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AgcEventQueueTests.cs
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[HLE] Fix POSIX condition variable semantics (#113) (#223)
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2026-07-16 00:24:05 +03:00 |
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AgcPredicationTests.cs
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[VideoOut] Add Bink2 support via FFMPEG bridge
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2026-07-22 18:31:29 +03:00 |
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AgcResourceOwnerTests.cs
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[VideoOut] Add Bink2 support via FFMPEG bridge
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2026-07-22 18:31:29 +03:00 |
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AgcWaitRegMemTests.cs
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[VideoOut] Add Bink2 support via FFMPEG bridge
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2026-07-22 18:31:29 +03:00 |
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Gen5FmaMixSpirvTests.cs
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Shader: lower VOP3P V_FMA_MIX_F32/LO/HI (was dropping Unity HDR shaders) (#466)
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2026-07-20 14:37:40 +03:00 |
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Gen5ScalarMemoryFallbackTests.cs
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[Tests] Isolate Gen5 scalar fallback test from parallel static mutation (#488)
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2026-07-21 12:59:03 +03:00 |
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Gen5ShaderAtomicDecodeTests.cs
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[AGC] Implement RDNA2 buffer/image/DS 32-bit atomic instructions (#222)
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2026-07-16 17:28:39 +03:00 |
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Gen5ShaderDecoderBoundaryTests.cs
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shader: allow larger bounded Gen5 programs (#514)
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2026-07-22 14:46:15 +03:00 |
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Gen5ShaderProgramTests.cs
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perf(shader): cache pixel export masks (#288)
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2026-07-17 04:17:39 +03:00 |
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Gen5SpirvAtomicTranslationTests.cs
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[AGC] Implement RDNA2 buffer/image/DS 32-bit atomic instructions (#222)
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2026-07-16 17:28:39 +03:00 |
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Gen5VertexInputSpirvTests.cs
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[ShaderCompiler/Vulkan] Match vertex input numeric types (#351)
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2026-07-18 03:01:01 +03:00 |
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Gen5WaveMaskSpirvTests.cs
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Shader: test a wave mask consumed as a per-lane predicate at the lane bit (#465)
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2026-07-20 14:18:20 +03:00 |
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GnmTilingDetileTests.cs
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[VideoOut] Add Bink2 support via FFMPEG bridge
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2026-07-22 18:31:29 +03:00 |