* [AvPlayer] improved video playback sync and stats * [AvPlayer] enabled threaded video decoding * [Fiber] fixed current fiber address query * [Font] added bitmap glyph rendering * [GPU] added unsigned scaled texture sampling * [Network] added socket receive and resolver support * [NpManager] added offline signup status * [NpSessionSignaling] added signed-out request stubs * [SigninDialog] added dialog stubs * [TextToSpeech] added initialization stubs * [SystemService] added music player disable stub * [VideoOut] added VRR stubs * [RazorCpu] added marker stubs * [Fiber] updated current fiber address test * [Pad] Added scePadGetFeatureReport stub * [Pad] For now, extra controller definitions should remain as stubs * [Runtime] Module loader correct order: libc > libSceNpCppWebApi > libScePfs > logiWheel * [SystemService] Added sceSystemServiceReenableMusicPlayer stub * [VideoOut] Add sceVideoOutVrrUnpegFromFixedRate stub * [Cpu] Reuse exited guest thread stack and TLS regions * [Kernel] Isolate temp0 storage per game process |
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| .. | ||
| SystemServiceExports.cs | ||