sharpemu/tests/SharpEmu.ShaderCompiler.Tests/SharpEmu.ShaderCompiler.Tes...

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<!--
Copyright (C) 2026 SharpEmu Emulator Project
SPDX-License-Identifier: GPL-2.0-or-later
-->
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<IsPackable>false</IsPackable>
<GenerateDocumentationFile>false</GenerateDocumentationFile>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\..\src\SharpEmu.ShaderCompiler\SharpEmu.ShaderCompiler.csproj" />
<ProjectReference Include="..\..\src\SharpEmu.ShaderCompiler.Vulkan\SharpEmu.ShaderCompiler.Vulkan.csproj" />
<!-- The resource-plan equivalence test drives the Metal fixture programs through
both resolvers; the fixtures stay owned by the Metal suite. -->
<ProjectReference Include="..\SharpEmu.ShaderCompiler.Metal.Tests\SharpEmu.ShaderCompiler.Metal.Tests.csproj" />
</ItemGroup>
<ItemGroup>
<!-- The device tests reuse the resource-plan program builders. -->
<InternalsVisibleTo Include="SharpEmu.Libs.Tests" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" />
<PackageReference Include="xunit" />
<PackageReference Include="xunit.runner.visualstudio" />
</ItemGroup>
</Project>