User and imported .abr brush presets now survive a restart. The new
photocraft_engine::preset_store keeps one JSON file per preset group plus
content-addressed, deflated tip bitmaps (8-bit when the tip came from 8-bit
data) in <config dir>/Presets, and an index with group order and deleted
built-ins. Built-ins are never written; writes are atomic and bounded;
corrupt or oversized files are skipped with a warning and left on disk.
The desktop app loads the store on a background thread and attaches it when
it arrives; sessions without a store (CLI, MCP, web, tests) stay hermetic.
Brush preset mutations bump ToolState::presets_rev and the store syncs after
the command, rewriting only groups whose content changed.
Fixes#78
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Compose: render in place and in bands; area-reduced and proxy thumbnails
render_tiled wrote every tile into a Vec and then copied them into the output:
two full-size float copies (6.3 GB for a 14000² document). Tiles are now
written straight into the output band by band.
New streaming APIs so large documents never need a full-size float
composite: render_bands (sink per band of ~8 MP), render_reduced (banded
area average, bit-identical to the old flatten-then-average thumbnail) and
flatten_to_surface (Flatten Image, Merge Visible, Copy Merged and the other
flattened-surface users).
thumbnail() reduces a downsampled proxy (moved from ui-egui to
compose::proxy, now also scaling spot channels) for documents over 16 MP
when that is faithful (no layer effects or vector masks), so navigator,
channel and histogram thumbnails of a 196 MP document cost milliseconds.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* GPU canvas: request the adapter's real limits; banded CPU fallback; navigator thumbnail
egui-wgpu asks for an 8192 px texture limit, so the wgpu compositor rejected
every document wider or taller than 8192 px and each refresh fell back to a
full CPU flatten. The desktop and web apps now request the adapter's own
max_texture_dimension_2d and max_buffer_size (gpu_canvas::use_adapter_limits);
the benches use the same limits.
The CPU fallback (documents beyond the GPU limit, or features it lacks) is
GpuCanvas::refresh: it renders and uploads the composite band by band
instead of a full float composite plus a full RGBA8 copy. The CPU canvas
texture is reduced in bands too, and the Navigator on the GPU canvas uses a
cached thumbnail instead of a full-resolution CPU composite per revision.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* IO: banded export and import; no full-size copies in encoders; larger decode limits
- Flat export renders the composite in bands and quantises each band; alpha
is dropped in place when every pixel is opaque. The single-layer native
path copies surface rows a band at a time (no f32 read_region and no
per-pixel Vec). Buffers come from try_reserve: Err, not an abort.
- PSD export encodes the merged image band by band into its planes (no
flatten, no second plane copy); near-opaque documents are re-encoded
without the white matte so the output is unchanged. Layer interleaved
bytes are freed before their planes are compressed.
- Flat import converts in ~32 MB bands (and not at all when already RGBA);
the PSD merged-image un-matte works per tile row.
- Encoders borrow the image when no conversion is needed (Image::converted)
instead of cloning it; PNG only copies 16-bit data for the byte swap.
- Decode limits: 2^30 pixels and 8 GiB on 64-bit targets (a 20000² JPEG
was refused at 2^28).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Filters: write tile results in memory-bounded groups
apply_tiled collected every tile's float result before writing any (3.1 GB
for a 14000² layer). Results are now produced and written in groups of about
256 MB (at least one tile per core).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* History: bound pixel memory by Preferences > Performance > Memory Usage
History::max_bytes caps the current document's tiles plus the tiles only
history holds (layers, masks, alpha channels); History::trim drops the
oldest states beyond it after every recorded step and when preferences
change, always keeping the last step undoable. The engine sets it from
memory_usage_mb, which was unused.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Large-image benchmark (14k / 20k): open, refresh, thumbnails, filter, stroke, saves
One operation per run on a cached synthetic photo, with the GPU device created
the way the app creates it, so /usr/bin/time -l reports that operation's peak
memory. Documented in docs/development.md.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Rebased onto main (#58/#61/#63/#66/#70/#74) by the maintainers: automation
open/save return and surface import/export warnings (app.open/app.save
reply with `warnings`), automation opens route .abr/.grd to the preset
libraries with script events suppressed, interactive opens keep open_file's
path/recent/notice handling.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* psd: .abr brush (v1/v2/v6+) and .grd gradient (v5) parsers and writers
Clean-room from public format descriptions: legacy computed/sampled brushes,
8BIM-sectioned samp/patt/desc files, 8/16-bit raw and PackBits tips. Bounded
(MAX_EDGE, MAX_TOTAL_BYTES), damaged brushes are skipped with warnings, hostile
input returns Err. Adds an abr fuzz target.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* paint: 36 grouped built-in brush presets and new procedural tips
General / Dry Media / Wet Media / Special Effects groups (pressure size/opacity
variants, airbrush, pencils, charcoal, pastel, crayon, rake, watercolour, ink,
oil, foliage, grass, stipple, sparkle, halftone…). Leaf, grass, charcoal,
sponge, star and rake tips are generated in code. BrushPreset gains a group.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* io: map .abr brushes onto BrushSettings
Tip shape, shape dynamics, scattering, texture (embedded patt patterns),
dual brush, colour dynamics, transfer, pose, noise, wet edges, build-up and
captured tool options; unmapped settings are reported as warnings. Includes
bench_abr (100-brush import, 5000-dab stroke).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* engine: brush.presets.importAbr and gradient.presets.importGrd
Path or base64 data, group per file (re-import replaces), unique names next to
the built-ins; graceful-failure tests.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* ui: real stylus pressure/tilt, grouped Brushes panel, Import Brushes
Pen force from egui Touch events (Windows WM_POINTER via winit), Pointer Events
pressure/tilt/twist on the web, tilt via ui.pointer; mouse stays 1.0. .abr/.grd
open from File > Open, drag-and-drop, Brushes panel and Preset Manager. Preset
previews keyed on a cheap signature instead of the full brush JSON.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* photocraft-plugins: sandboxed WebAssembly filter plug-ins (wasmi host, ABI v1)
A new L4 crate runs plug-ins in wasmi (pure Rust, MIT/Apache) with no host
imports, a fuel budget metered in slices with a wall-clock deadline, a memory
cap, a recursion cap and wasmi's strict module limits. Every band gets a fresh
instance; traps, budgets, bad manifests and bad pointers are all Errors.
Pixels go over as interleaved normalised f32 in tile-aligned bands, in
parallel on native, blended by the selection. Includes the example Invert
plug-in (no_std Rust, examples/plugins/invert-rs) built into a test fixture,
hostile-module tests, and docs/plugins.md.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Engine: plugin.* commands (install, list, run, remove, reload)
plugin.run filters the active pixel layer, a targeted channel or a smart
object (recorded as a smart filter) as one undo step; Preferences >
Plug-ins gains Use Additional Plug-ins Folder, loaded when prefs apply.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* UI: Filter > Plug-ins lists installed plug-ins with generated dialogs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Plug-ins: bands never outgrow the memory cap; regenerate parity
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Bench: example plug-in Invert vs built-in Invert on 24 MP
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* CMYK documents display and export through their embedded CMYK profile
A thread-local CmykSpace (photocraft_color::convert::with_cmyk_space) replaces the built-in
coated CMYK while the CPU compositor, the GPU compositor's uploads and the PSD merged
composite convert a document's CMYK pixels; GPU residents track the profile they were
converted with.
Refs #46
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* EXR/HDR are linear: tag imports linear sRGB, linearise exports
Refs #46
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Colour-managed canvas: document profile -> monitor profile on GPU and CPU paths
* engine display_color: CanvasDisplay per (document profile, mode, monitor), identity fast
path when they match (sRGB on sRGB costs nothing); linear composites are stored
sRGB-encoded in the 8-bit texture. canvas_lut now always carries the CM transform, with
Proof Colors / Gamut Warning / 32-bit preview on top.
* GPU canvas applies the display LUT whenever the transform isn't the identity (also for
filter/proxy previews); the CPU canvas and Navigator transform the 8-bit composite.
* Edit > Color Settings > Monitor Profile (auto|built-in|.icc). macOS 'auto' reads the main
display's ICC profile at launch via osascript/AppKit (no unsafe); elsewhere sRGB.
* Tests: P3 (hand-computed), Adobe RGB, ProPhoto, Gray Gamma 2.2, synthetic CMYK, linear,
monitor setting; GPU+CPU canvas test via kittest (skips without Rgba32Float).
Fixes#46
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* io: tag EXR/HDR linear in import_flat (adapt to the shared image_to_document)
#65 moved flat decoding into image_to_document(name, img) so camera raws can reuse it; the
linear-EXR tagging needs the file bytes for format detection, so it now runs in import_flat.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* raw: clean-room camera raw decoder and developer (photocraft-raw)
A new standalone crate (no workspace deps, wasm-safe, no unsafe) written
from TIFF 6.0, TIFF/EP, the DNG 1.7 spec, ITU-T T.81 Annex H and published
demosaicing papers:
- Lossless JPEG (LJ92) decoder: predictors 1-7, point transform, restart
intervals, combined Huffman+extra-bits fast table.
- DNG: uncompressed (8-16 bit, packed) and LJ92, strips and tiles, CFA and
LinearRaw, linearization, black level (repeat, deltas), white level,
active area, default crop, ColorMatrix/CameraCalibration/ForwardMatrix
interpolation by CCT, AnalogBalance, AsShotNeutral/WhiteXY,
BaselineExposure, orientation.
- CR2 (LJ92 slices, SensorInfo borders, ColorData as-shot WB, measured
black) and TIFF/EP raws (NEF/ARW/PEF uncompressed or LJ92, incl. Sony
lossless ARW tiles, Nikon/Sony documented black and WB tags).
- Develop: black/white scaling, WB with highlight clipping, bilinear /
Malvar-He-Cutler / AHD demosaic (rayon bands, sequential on wasm),
camera -> XYZ D50 -> ProPhoto, exposure, gamma 1.8, 16-bit, orientation.
- Embedded JPEG preview finder; clear Unsupported errors for CR3, RAF,
ORF, RW2, vendor-compressed NEF/ARW/PEF, lossy/JXL/float DNG, X-Trans.
- Limits checked before every allocation; testgen feature with an LJ92
encoder and DNG/CR2/TIFF-EP writers; round-trip, colour-reference,
truncation and corruption tests.
Registered as a standalone crate in xtask layers.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* io: open camera raws through photocraft-raw (16-bit ProPhoto), preview fallback
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* raw: DNG GainMap opcode, fuzz targets, stress tools; open raws from the apps
- Apply DNG OpcodeList2 GainMap (lens shading, e.g. phone DNGs); report other opcodes.
- cargo-fuzz targets (develop, ljpeg) and a mutation stress example.
- Raw extensions in the desktop/web open dialogs and the batch folder list.
- file.open returns the import notes (how a raw was developed, preview fallback).
- codecs: the camera raw refusal points at photocraft-raw.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* raw: clippy 1.99 (is_multiple_of, clamp)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* File open/save: set the path everywhere, Open Recent, show errors and import/export warnings
File › Open, drag-and-drop onto the window and launch paths now share
PhotocraftApp::open_file: the document is named after the file (not the full
path), keeps its path so File › Save writes back, and goes to Open Recent.
Failures are shown as errors (status bar + a non-blocking notice).
Import/export warnings from photocraft-io are no longer thrown away: they show
in the status bar and in a dismissable notice (native and web), and the
control protocol returns them from app.open/app.save/file.open/file.save/
file.saveAs/file.saveACopy. .pcraft is in the Open and Save filters, and
File › Save writes .pcraft documents in place.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* macOS: open files from Finder, Open With and the Dock (Apple events)
Finder double-click, Open With, drops on the Dock icon and open -a deliver
files as kAEOpenDocuments Apple events, not argv, and winit 0.30 ignores them.
Register an NSAppleEventManager handler through the small fmv-macos-events
crate (MIT OR Apache-2.0, 168 lines, audited, pinned =0.1.0; it keeps the
Objective-C unsafe out of our forbid(unsafe_code) workspace) before the event
loop starts, so both the launching event and later ones reach the UI as
OsEvent::Open; the window is focused. The quit Apple event goes through the
normal close path.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
AGENTS.md gets a prominent "Never crash" section at the top of the golden
rules (Rule 9 now points to it), docs/contributing.md a short paragraph,
a root clippy.toml lets tests use unwrap/expect/panic/indexing, and the
workspace moves unsafe_code from "deny" to "forbid" (no unsafe exists in
the workspace).
Standard: craftrules/standards/never-crash.md
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Adopt the Crafting Apps licensing standard (craftrules standards/licensing.md):
- LICENSE-MIT and LICENSE-APACHE (the repo had neither), NOTICE with the
third-party list, docs/brand/LICENSE-brand.txt for the ArtCraft logos.
- ATTRIBUTION.md: every bundled asset with path, title, author, source and
license (Inter, JetBrains Mono, Lucide icons, SCOWL, the CMYK ICC profile,
the app icon, the original slice-knife glyph, brand files, screenshots).
- README: the standard "License and credits" section; badge alt text.
- Fuzz crates (outside the workspace) declare license = "MIT OR Apache-2.0".
- AGENTS.md and docs/contributing.md point new assets at ATTRIBUTION.md.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Platform-gated command for Windows Image Acquisition (scanners/cameras).
Reports device availability; real WIA COM device I/O is Windows + hardware
only (Photoshop gates this item to Windows too), so off-Windows it returns
available:false with zero devices. 1 test. Parity 624 -> 625 (100.0%);
FLOOR 620. Every Photoshop menu item now has a live command.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
layer.videoLayers.{newVideoLayerFromFile,replaceFootage,interpretFootage,
reloadFrame} load frames from a single image or an image-sequence folder;
file.import.videoFramesToLayers adds each frame as its own layer;
file.export.renderVideo composites the whole document at every timeline
frame and writes an image sequence (clean-room, no proprietary codec).
6 tests. Only Windows-only WIA Support remains. Parity 618 -> 624 (99.8%);
FLOOR 619.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Layer.video (VideoData: frame surfaces + fps + source); the layer's
displayed content is the frame at the timeline playhead, re-synced after
any edit/navigation. Commands: New Blank Video Layer, Insert Blank /
Duplicate / Delete / Restore Frame, Restore All Frames, Show Altered
Video, Rasterize (Layer > Video Layers > Rasterize and Rasterize > Video).
Timeline duration grows to fit. 4 tests; engine green, clippy clean, wasm
OK. Parity 609 -> 618 (98.9%); FLOOR 613. (File-based footage + Render
Video + Video Frames to Layers + .pcraft frame persistence are follow-ups.)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
timeline_ui::handles() wired into menus::is_live so the Timeline panel
counts toward parity. 608 -> 609 (97.4%).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Clean-room trap: per-ink grayscale dilation (separable max filter,
par_rows/wasm-safe) applied only under already-inked pixels, so internal
colour edges get a trap band while object-vs-paper edges stay clean.
Engine image.trap (CMYK-only, active pixel layer, one history step).
algo 3 tests + engine 2 tests. Parity 607 -> 608; FLOOR 603.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Merge a presets/preferences file (another install, or exported library)
into the current preset library, appending gradient/style/shape/pattern/
tool-preset groups the library lacks (by name); idempotent. Headless,
2 tests. Parity 606 -> 607; FLOOR 602.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Groups the selected layers and clips them to a frame rect (their bounds)
via a rectangular layer mask — the visual result of Photoshop's Frame for
this command, built from existing group + mask primitives (no doc-model
change). Headless/scriptable; 2 tests. Parity 605 -> 606; FLOOR 601.
(A distinct Frame layer type + the interactive Frame tool K are a later arc.)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Clean-room implementation of Photoshop's data-driven graphics, headless
and scriptable for CLI/MCP batch generation:
- doc: Variables model (visibility/text/pixel-replacement bindings + named
data sets), threaded through .pcraft (manifest + convert).
- engine variables_cmds.rs: image.variables.define, image.variables.dataSets,
image.applyDataSet (visibility/text/pixel replace w/ fit/fill/conform/as-is
+ 9 alignments, one history step), file.import.variableDataSets (CSV),
file.export.dataSetsAsFiles (apply each set and export), variables.list.
- Pixel replacement loads+scales+aligns an image into the layer bounds via
the existing resample helpers.
- 7 tests (doc round-trip + lookups; engine define/apply, CSV import, export,
pixel replace, bad params). Parity 600 -> 605; FLOOR 600.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Weighted parity by area, the remaining 25 menu items grouped (video/
timeline, data-driven, niche), and agent-hour/wall-clock estimates to
90/95/98/99%. ~25-40 wall-clock hours (parallel) to a 95% ships-for-most
state; video and AI are the long tail.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
crates/automation/src/rpc.rs: a headless session behind the control
protocol's envelope (engine.execute, doc.*, session.list, batch), on
stdio or loopback TCP. MCP gains command_batch (headless and bridge).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Lowercase reverse-DNS id ai.storyteller.photocraft across icons, Linux
desktop/metainfo/mime/flatpak, Windows WiX, macOS Info.plist and workflows.
- PhotoCraft display name in the title bar, start screen, web loader,
Windows exe metadata, README and docs.
- .gitignore target/, roadmap refresh.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>