[Stubs] Add sceTextToSpeech2Cancel and sceTextToSpeech2GetSpeechStatus

Co-authored-by: Sekai <140012992+SekaixX@users.noreply.github.com>
This commit is contained in:
ParantezTech 2026-10-09 01:01:48 +03:00
parent afd0dffcf6
commit f7e8f54dbc
1 changed files with 8 additions and 0 deletions

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@ -106,6 +106,14 @@ public static class GameServiceStubs
public static int TextToSpeech2Open(CpuContext ctx) =>
ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_NOT_IMPLEMENTED);
[SysAbiExport(Nid = "2jiIxUmcsGo", ExportName = "sceTextToSpeech2Cancel",
Target = Generation.Gen5, LibraryName = "libSceTextToSpeech2")]
public static int TextToSpeech2Cancel(CpuContext ctx) => Ok(ctx);
[SysAbiExport(Nid = "08JSg9p6bgQ", ExportName = "sceTextToSpeech2GetSpeechStatus",
Target = Generation.Gen5, LibraryName = "libSceTextToSpeech2")]
public static int TextToSpeech2GetSpeechStatus(CpuContext ctx) => Ok(ctx);
[SysAbiExport(Nid = "kvYEw2lBndk", ExportName = "sceGameLiveStreamingInitialize",
Target = Generation.Gen5, LibraryName = "libSceGameLiveStreaming")]
public static int GameLiveStreamingInitialize(CpuContext ctx) => Ok(ctx);