* [audio] added sdl audio backend and in-tree atrac9 decoder * [input] replaced per-platform pad readers with sdl gamepad input * [video] added sdl window and host display plumbing * [gui] added host display options and per-game render settings * [bink] synced host movie playback to the guest audio clock * [cpu] hooked windows write faults into guest image tracking * [perf] added guest and render profiling, reserved host cpu lanes * [kernel] fixed stale pthread mutex handle alias * [host] wired the sdl session, save-data paths and project references * [audio] hoisted ajm trace stackalloc out of its loop * [video] Add guest image sync setting * [build] Strip native symbols * reuse |
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|---|---|---|
| .. | ||
| HostVideoOptionsTests.cs | ||
| PngSplashLoaderTests.cs | ||
| VideoOutOutputOptionsTests.cs | ||
| VideoOutOutputSupportTests.cs | ||
| VideoOutPixelFormatTests.cs | ||
| VulkanDepthAttachmentTests.cs | ||
| VulkanGuestImageByteCountTests.cs | ||
| VulkanGuestImageTypeTests.cs | ||
| VulkanHostBufferPoolTests.cs | ||
| VulkanPhysicalDeviceScoringTests.cs | ||
| VulkanPipelineCacheStorageTests.cs | ||
| VulkanPresentEncodeFormatTests.cs | ||