- codecs: bump tiff 0.10 -> 0.11. tiff 0.10 indexed an empty SampleFormat
list and panicked on a crafted TIFF (found by mutation fuzzing);
regression test tiff_empty_sample_format_is_an_error.
- codecs: Image::new returns Result instead of panicking on size overflow.
- format: par_compress returns an error if a compression worker panics.
- io: par_map joins every worker before relaying a worker panic, so the
thread scope can't panic on an unjoined thread.
- All four crates now deny unwrap/expect/panic/unimplemented/todo/
unreachable outside tests.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Some drivers (e.g. Intel Vulkan on Linux/Windows) can't render to Rgba32Float,
so creating the 'fs_content' pipeline panicked with 'Format Rgba32Float is not
renderable' as soon as a document/image was opened. The accumulation format is
now chosen per adapter: Compositor::preferred_acc_format() keeps Rgba32Float
where it's a valid render target and falls back to Rgba16Float otherwise. The
compositor carries the format (pipelines, accumulation texture, byte size and
the readback half-decode all follow it); the app picks it from the eframe
adapter. Capable GPUs are unchanged (parity still exact, 18/18). A new test
forces the Rgba16Float path on any GPU and confirms it renders within display
tolerance (blend + adjustment). wasm green.
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
ctx.open_url is unreliable on native (notably Windows), so the Help menu,
the Discord buttons, and the start-page links did nothing. Added an open_url
Service hook wired to the `open` crate on native (ShellExecute on Windows);
links::open prefers it and falls back to ctx.open_url (web). link_row now
routes clicks through it instead of ui.hyperlink_to. Test drives every Help
link id + the open() helper through a mock service.
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
Harris+BRIEF/RANSAC panorama with bundle adjustment, seams and multi-band
blending (Auto-Align/Auto-Blend share it); Debevec-Malik HDR merge with
ghost removal and tone mapping; Brown-Conrady lens correction (filter,
batch, smart filter); wide-angle constraint mesh warp; Crop and
Straighten Photos; Camera Raw Filter (Basic, curves, mixer, grading,
detail, effects) with dialog; Vanishing Point planes (engine only).
Fixes warp_triangles tile binning.
Checkpoint also includes compiling in-progress work of the remaining agents.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>