sharpemu/tests/SharpEmu.ShaderCompiler.Met.../Goldens
T d4891229e9
[SpirvTranslator] Shader fixes (#1019)
* [ShaderCompiler] Fix packed 10 and 11 bit buffer format layouts

* [SpirvTranslator] Pass W as the pixel position input instead of its reciprocal

* [SpirvTranslator] Keep lane spills in per invocation slots for all 64 lanes

* [SpirvTranslator] Match the hardware float conversion and NaN rules

* [SpirvTranslator] Apply VOP3 sign modifiers to conditional mask sources

* [GPU] Download guest DCC metadata before a known target is sampled

* [ShaderCompiler] End bit scan image tables at a sampler loaded from the same base

* [ShaderCompiler] Treat image table candidates with unsupported formats as null
2026-10-04 01:17:02 +03:00
..
exec-store-layout.msl Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
fmac-layout.msl Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
lds-layout.msl Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
loop-layout.msl Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
muls-layout.msl Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
pixel-layout.msl Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
typed-load-layout.msl [SpirvTranslator] Shader fixes (#1019) 2026-10-04 01:17:02 +03:00
typed-store-layout.msl [SpirvTranslator] Shader fixes (#1019) 2026-10-04 01:17:02 +03:00
vertex-layout.msl Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00