sharpemu/tests/SharpEmu.Libs.Tests/Gpu/Vulkan/WaveLaneTransferDeviceTests.cs

94 lines
4.0 KiB
C#

// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Buffers.Binary;
using SharpEmu.Libs.Gpu.Buffers;
using SharpEmu.Libs.Tests.Gpu.Images;
using SharpEmu.ShaderCompiler;
using SharpEmu.ShaderCompiler.Resources;
using SharpEmu.ShaderCompiler.Vulkan;
using Xunit;
using static SharpEmu.ShaderCompiler.Tests.Resources.ResourceTestProgram;
namespace SharpEmu.Libs.Tests.Gpu.Vulkan;
public sealed class WaveLaneTransferDeviceTests(HeadlessVulkanFixture fixture) : IClassFixture<HeadlessVulkanFixture>
{
[Theory]
[InlineData(32u, 31u, false)]
[InlineData(32u, 63u, true)]
[InlineData(64u, 31u, false)]
[InlineData(64u, 63u, false)]
[InlineData(64u, 95u, true)]
[InlineData(64u, 127u, true)]
public void ReadLane_UsesGuestWaveIndexAndIgnoresExecutionMask(uint waveSize, uint selector, bool disableExecution)
{
Run(waveSize, selector, disableExecution, writeLane: false);
}
[Theory]
[InlineData(32u, 63u)]
[InlineData(64u, 31u)]
[InlineData(64u, 63u)]
[InlineData(64u, 127u)]
public void WriteLane_ChangesOnlySelectedGuestLaneWithExecutionDisabled(uint waveSize, uint selector)
{
Run(waveSize, selector, disableExecution: true, writeLane: true);
}
private void Run(uint waveSize, uint selector, bool disableExecution, bool writeLane)
{
var vulkan = fixture.Vulkan;
if (!GatePrerequisites.Ready(vulkan, shaderInt64: true)) return;
var instructions = new List<Gen5ShaderInstruction>();
uint programCounter = 0;
void Add(Gen5ShaderInstruction instruction)
{
instructions.Add(instruction with { Pc = programCounter });
programCounter += 8;
}
Add(Vop2(0, "VLshlrevB32", 2, Operand(3), Gen5Operand.Vector(1)));
Add(Vop2(0, "VAddI32", 2, Gen5Operand.Vector(0), Gen5Operand.Vector(2)));
Add(Vop2(0, "VAddI32", 3, Operand(1000), Gen5Operand.Vector(2)));
Add(MoveScalar(0, 20, selector));
Add(MoveScalar(0, 21, 0x12345678));
if (disableExecution)
{
Add(MoveScalar(0, 126, 0));
Add(MoveScalar(0, 127, 0));
}
if (writeLane)
Add(WriteLane(0, 3, 21, 0) with { Sources = [Gen5Operand.Scalar(21), Gen5Operand.Scalar(20)] });
else
Add(ReadLane(0, 22, 3, 0) with { Sources = [Gen5Operand.Vector(3), Gen5Operand.Scalar(20)] });
Add(MoveScalar(0, 126, uint.MaxValue));
Add(MoveScalar(0, 127, uint.MaxValue));
if (!writeLane) Add(MoveVectorFromScalar(0, 3, 22));
Add(Vop2(0, "VLshlrevB32", 5, Operand(2), Gen5Operand.Vector(2)));
Add(BufferAccess(0, "BufferStoreDword", 4, vectorData: 3, offsetEnabled: true, vectorAddress: 5));
Add(EndProgram(0));
var (plan, resources, layout) = Prepare(Program([.. instructions]));
var request = new ShaderCompileRequest(plan, resources, layout)
{
LocalSizeX = 8, LocalSizeY = waveSize / 8, ThreadCountX = 8, ThreadCountY = waveSize / 8,
WaveSize = waveSize,
};
Assert.True(Gen5SpirvTranslator.TryCompileProgram(request, out var shader, out var error), error);
using var harness = new ImageTestHarness(vulkan);
using var runner = new LayoutComputeRunner(harness, request, shader.Spirv);
var output = runner.CreateBuffer(256);
var registers = new uint[256];
registers[6] = 256;
harness.Run(() => runner.Dispatch(registers,
new Dictionary<DescriptorBindingKind, GpuBuffer[]> { [DescriptorBindingKind.Buffers] = [output] }, 1));
var bytes = runner.ReadBack(output, 0, 256);
var selectedLane = selector % waveSize;
for (uint lane = 0; lane < waveSize; lane++)
{
var expected = writeLane ? (lane == selectedLane ? 0x12345678u : 1000 + lane) : 1000 + selectedLane;
Assert.Equal(expected, BinaryPrimitives.ReadUInt32LittleEndian(bytes.AsSpan((int)lane * 4)));
}
harness.AssertNoValidationMessages();
}
}