sharpemu/tests/SharpEmu.Libs.Tests/Gpu/Vulkan/DataShareSwizzleDeviceTests.cs

73 lines
3.1 KiB
C#

// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Buffers.Binary;
using SharpEmu.Libs.Gpu.Buffers;
using SharpEmu.Libs.Tests.Gpu.Images;
using SharpEmu.ShaderCompiler;
using SharpEmu.ShaderCompiler.Resources;
using SharpEmu.ShaderCompiler.Tests;
using SharpEmu.ShaderCompiler.Vulkan;
using Xunit;
using static SharpEmu.ShaderCompiler.Tests.Resources.ResourceTestProgram;
namespace SharpEmu.Libs.Tests.Gpu.Vulkan;
public sealed class DataShareSwizzleDeviceTests(HeadlessVulkanFixture fixture) : IClassFixture<HeadlessVulkanFixture>
{
[Theory]
[InlineData(0x801Bu)]
[InlineData(0x041Fu)]
[InlineData(0xC020u)]
[InlineData(0xC420u)]
[InlineData(0xC021u)]
[InlineData(0x0050u)]
[InlineData(0x8000u)]
public void SwizzlePreservesLaneGroupsAndExecutionMasks(uint selection)
{
foreach (var waveSize in new[] { 32u, 64u })
foreach (var maskOddLanes in new[] { false, true })
CheckSwizzle(selection, waveSize, waveSize, maskOddLanes);
CheckSwizzle(selection, 32, 17, false);
}
private void CheckSwizzle(uint selection, uint waveSize, uint threadCount, bool maskOddLanes)
{
var vulkan = fixture.Vulkan;
if (!GatePrerequisites.Ready(vulkan, shaderInt64: true)) return;
var program = Gen5DataShareSwizzleTests.CreateReadbackProgram(selection, maskOddLanes);
var (plan, resources, layout) = Prepare(program);
var request = new ShaderCompileRequest(plan, resources, layout)
{
LocalSizeX = threadCount, ThreadCountX = threadCount, WaveSize = waveSize,
};
Assert.True(Gen5SpirvTranslator.TryCompileProgram(request, out var shader, out var error), error);
using var harness = new ImageTestHarness(vulkan);
using var runner = new LayoutComputeRunner(harness, request, shader.Spirv);
var result = runner.CreateBuffer(256);
var registers = new uint[256];
registers[6] = 256;
harness.Run(() => runner.Dispatch(registers,
new Dictionary<DescriptorBindingKind, GpuBuffer[]> { [DescriptorBindingKind.Buffers] = [result] }, 1));
var actual = runner.ReadBack(result, 0, 256);
for (var lane = 0u; lane < threadCount; lane++)
{
var sourceLane = selection switch
{
0x801B => lane ^ 3,
0x041F => lane ^ 1,
0xC020 => (lane & ~31u) | ((lane + 1) & 31),
0xC420 => (lane & ~31u) | (unchecked(lane - 1) & 31),
0xC021 => (lane & ~31u) | (lane & 1) | ((lane + 1) & 30),
0x0050 => (lane & ~15u) | 2,
0x8000 => lane & ~3u,
_ => throw new ArgumentOutOfRangeException(nameof(selection)),
};
var expected = maskOddLanes && (lane & 1) != 0 ? 1000 + lane :
sourceLane >= threadCount || (maskOddLanes && (sourceLane & 1) != 0) ? 0u : 1000 + sourceLane;
Assert.Equal(expected, BinaryPrimitives.ReadUInt32LittleEndian(actual.AsSpan((int)lane * sizeof(uint))));
}
harness.AssertNoValidationMessages();
}
}