On Windows hosts with 8 to 64 logical processors the render thread gets the last physical core of the fastest efficiency class at the highest priority, and guest threads are kept off that core so spinning job workers cannot take the renderer's SMT sibling. SHARPEMU_RENDER_CORE=0 turns it off. |
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| .. | ||
| GuestWriteWatchTests.cs | ||
| HostLaneReservationTests.cs | ||