sharpemu/tests/SharpEmu.ShaderCompiler.Tests/Gen5ExecRunTests.cs

202 lines
7.6 KiB
C#

// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Buffers.Binary;
using SharpEmu.HLE;
using SharpEmu.ShaderCompiler.Ir;
using SharpEmu.ShaderCompiler.Tests.Resources;
using SharpEmu.ShaderCompiler.Vulkan;
using Xunit;
namespace SharpEmu.ShaderCompiler.Tests;
// A run of plain vector ALU writes may share one EXEC test. Anything the wave runs even where this
// lane is masked off has to end the run.
public sealed class Gen5ExecRunTests
{
private const ulong ShaderAddress = 0x1_0000_0000;
private const uint EndProgram = 0xBF810000;
private const uint MultiplyF32 = 0x10040510; // v_mul_f32 v2, v16, v2
private const uint CompareExecNeU32 = 0x7DAA0480; // v_cmpx_ne_u32 0, v2 (writes EXEC)
private const uint ConvertF32U32 = 0x7E1C0C10; // v_cvt_f32_u32 v14, s16
private const uint ScalarMove = 0xBE8E047E; // s_mov_b64 s14, exec
private static Gen5ShaderInstruction Only(uint word)
{
var program = Decode([word, EndProgram]);
return program.Instructions[0];
}
[Fact]
public void PlainVectorArithmeticCanShareAnExecTest()
{
Assert.True(Gen5ExecRunAnalysis.IsExecMaskedVectorAlu(Only(MultiplyF32)));
Assert.True(Gen5ExecRunAnalysis.IsExecMaskedVectorAlu(Only(ConvertF32U32)));
}
// v_cmpx writes EXEC and v_cmp writes a mask register; GFX10 keeps that destination in the
// instruction's control, so the destination list alone does not show it.
[Fact]
public void ACompareThatWritesAMaskRegisterEndsTheRun()
{
var compare = Only(CompareExecNeU32);
Assert.Empty(compare.Destinations);
Assert.False(Gen5ExecRunAnalysis.IsExecMaskedVectorAlu(compare));
}
// SALU is not EXEC masked on the hardware and every invocation keeps its own scalar registers.
[Fact]
public void AScalarWriteEndsTheRun() =>
Assert.False(Gen5ExecRunAnalysis.IsExecMaskedVectorAlu(Only(ScalarMove)));
// The carry forms write VCC without naming it as a destination.
[Theory]
[InlineData("VAddCoU32")]
[InlineData("VAddCoCiU32")]
[InlineData("VSubCoU32")]
[InlineData("VSubrevCoCiU32")]
public void ACarryWritingAddEndsTheRun(string opcode)
{
var instruction = new Gen5ShaderInstruction(
0, Gen5ShaderEncoding.Vop2, opcode, [0], [Gen5Operand.Vector(2), Gen5Operand.Vector(3)],
[Gen5Operand.Vector(5)], null);
Assert.False(Gen5ExecRunAnalysis.IsExecMaskedVectorAlu(instruction));
}
// A VOP3 compare names its mask register in the control, not in the destination list.
[Fact]
public void AVop3CompareDestinationInTheControlEndsTheRun()
{
var instruction = new Gen5ShaderInstruction(
0, Gen5ShaderEncoding.Vop3, "VMadU64U32", [0], [Gen5Operand.Vector(2)], [Gen5Operand.Vector(4)],
new Gen5Vop3Control(0, 0, 0, false, 0, 20));
Assert.False(Gen5ExecRunAnalysis.IsExecMaskedVectorAlu(instruction));
var plain = instruction with { Control = new Gen5Vop3Control(0, 0, 0, false, 0, null) };
Assert.True(Gen5ExecRunAnalysis.IsExecMaskedVectorAlu(plain));
}
[Fact]
public void SharedMemoryEndsTheRun()
{
var instruction = new Gen5ShaderInstruction(
0, Gen5ShaderEncoding.Ds, "VMovB32", [0], [Gen5Operand.Vector(2)], [Gen5Operand.Vector(1)],
new Gen5DataShareControl(0, 0, false));
Assert.False(Gen5ExecRunAnalysis.IsExecMaskedVectorAlu(instruction));
}
// Cross-lane reads need the lanes they read from to have run.
[Theory]
[InlineData("VReadlaneB32")]
[InlineData("VWritelaneB32")]
[InlineData("VReadfirstlaneB32")]
[InlineData("VPermlane16B32")]
public void CrossLaneReadsEndTheRun(string opcode)
{
var instruction = new Gen5ShaderInstruction(
0, Gen5ShaderEncoding.Vop1, opcode, [0], [Gen5Operand.Vector(1)], [Gen5Operand.Vector(2)], null);
Assert.False(Gen5ExecRunAnalysis.IsExecMaskedVectorAlu(instruction));
}
// A neighbour's register is only there if the neighbour ran.
[Fact]
public void TheDppEncodingsEndTheRun()
{
var dpp = new Gen5ShaderInstruction(
0, Gen5ShaderEncoding.Vop1, "VMovB32", [0], [Gen5Operand.Vector(1)], [Gen5Operand.Vector(2)],
new Gen5Dpp8Control(0, false));
Assert.False(Gen5ExecRunAnalysis.IsExecMaskedVectorAlu(dpp));
}
// A run under an EXEC the translator cannot prove full keeps one test for the whole run: the
// guarded translation selects against the old value of every register it writes instead.
[Fact]
public void ARunUnderAnUnknownExecKeepsOneTestInsteadOfOneSelectPerWrite()
{
var words = new List<uint> { CompareExecNeU32 };
for (var index = 0; index < 16; index++)
{
words.Add(MultiplyF32);
}
words.Add(EndProgram);
var program = Decode(words);
var request = ResourceTestProgram.Request(program, userDataCount: 0);
Assert.True(Gen5SpirvTranslator.TryCompileProgram(request, out var shader, out var error), error);
// One shared test instead of one select per write: the sixteen multiplies contribute no
// selects of their own, so the module holds far fewer than sixteen.
Assert.True(
CountOpcode(shader.Spirv, SelectOpcode) < 16,
$"the run still selects per write: selects={CountOpcode(shader.Spirv, SelectOpcode)}");
}
private const uint SelectOpcode = 169;
private static int CountOpcode(byte[] spirv, uint opcode)
{
var words = new uint[spirv.Length / 4];
Buffer.BlockCopy(spirv, 0, words, 0, spirv.Length);
var count = 0;
for (var index = 5; index < words.Length;)
{
var length = words[index] >> 16;
if (length == 0)
{
break;
}
if ((words[index] & 0xFFFF) == opcode)
{
count++;
}
index += (int)length;
}
return count;
}
private sealed class TestCpuMemory(ulong baseAddress, int size) : ICpuMemory
{
private readonly byte[] _storage = new byte[size];
public bool TryRead(ulong address, Span<byte> destination)
{
if (address < baseAddress || address + (ulong)destination.Length > baseAddress + (ulong)size)
{
return false;
}
_storage.AsSpan((int)(address - baseAddress), destination.Length).CopyTo(destination);
return true;
}
public bool TryWrite(ulong address, ReadOnlySpan<byte> source)
{
if (address < baseAddress || address + (ulong)source.Length > baseAddress + (ulong)size)
{
return false;
}
source.CopyTo(_storage.AsSpan((int)(address - baseAddress), source.Length));
return true;
}
}
private static Gen5ShaderProgram Decode(IReadOnlyList<uint> words)
{
var memory = new TestCpuMemory(ShaderAddress, words.Count * sizeof(uint));
var bytes = new byte[words.Count * sizeof(uint)];
for (var index = 0; index < words.Count; index++)
{
BinaryPrimitives.WriteUInt32LittleEndian(bytes.AsSpan(index * sizeof(uint)), words[index]);
}
Assert.True(memory.TryWrite(ShaderAddress, bytes));
var context = new CpuContext(memory, Generation.Gen5);
Assert.True(Gen5ShaderTranslator.TryDecodeProgram(context, ShaderAddress, out var program, out var error), error);
return program;
}
}