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BindingLayoutTests.cs
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[Tests] Cover wave64 subgroups, readbacks, barriers, LOD statistics and packet writes
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2026-10-13 03:46:56 +03:00 |
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BufferCandidateTablePlannerTests.cs
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Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
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2026-10-13 03:38:40 +03:00 |
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BufferCandidateTableSpirvTests.cs
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Fix for DS,Little Nightmares, Little Nightmares III and Astro Bot shader (#913)
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2026-09-27 20:43:07 +03:00 |
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CompiledResourceEvaluatorTests.cs
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[SRT] Compile shader resource plans in the background (#1028)
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2026-10-05 01:19:33 +03:00 |
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DemonsSoulsProbeTests.cs
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Fix for DS,Little Nightmares, Little Nightmares III and Astro Bot shader (#913)
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2026-09-27 20:43:07 +03:00 |
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DeviceAddressRangePlannerTests.cs
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Fix for DS,Little Nightmares, Little Nightmares III and Astro Bot shader (#913)
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2026-09-27 20:43:07 +03:00 |
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DirectImageTableTests.cs
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Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
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2026-10-13 03:38:40 +03:00 |
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EmbeddedVertexFetchDetectorTests.cs
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Alpha Rebuild Progress (#887)
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2026-09-20 04:09:27 +03:00 |
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FlattenedReadReuseTests.cs
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Alpha Rebuild Progress (#887)
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2026-09-20 04:09:27 +03:00 |
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IndirectSelectorValuesTests.cs
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Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
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2026-10-13 03:38:40 +03:00 |
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MslArgumentBufferDeclarationTests.cs
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Alpha Rebuild Progress (#887)
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2026-09-20 04:09:27 +03:00 |
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RawReadPrefetchTests.cs
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Perf computed shaders (#1013)
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2026-10-03 04:49:43 +03:00 |
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ResourceBranchTests.cs
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Alpha Rebuild Progress (#887)
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2026-09-20 04:09:27 +03:00 |
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ResourceMaterializationCacheTests.cs
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[GPU] Run the command stream on its own thread and speed up draw execution
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2026-10-13 03:46:55 +03:00 |
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ResourceMaterializationProfileTests.cs
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Alpha Rebuild Progress (#887)
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2026-09-20 04:09:27 +03:00 |
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ResourceMaterializerTests.cs
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Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
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2026-10-13 03:38:40 +03:00 |
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ResourceSnapshotStorageTests.cs
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Astrobot / Demon's soul performance improvement (#955)
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2026-09-30 18:14:21 +03:00 |
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ResourceTestProgram.cs
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Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
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2026-10-13 03:38:40 +03:00 |
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ResourceTrackerTests.cs
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Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
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2026-10-13 03:38:40 +03:00 |
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RuntimeEvaluationScratchTests.cs
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Astrobot / Demon's soul performance improvement (#955)
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2026-09-30 18:14:21 +03:00 |
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ScalarGraphDiskCacheTests.cs
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Perf computed shaders (#1013)
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2026-10-03 04:49:43 +03:00 |
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ScalarGraphProcessingOrderTests.cs
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Alpha Rebuild Progress (#887)
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2026-09-20 04:09:27 +03:00 |
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ScalarValueGraphTests.cs
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Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
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2026-10-13 03:38:40 +03:00 |
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ScalarValueInterningTests.cs
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Perf computed shaders (#1013)
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2026-10-03 04:49:43 +03:00 |
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SpirvBindingDeclarationTests.cs
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[Tests] Cover wave64 subgroups, readbacks, barriers, LOD statistics and packet writes
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2026-10-13 03:46:56 +03:00 |
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SpirvModuleInspector.cs
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Alpha Rebuild Progress (#887)
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2026-09-20 04:09:27 +03:00 |
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VectorCompareResourceTests.cs
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Fix for DS,Little Nightmares, Little Nightmares III and Astro Bot shader (#913)
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2026-09-27 20:43:07 +03:00 |
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WaveMaskSelectorBoundsTests.cs
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Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
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2026-10-13 03:38:40 +03:00 |