Commit Graph

5 Commits

Author SHA1 Message Date
Brandon Thomas 1d67833599 Fonts: use craft-fonts as an optional build input; move the Japanese fonts out
Shippori Mincho (and its OFL file) leaves assets/fonts/: the Japanese fonts now
live in storytold/craft-fonts. printcraft-fonts gets craft-fonts' build.rs recipe:
with CRAFT_FONTS_DIR=<checkout> it embeds the manifest's fonts as CRAFT_FONTS
(wasm32: only BIZ UDPGothic Regular); without it CRAFT_FONTS is empty and the
app builds, tests and runs as before, minus the Japanese face.

- SHIPPORI_MINCHO is now Option<&[u8]> from CRAFT_FONTS; japanese_glyph
  (was shippori_glyph) uses document_japanese_font() (Shippori Mincho, then
  BIZ UDMincho, then any Jpan face) and returns GlyphError::NoFont without one.
- Editing PDF text into Japanese without craft-fonts is a clear EditError that
  leaves the page untouched.
- UI: every Jpan craft font (BIZ UDPGothic first) is the last fallback of
  every egui family, sharing the same static bytes.
- Tests: Japanese glyph/edit tests skip without craft-fonts; new UI tests for
  no-tofu Japanese with craft-fonts and working fonts without it.
- CI: the Linux test job checks out craft-fonts at a pinned SHA and runs the
  tests with CRAFT_FONTS_DIR. Releases build every platform with it
  (CRAFT_FONTS_REQUIRED=1) and ship each font's OFL as OFL-<family>.txt.
- ATTRIBUTION.toml gains [[build_input]] (checked by xtask assets); NOTICE,
  AGENTS.md, CLAUDE.md, README and docs say fonts live in craft-fonts.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 11:36:23 -04:00
Brandon Thomas 3feea57cd7 package.ps1: skip the CLI smoke test for an ARM64 build on an x64 machine
The cross-compiled ARM64 binary can't run on the x64 packaging runner; the
windows-arm64 workflow installs and runs it on ARM64 instead. (x86 builds
still run there: x64 Windows runs them.)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 07:41:47 -04:00
Brandon Thomas 07d7fbfa07 Windows on ARM64: release builds, and CI that installs and runs them on ARM64 (#61)
- package.ps1 takes -Arch arm64 (aarch64-pc-windows-msvc, WiX -arch arm64)
  and now checks each binary's PE Machine as well as its Subsystem, so an x64
  build can never ship labelled arm64.
- release.yml builds, signs and packages a Windows ARM64 MSI and portable zip
  next to x64 and x86, cross-compiled on the x64 runner so signing and WiX
  run exactly as they do for x64.
- New windows-arm64.yml (PRs touching Cargo/packaging, main, weekly):
  packages the ARM64 MSI the same way (unsigned), installs it on a Windows 11
  ARM64 runner, checks both installed binaries are ARM64, opens/reads/edits/
  renders/saves a PDF with the installed CLI, uninstalls; and runs the whole
  test suite natively on ARM64. The MSI is kept as an artifact for 7 days.
- README: Windows builds for x64, x86 and ARM64.

Requested by @maxffarrell.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 07:41:47 -04:00
Brandon Thomas fdfdc879d7 Windows: no console window with the app, and the Start Menu shortcut gets its icon (#57)
- printcraft.exe release builds use the GUI subsystem, so launching it no
  longer opens a console window next to it (debug builds keep the console).
- The MSI's Icon id gains its .ico extension: Windows Installer requires it
  for advertised shortcuts and ARPPRODUCTICON, so the Start Menu shortcut and
  Add/Remove Programs showed a blank icon.
- Guards: package.ps1 checks the PE subsystem of both binaries (app = GUI,
  CLI = console) before packaging; packaging-lint fails on an Icon id without
  .ico/.exe.
- The shortcut's description said "image editor"; it's a PDF workbench.

Reported, with the exact fixes, by @MikailuReeves.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 21:33:17 -04:00
Brandon Thomas 4466fe8623 Signed release pipeline (macOS/Windows/Linux/Web); README community note
Ports photocraft's release workflow + packaging (signing, notarization,
MSI/DMG/deb/rpm/AppImage/web), adds `cargo xtask version`. File-type
associations omitted (route B); app keeps its own .desktop. Fresh WiX
UpgradeCode. README 'about' note updated.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-10-02 12:06:19 -04:00