from
85.8 MB to 77.5 MB (debug build; one copy of the font left, counted).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 18:03:34 -04:00
midasdf c9d6d39071
Add persisted English/Japanese interface language (#47)
* i18n: add persisted English and Japanese interface language

* ROADMAP: the language entry goes at the top of the log, dated

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

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Co-authored-by: midasdf <205497066+midasdf@users.noreply.github.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 17:10:09 -04:00
Justin John e59c9a793e
Fix text editing layout and preserve source PDF font styles (#36)
* Comments: a text box's rectangle follows its edited text

Editing a text box (or typewriter or callout) rewrote /Contents but
kept the old /Rect: the appearance clipped the new text to the old box
and silently dropped lines that no longer fit, while shorter text left
an oversized box. set_contents now re-measures the text with the same
Helvetica widths as at creation and re-fits the box: the wrap width and
top edge stay, the height fits the wrapped lines. A callout's leader
line keeps its place and re-attaches to the moved box (that geometry
moved from set_rect into a shared apply_text_box). A locked box keeps
its text editable, so it re-fits too.

Covered by annot tests (grow and shrink with nothing clipped, callout
leader re-attach, locked box) and a comment_edit round trip through the
automation tools; parity entries cite them.

Co-Authored-By: GLM <noreply@z.ai>

* Polish edit text and images tool

* feat(edit-text): select source font style

* fix(edit-text): preserve detected PDF font styles

* feat(edit-text): support Japanese replacements

* fix(forms): escape non-ASCII format script strings

* Forms: unwrap_or instead of map_or with identity (clippy map_or_identity)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

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Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: GLM <noreply@z.ai>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 07:48:23 -04:00
Brandon Thomas f0b5f8ff55 one-shot first ver 2026-09-30 05:17:08 -04:00