sharpemu/tests/SharpEmu.ShaderCompiler.Tests/Resources
ParantezTech 8616383a58 [Tests] Cover wave64 subgroups, readbacks, barriers, LOD statistics and packet writes 2026-10-13 03:46:56 +03:00
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BindingLayoutTests.cs [Tests] Cover wave64 subgroups, readbacks, barriers, LOD statistics and packet writes 2026-10-13 03:46:56 +03:00
BufferCandidateTablePlannerTests.cs Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation" 2026-10-13 03:38:40 +03:00
BufferCandidateTableSpirvTests.cs Fix for DS,Little Nightmares, Little Nightmares III and Astro Bot shader (#913) 2026-09-27 20:43:07 +03:00
CompiledResourceEvaluatorTests.cs [SRT] Compile shader resource plans in the background (#1028) 2026-10-05 01:19:33 +03:00
DemonsSoulsProbeTests.cs Fix for DS,Little Nightmares, Little Nightmares III and Astro Bot shader (#913) 2026-09-27 20:43:07 +03:00
DeviceAddressRangePlannerTests.cs Fix for DS,Little Nightmares, Little Nightmares III and Astro Bot shader (#913) 2026-09-27 20:43:07 +03:00
DirectImageTableTests.cs Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation" 2026-10-13 03:38:40 +03:00
EmbeddedVertexFetchDetectorTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
FlattenedReadReuseTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
IndirectSelectorValuesTests.cs Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation" 2026-10-13 03:38:40 +03:00
MslArgumentBufferDeclarationTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
RawReadPrefetchTests.cs Perf computed shaders (#1013) 2026-10-03 04:49:43 +03:00
ResourceBranchTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
ResourceMaterializationCacheTests.cs [GPU] Run the command stream on its own thread and speed up draw execution 2026-10-13 03:46:55 +03:00
ResourceMaterializationProfileTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
ResourceMaterializerTests.cs Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation" 2026-10-13 03:38:40 +03:00
ResourceSnapshotStorageTests.cs Astrobot / Demon's soul performance improvement (#955) 2026-09-30 18:14:21 +03:00
ResourceTestProgram.cs Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation" 2026-10-13 03:38:40 +03:00
ResourceTrackerTests.cs Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation" 2026-10-13 03:38:40 +03:00
RuntimeEvaluationScratchTests.cs Astrobot / Demon's soul performance improvement (#955) 2026-09-30 18:14:21 +03:00
ScalarGraphDiskCacheTests.cs Perf computed shaders (#1013) 2026-10-03 04:49:43 +03:00
ScalarGraphProcessingOrderTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
ScalarValueGraphTests.cs Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation" 2026-10-13 03:38:40 +03:00
ScalarValueInterningTests.cs Perf computed shaders (#1013) 2026-10-03 04:49:43 +03:00
SpirvBindingDeclarationTests.cs [Tests] Cover wave64 subgroups, readbacks, barriers, LOD statistics and packet writes 2026-10-13 03:46:56 +03:00
SpirvModuleInspector.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
VectorCompareResourceTests.cs Fix for DS,Little Nightmares, Little Nightmares III and Astro Bot shader (#913) 2026-09-27 20:43:07 +03:00
WaveMaskSelectorBoundsTests.cs Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation" 2026-10-13 03:38:40 +03:00