photocraft/crates
Brandon Thomas 571230fdf8 Layer > New > Frame from Layers
Groups the selected layers and clips them to a frame rect (their bounds)
via a rectangular layer mask — the visual result of Photoshop's Frame for
this command, built from existing group + mask primitives (no doc-model
change). Headless/scriptable; 2 tests. Parity 605 -> 606; FLOOR 601.
(A distinct Frame layer type + the interactive Frame tool K are a later arc.)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-10-02 20:40:32 -04:00
..
algo perf: parallelize Indexed/GIF/PNG-8 quantization (non-diffusion dither) 2026-10-02 20:34:32 -04:00
automation Analysis, notes, proof views, workspaces (+ in-progress work of other agents) 2026-10-01 22:49:07 -04:00
cms more algorithms, progress 2026-10-01 08:25:06 -04:00
codecs Fidelity, GPU fallbacks, interactive performance; print spool-file fix 2026-10-02 01:26:34 -04:00
color more algorithms, progress 2026-10-01 08:25:06 -04:00
compose Fidelity, GPU fallbacks, interactive performance; print spool-file fix 2026-10-02 01:26:34 -04:00
doc Variables and Data Sets: data-driven graphics (Image > Variables, data-set import/export) 2026-10-02 16:43:22 -04:00
engine Layer > New > Frame from Layers 2026-10-02 20:40:32 -04:00
format Variables and Data Sets: data-driven graphics (Image > Variables, data-set import/export) 2026-10-02 16:43:22 -04:00
geom more algorithms, progress 2026-10-01 08:25:06 -04:00
gpu Fidelity, GPU fallbacks, interactive performance; print spool-file fix 2026-10-02 01:26:34 -04:00
io Fidelity, GPU fallbacks, interactive performance; print spool-file fix 2026-10-02 01:26:34 -04:00
ops more algorithms, progress 2026-10-01 08:25:06 -04:00
paint more algorithms, progress 2026-10-01 08:25:06 -04:00
psd Analysis, notes, proof views, workspaces (+ in-progress work of other agents) 2026-10-01 22:49:07 -04:00
raster more algorithms, progress 2026-10-01 08:25:06 -04:00
testkit one-shot 2026-09-30 05:02:08 -04:00
text Preset panels, character/paragraph styles, Glyphs, Check Spelling 2026-10-01 23:02:34 -04:00
ui-egui Layer > New > Frame from Layers 2026-10-02 20:40:32 -04:00
vector continued wip 2026-09-30 09:37:18 -04:00