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DataShareRead64DeviceTests.cs
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Alpha Rebuild Progress (#887)
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2026-09-20 04:09:27 +03:00 |
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DataShareSwizzleDeviceTests.cs
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Alpha Rebuild Progress (#887)
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2026-09-20 04:09:27 +03:00 |
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DataShareThreadReadDeviceTests.cs
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Alpha Rebuild Progress (#887)
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2026-09-20 04:09:27 +03:00 |
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DataShareThreadWriteDeviceTests.cs
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Alpha Rebuild Progress (#887)
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2026-09-20 04:09:27 +03:00 |
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DataShareWrite64DeviceTests.cs
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Alpha Rebuild Progress (#887)
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2026-09-20 04:09:27 +03:00 |
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DeviceAddressShaderTests.cs
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Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
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2026-10-13 03:38:40 +03:00 |
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FlattenedReadReuseDeviceTests.cs
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Alpha Rebuild Progress (#887)
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2026-09-20 04:09:27 +03:00 |
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FloatNanSemanticsDeviceTests.cs
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Perf computed shaders (#1013)
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2026-10-03 04:49:43 +03:00 |
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FloatSemanticsDeviceTests.cs
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Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
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2026-10-13 03:38:40 +03:00 |
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GlobalDataShareShaderTests.cs
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Alpha Rebuild Progress (#887)
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2026-09-20 04:09:27 +03:00 |
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GlobalMemoryShaderTests.cs
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Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
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2026-10-13 03:38:40 +03:00 |
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HeadlessSchedulerTests.cs
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Alpha Rebuild Progress (#887)
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2026-09-20 04:09:27 +03:00 |
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HeadlessVulkan.cs
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[Tests] Cover concurrent resolve answers and release device slabs
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2026-10-13 03:46:56 +03:00 |
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LayoutComputeRunner.cs
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Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
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2026-10-13 03:38:40 +03:00 |
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LayoutImageShaderTests.cs
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Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
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2026-10-13 03:38:40 +03:00 |
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MultiplyHighDeviceTests.cs
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Des dcc fixes (#1000)
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2026-10-01 21:15:55 +03:00 |
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ScalarAbsoluteDeviceTests.cs
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Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
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2026-10-13 03:38:40 +03:00 |
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ScalarBitClearDeviceTests.cs
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Alpha Rebuild Progress (#887)
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2026-09-20 04:09:27 +03:00 |
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ScalarCompareImmediateDeviceTests.cs
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Perf computed shaders (#1013)
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2026-10-03 04:49:43 +03:00 |
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ShaderTrapDeviceTests.cs
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Alpha Rebuild Progress (#887)
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2026-09-20 04:09:27 +03:00 |
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SignedMultiply24DeviceTests.cs
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Alpha Rebuild Progress (#887)
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2026-09-20 04:09:27 +03:00 |
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SignedPack16DeviceTests.cs
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Alpha Rebuild Progress (#887)
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2026-09-20 04:09:27 +03:00 |
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ThreeInputXorDeviceTests.cs
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Alpha Rebuild Progress (#887)
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2026-09-20 04:09:27 +03:00 |
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UnsignedDifferenceShaderTests.cs
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Alpha Rebuild Progress (#887)
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2026-09-20 04:09:27 +03:00 |
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UnsignedPack16DeviceTests.cs
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Alpha Rebuild Progress (#887)
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2026-09-20 04:09:27 +03:00 |
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VulkanCommandProfileTests.cs
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Perf computed shaders (#1013)
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2026-10-03 04:49:43 +03:00 |
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Wave64HalfMaskDeviceTests.cs
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[Tests] Cover wave64 subgroups, readbacks, barriers, LOD statistics and packet writes
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2026-10-13 03:46:56 +03:00 |
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Wave64Subgroup32DeviceTests.cs
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[Tests] Cover wave64 subgroups, readbacks, barriers, LOD statistics and packet writes
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2026-10-13 03:46:56 +03:00 |
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WaveLaneTransferDeviceTests.cs
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Alpha rebuild part2 (#893)
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2026-09-21 00:29:16 +03:00 |
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WaveMaxReductionDeviceTests.cs
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[Tests] Cover wave64 subgroups, readbacks, barriers, LOD statistics and packet writes
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2026-10-13 03:46:56 +03:00 |
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WaveShuffleDeviceTests.cs
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[Tests] Cover wave64 subgroups, readbacks, barriers, LOD statistics and packet writes
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2026-10-13 03:46:56 +03:00 |
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XorAddDeviceTests.cs
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Alpha Rebuild Progress (#887)
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2026-09-20 04:09:27 +03:00 |