..
BlitShaders.cs
Alpha Rebuild Progress ( #887 )
2026-09-20 04:09:27 +03:00
Gen5SpirvShader.cs
Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
2026-10-13 03:38:40 +03:00
Gen5SpirvTranslator.Alu.cs
Render pipeline throughput ( #1082 )
2026-10-13 05:21:41 +03:00
Gen5SpirvTranslator.CommonWave.cs
Render pipeline throughput ( #1082 )
2026-10-13 05:21:41 +03:00
Gen5SpirvTranslator.DataShareSwizzle.cs
[Spirvtranslator] Added many instruction set for SPIR-V translator ( #894 )
2026-09-23 14:05:19 +03:00
Gen5SpirvTranslator.EmulatedWave64Lowering.cs
Render pipeline throughput ( #1082 )
2026-10-13 05:21:41 +03:00
Gen5SpirvTranslator.FloatSemantics.cs
Ports another set of compatibility and GPU fixes from PR #1016 ( #1069 )
2026-10-09 01:44:45 +03:00
Gen5SpirvTranslator.HalfWave64Lowering.cs
Render pipeline throughput ( #1082 )
2026-10-13 05:21:41 +03:00
Gen5SpirvTranslator.Interpolation.cs
Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
2026-10-13 03:38:40 +03:00
Gen5SpirvTranslator.NativeWave32Lowering.cs
Render pipeline throughput ( #1082 )
2026-10-13 05:21:41 +03:00
Gen5SpirvTranslator.NativeWave64Lowering.cs
Render pipeline throughput ( #1082 )
2026-10-13 05:21:41 +03:00
Gen5SpirvTranslator.PairedLanes.cs
Render pipeline throughput ( #1082 )
2026-10-13 05:21:41 +03:00
Gen5SpirvTranslator.RayIntersect.cs
Fix for DS,Little Nightmares, Little Nightmares III and Astro Bot shader ( #913 )
2026-09-27 20:43:07 +03:00
Gen5SpirvTranslator.Resources.cs
[HLE/GPU] Boot and render Neptunia ReVerse (PPSA02721) ( #1090 )
2026-10-13 16:30:46 +03:00
Gen5SpirvTranslator.WaveLowering.cs
Render pipeline throughput ( #1082 )
2026-10-13 05:21:41 +03:00
Gen5SpirvTranslator.cs
[HLE/GPU] Boot and render Neptunia ReVerse (PPSA02721) ( #1090 )
2026-10-13 16:30:46 +03:00
SharpEmu.ShaderCompiler.Vulkan.csproj
[Gpu] Backend-neutral shader compiler and guest-GPU renderer seam ( #200 )
2026-07-15 11:11:24 -06:00
SpirvFixedShaders.cs
Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
2026-10-13 03:38:40 +03:00
SpirvModuleBuilder.cs
[HLE/GPU] Boot and render Neptunia ReVerse (PPSA02721) ( #1090 )
2026-10-13 16:30:46 +03:00
TilerShaders.cs
Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
2026-10-13 03:38:40 +03:00