wgpu's default DX12 compiler (`Auto`) loads `dxcompiler.dll` by name, and the Windows DLL search
falls through to the current directory and PATH, so another program's DXC build (a Chrome or SDK
folder) was loaded and crashed shader compilation or failed device creation. The app now uses FXC
(d3dcompiler_47.dll, part of Windows) unless a dxcompiler.dll ships beside photocraft.exe, which is
loaded by its full path. WGPU_DX12_COMPILER still overrides.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* fix(i18n): follow native UI languages on first launch
* i18n system tests: German and Portuguese are supported now; use Swedish as the unsupported tag
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Open HEIC/HEIF photos (#355)
iPhones save HEIC by default and Photoshop opens it; PhotoCraft had no
HEIF code, so .heic was missing from File > Open and failed to decode.
Add Format::Heif to photocraft-codecs, decoded by heic-rs (pure Rust,
forbid(unsafe), MIT OR Apache-2.0, wasm-ready): single pictures and
grid-tiled photos, 8-bit to U8 and 10/12-bit to U16, auxiliary alpha,
ICC, EXIF and XMP. The container's irot/imir/clap are applied and EXIF
Orientation is rewritten to 1, so photos are never turned twice. Limits
are checked against the declared size before decoding. Read-only (no
pure-Rust HEVC encoder), listed in ASYMMETRIC_EXCEPTIONS.
File > Open (desktop, web) and the batch list accept heic/heif/hif.
Tests compare against Apple's own decode and a 16-bit source, cover
orientation, metadata, limits and every truncation; fixtures from
heic-rs and pillow-heif are attributed in ATTRIBUTION.md.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* HEIF: pin heic-rs exactly and add a decode_heif fuzz target
Review follow-up: heic-rs is young and parses untrusted files, so pin it
(=0.1.1) and fuzz the HEIF path. The target covers both orientation
paths and is meant to run with -timeout so a hang is reported, not
only a panic. It is added to the CI fuzz matrix.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* HEIF: a heic-rs panic is a malformed-file error, not a crash
Fuzzing decode_heif found two out-of-range slices in heic-rs 0.1.1 on
malformed files:
- in its box parser (boxes.rs:130), reachable from a 72-byte file, even
through the metadata-only probe;
- during HEVC reconstruction (hevc/decode/recon.rs:70).
The background job path catches panics, but the synchronous ones (jobs
off, the CLI) did not. The HEIF codec now runs the decoder under
catch_unwind and reports a panic as CodecError::Malformed, as
gpu/health.rs already does around wgpu.
The fuzz target also calls heic-rs directly, so its panics still reach
the fuzzer. The 72-byte input is a regression test, which fails
without the guard.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* HEIF: move the decoder into an optional photocraft-heif crate
The heic-rs decoding from #372 now lives in `crates/heif` (photocraft-heif, standalone, depends
only on heic-rs =0.1.1): probe, decode with a pixel limit, container transforms, alpha, 8/10-bit,
ICC/EXIF/XMP and the catch_unwind guard, behind a small API of its own (Info, Options, Decoded,
Error). photocraft-codecs uses it behind a new non-default `heif` feature; the apps and
photocraft-io forward it. HEIF detection, extensions and mime stay compiled in, so without the
feature a HEIC file is still recognised and opening it is a clear "HEIC/HEIF support isn't
included in this build of PhotoCraft" error. `cargo xtask layers` allows exactly codecs -> heif
between standalone crates.
The fixtures are no longer committed: `cargo xtask corpus --heif` fetches them from heic-rs
(tests/fixtures, v0.1.1) and pillow-heif (tests/images) at pinned commits, verified against
xtask/heif-corpus.sha256 (same bytes as the PR's copies). The fixture tests run with
`--features corpus,heif` (`cargo xtask test-corpus` enables both).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Build CI and official binaries with HEIC support (--features heif)
CI test and clippy, the FreeBSD job, and the macOS, Linux (and Flatpak), FreeBSD, Windows and
web packaging all build with the `heif` feature; CI also tests codecs/io without it on Linux so
the "not in this build" path stays covered. `cargo xtask wasm` also checks photocraft-codecs with
`--features heif`.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Docs: HEIC open is an optional build feature, on in official builds
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* feat(xtask): report UI translation coverage
Add a deterministic per-language coverage report backed by a checked English key inventory. Reject malformed, duplicate, and unknown catalog keys, and document the invocation.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Copilot-Session: f77709e9-6475-4953-ab57-b78347b4499d
* fix(xtask): derive i18n coverage keys from source
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Copilot-Session: e5e4c3e6-e406-4010-b05d-5042f9f4e4fc
* fix(xtask): handle Windows line endings in i18n scan
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Copilot-Session: e5e4c3e6-e406-4010-b05d-5042f9f4e4fc
* Scorecard: DIST-220-4 is partial now that xtask reports translation coverage
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Copilot-Session: f77709e9-6475-4953-ab57-b78347b4499d
Copilot-Session: e5e4c3e6-e406-4010-b05d-5042f9f4e4fc
* Preferences: saves merge with what another tab or window stored, and failed writes are retried (#475, #476)
A save now writes only the values this instance changed since it last
loaded or saved them over what storage holds (a three-way merge over the
JSON tree; arrays are leaves), so a second browser tab no longer reverts
the other's changes. The saved revision moves only when the write
succeeds: a failure is retried after 2 s, doubling to 30 s (sooner after a
newer change), with a status message on the first failure and a notice
while it keeps failing. Shared by the desktop and web builds.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Web: a startup that never gets going shows what may have failed and a Reload link (#477)
When the .wasm fails to download or doesn't match the page, no Rust runs,
so the loading page itself (CSS only, no script) adds the hint after 20 s.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Launch no longer deletes recovery entries right after loading them. A
recovered document adopts the entry it came from: its next autosave
replaces it in place (atomically) and saving or closing the document
removes it, so a second crash before the next autosave loses nothing.
New documents autosave under per-launch keys, so a document id reused
from an earlier launch never overwrites a surviving entry, and sidecars
whose key doesn't match their file name are ignored.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* CLI --quality refuses every value outside 1-100 (#491)
--quality was parsed as a u8 and clamped, so 0 and 101-255 were silently
accepted while 256 and above were rejected. Every value outside 1-100 is now
a bad --quality error, checked before any file is read or written.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* CLI batch: --format with a leading dot names outputs <stem>.<ext> (#490)
batch built output names from the raw --format value, so --format .jpg wrote
a..jpg. One leading dot is now dropped, as the save path and
file.automate.batch already do.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* CLI batch --actions takes recorded-action and droplet steps (#489)
batch read only {"command", "params"} objects, so the [id, params] pairs a
recorded action or droplet stores failed with 'missing "command"'. It now
uses the engine's action parser (automate_cmds::parse_action, split out of
parse_script), which takes [id, params], objects and bare ids, bare or
wrapped in {"steps": ...} or a droplet; {"actions": ...} still works.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* CLI batch refuses an --out folder that is the --in folder (#492)
Results are saved as <out>/<stem>.<ext>, so --out naming the input folder
silently replaced the originals. batch now compares the canonical folders
(relative spellings, trailing separators, symbolic links) and fails before
writing anything, naming the folder; the new --in-place flag opts in.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
filter.blur.gaussian isn't registered, so the documented CLI run and the
agent loop failed with "unknown command". Pin the schema examples with a test.
* Compose: render in place and in bands; area-reduced and proxy thumbnails
render_tiled wrote every tile into a Vec and then copied them into the output:
two full-size float copies (6.3 GB for a 14000² document). Tiles are now
written straight into the output band by band.
New streaming APIs so large documents never need a full-size float
composite: render_bands (sink per band of ~8 MP), render_reduced (banded
area average, bit-identical to the old flatten-then-average thumbnail) and
flatten_to_surface (Flatten Image, Merge Visible, Copy Merged and the other
flattened-surface users).
thumbnail() reduces a downsampled proxy (moved from ui-egui to
compose::proxy, now also scaling spot channels) for documents over 16 MP
when that is faithful (no layer effects or vector masks), so navigator,
channel and histogram thumbnails of a 196 MP document cost milliseconds.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* GPU canvas: request the adapter's real limits; banded CPU fallback; navigator thumbnail
egui-wgpu asks for an 8192 px texture limit, so the wgpu compositor rejected
every document wider or taller than 8192 px and each refresh fell back to a
full CPU flatten. The desktop and web apps now request the adapter's own
max_texture_dimension_2d and max_buffer_size (gpu_canvas::use_adapter_limits);
the benches use the same limits.
The CPU fallback (documents beyond the GPU limit, or features it lacks) is
GpuCanvas::refresh: it renders and uploads the composite band by band
instead of a full float composite plus a full RGBA8 copy. The CPU canvas
texture is reduced in bands too, and the Navigator on the GPU canvas uses a
cached thumbnail instead of a full-resolution CPU composite per revision.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* IO: banded export and import; no full-size copies in encoders; larger decode limits
- Flat export renders the composite in bands and quantises each band; alpha
is dropped in place when every pixel is opaque. The single-layer native
path copies surface rows a band at a time (no f32 read_region and no
per-pixel Vec). Buffers come from try_reserve: Err, not an abort.
- PSD export encodes the merged image band by band into its planes (no
flatten, no second plane copy); near-opaque documents are re-encoded
without the white matte so the output is unchanged. Layer interleaved
bytes are freed before their planes are compressed.
- Flat import converts in ~32 MB bands (and not at all when already RGBA);
the PSD merged-image un-matte works per tile row.
- Encoders borrow the image when no conversion is needed (Image::converted)
instead of cloning it; PNG only copies 16-bit data for the byte swap.
- Decode limits: 2^30 pixels and 8 GiB on 64-bit targets (a 20000² JPEG
was refused at 2^28).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Filters: write tile results in memory-bounded groups
apply_tiled collected every tile's float result before writing any (3.1 GB
for a 14000² layer). Results are now produced and written in groups of about
256 MB (at least one tile per core).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* History: bound pixel memory by Preferences > Performance > Memory Usage
History::max_bytes caps the current document's tiles plus the tiles only
history holds (layers, masks, alpha channels); History::trim drops the
oldest states beyond it after every recorded step and when preferences
change, always keeping the last step undoable. The engine sets it from
memory_usage_mb, which was unused.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Large-image benchmark (14k / 20k): open, refresh, thumbnails, filter, stroke, saves
One operation per run on a cached synthetic photo, with the GPU device created
the way the app creates it, so /usr/bin/time -l reports that operation's peak
memory. Documented in docs/development.md.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Rebased onto main (#58/#61/#63/#66/#70/#74) by the maintainers: automation
open/save return and surface import/export warnings (app.open/app.save
reply with `warnings`), automation opens route .abr/.grd to the preset
libraries with script events suppressed, interactive opens keep open_file's
path/recent/notice handling.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
crates/automation/src/rpc.rs: a headless session behind the control
protocol's envelope (engine.execute, doc.*, session.list, batch), on
stdio or loopback TCP. MCP gains command_batch (headless and bridge).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>