sharpemu/tests/SharpEmu.Libs.Tests/Audio
kuba 066df8e754 [AudioOut2] Write a single size_t from sceAudioOut2ContextQueryMemory
The export returns the context memory size through one size_t. For heap
output it also wrote a second qword (an alignment) after it, and titles keep
other locals there: Octopath Traveler II's allocator reads the dword at +12 of
that block as a divisor, so it faulted with #DE during boot. Write only the
size, wherever the output lives.
2026-09-30 00:11:14 +02:00
..
AcmExportsTests.cs Sdl backend (#670) 2026-07-28 03:33:26 +03:00
AjmExportsTests.cs fix(gen5): handle runtime and shader buffer paths (#904) 2026-09-26 00:37:09 +03:00
AudioOut2ContextQueryMemoryTests.cs [AudioOut2] Write a single size_t from sceAudioOut2ContextQueryMemory 2026-09-30 00:11:14 +02:00
AudioOut2PortGetStateExportsTests.cs fix(gta): restore wiped GTA foundation and gameplay path (PPSA04264) (#650) 2026-07-27 01:58:55 +03:00
AudioOut2SpeakerArrayExportsTests.cs fix(gta): restore wiped GTA foundation and gameplay path (PPSA04264) (#650) 2026-07-27 01:58:55 +03:00
AudioOutExportsTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
AudioPcmConversionTests.cs [Audio] Correct float PCM endpoint conversion (#291) 2026-07-17 03:13:06 +03:00