sharpemu/src/SharpEmu.Libs/Audio
Mathias 8feea60d31
fix(gen5): handle runtime and shader buffer paths (#904)
* Implement AMPR wait-on-address commands

* Accept Gen5 AJM initialization options

* Preserve opaque context register table values

* Support shader-loaded buffer descriptors

* Support V_CVT_U16_F16 shader instruction
2026-09-26 00:37:09 +03:00
..
AjmExports.cs fix(gen5): handle runtime and shader buffer paths (#904) 2026-09-26 00:37:09 +03:00
AjmMp3Decoder.cs fix(gta): restore wiped GTA foundation and gameplay path (PPSA04264) (#650) 2026-07-27 01:58:55 +03:00
Atrac9DecodeState.cs Sdl backend (#670) 2026-07-28 03:33:26 +03:00
AudioOut2Exports.cs [HLE] Fix AJM/ACM no-op stubs and accept Gen5 AudioOut2 mastering/batch calls (#807) 2026-08-09 18:52:15 +03:00
AudioOutExports.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
AudioPcmConversion.cs Sdl backend (#670) 2026-07-28 03:33:26 +03:00
AudioPropagationExports.cs [Gpu] Metal backend: complete IGuestGpuBackend implementation on AppKit + Metal (#283) 2026-07-18 20:32:00 +03:00
FmodCompatExports.cs [AGC/Vulkan] Extend PS5 runtime and rendering compatibility (#216) 2026-07-16 02:02:34 +03:00