sharpemu/tests/SharpEmu.Libs.Tests/Gpu/Vulkan
T d4891229e9
[SpirvTranslator] Shader fixes (#1019)
* [ShaderCompiler] Fix packed 10 and 11 bit buffer format layouts

* [SpirvTranslator] Pass W as the pixel position input instead of its reciprocal

* [SpirvTranslator] Keep lane spills in per invocation slots for all 64 lanes

* [SpirvTranslator] Match the hardware float conversion and NaN rules

* [SpirvTranslator] Apply VOP3 sign modifiers to conditional mask sources

* [GPU] Download guest DCC metadata before a known target is sampled

* [ShaderCompiler] End bit scan image tables at a sampler loaded from the same base

* [ShaderCompiler] Treat image table candidates with unsupported formats as null
2026-10-04 01:17:02 +03:00
..
DataShareRead64DeviceTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
DataShareSwizzleDeviceTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
DataShareThreadReadDeviceTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
DataShareThreadWriteDeviceTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
DataShareWrite64DeviceTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
DeviceAddressShaderTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
FlattenedReadReuseDeviceTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
FloatNanSemanticsDeviceTests.cs Perf computed shaders (#1013) 2026-10-03 04:49:43 +03:00
FloatSemanticsDeviceTests.cs [SpirvTranslator] Shader fixes (#1019) 2026-10-04 01:17:02 +03:00
GlobalDataShareShaderTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
GlobalMemoryShaderTests.cs [SpirvTranslator] Shader fixes (#1019) 2026-10-04 01:17:02 +03:00
HeadlessSchedulerTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
HeadlessVulkan.cs Perf computed shaders (#1013) 2026-10-03 04:49:43 +03:00
LayoutComputeRunner.cs Vk version update (#897) 2026-09-22 17:45:51 +03:00
LayoutImageShaderTests.cs Alpha rebuild part2 (#893) 2026-09-21 00:29:16 +03:00
MultiplyHighDeviceTests.cs Des dcc fixes (#1000) 2026-10-01 21:15:55 +03:00
ScalarAbsoluteDeviceTests.cs Fix/gen5 shader resource handling (GTA 5) (#1015) 2026-10-03 04:00:32 +03:00
ScalarBitClearDeviceTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
ScalarCompareImmediateDeviceTests.cs Perf computed shaders (#1013) 2026-10-03 04:49:43 +03:00
ShaderTrapDeviceTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
SignedMultiply24DeviceTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
SignedPack16DeviceTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
ThreeInputXorDeviceTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
UnsignedDifferenceShaderTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
UnsignedPack16DeviceTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
VulkanCommandProfileTests.cs Perf computed shaders (#1013) 2026-10-03 04:49:43 +03:00
Wave64HalfMaskDeviceTests.cs Fix/gen5 shader resource handling (GTA 5) (#1015) 2026-10-03 04:00:32 +03:00
WaveLaneTransferDeviceTests.cs Alpha rebuild part2 (#893) 2026-09-21 00:29:16 +03:00
WaveMaxReductionDeviceTests.cs Perf computed shaders (#1013) 2026-10-03 04:49:43 +03:00
WaveShuffleDeviceTests.cs Astrobot / Demon's soul performance improvement (#955) 2026-09-30 18:14:21 +03:00
XorAddDeviceTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00