[GPU] Mark sampled DCC clears through the metadata fill path
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@ -607,7 +607,7 @@ internal static unsafe partial class VulkanVideoPresenter
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_vk.CmdClearColorImage(command, image.Backing.Handle, ImageLayout.TransferDstOptimal, &clearValue, 1, &vkRange);
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if (!tracked)
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{
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_bufferCache.FillBuffer(guestSlice, sliceSize, uint.MaxValue, false);
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_bufferCache.FillDccMetadata(guestSlice, sliceSize, uint.MaxValue);
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if (RenderTrace.Enabled && RenderTrace.MetadataClear())
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{
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RenderTrace.Write(
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