sharpemu/tests/SharpEmu.Libs.Tests/Agc
ParantezTech c9c0793059 [VideoOut] Add Bink2 support via FFMPEG bridge 2026-07-22 18:31:29 +03:00
..
AgcEventQueueTests.cs [HLE] Fix POSIX condition variable semantics (#113) (#223) 2026-07-16 00:24:05 +03:00
AgcPredicationTests.cs [VideoOut] Add Bink2 support via FFMPEG bridge 2026-07-22 18:31:29 +03:00
AgcResourceOwnerTests.cs [VideoOut] Add Bink2 support via FFMPEG bridge 2026-07-22 18:31:29 +03:00
AgcWaitRegMemTests.cs [VideoOut] Add Bink2 support via FFMPEG bridge 2026-07-22 18:31:29 +03:00
Gen5FmaMixSpirvTests.cs Shader: lower VOP3P V_FMA_MIX_F32/LO/HI (was dropping Unity HDR shaders) (#466) 2026-07-20 14:37:40 +03:00
Gen5ScalarMemoryFallbackTests.cs [Tests] Isolate Gen5 scalar fallback test from parallel static mutation (#488) 2026-07-21 12:59:03 +03:00
Gen5ShaderAtomicDecodeTests.cs [AGC] Implement RDNA2 buffer/image/DS 32-bit atomic instructions (#222) 2026-07-16 17:28:39 +03:00
Gen5ShaderDecoderBoundaryTests.cs shader: allow larger bounded Gen5 programs (#514) 2026-07-22 14:46:15 +03:00
Gen5ShaderProgramTests.cs perf(shader): cache pixel export masks (#288) 2026-07-17 04:17:39 +03:00
Gen5SpirvAtomicTranslationTests.cs [AGC] Implement RDNA2 buffer/image/DS 32-bit atomic instructions (#222) 2026-07-16 17:28:39 +03:00
Gen5VertexInputSpirvTests.cs [ShaderCompiler/Vulkan] Match vertex input numeric types (#351) 2026-07-18 03:01:01 +03:00
Gen5WaveMaskSpirvTests.cs Shader: test a wave mask consumed as a per-lane predicate at the lane bit (#465) 2026-07-20 14:18:20 +03:00
GnmTilingDetileTests.cs [VideoOut] Add Bink2 support via FFMPEG bridge 2026-07-22 18:31:29 +03:00